-
Posts
611 -
Joined
-
Last visited
Everything posted by sezze100
-
On Highways the alt is no good , since you need there the angles , you would really feel the difference there , and the advantages of faster turret movement are not usefull , since everybody is completely on the other side . The advantages are on maps where the enemies can come from all sides and you need fast movement left to right , while still driving .
-
I get higher K/D nrs now as i did before , and im cerainly not a camper . I did however bought the M1 alt , and i use the alt it like 70% of the battles ( depending which map ) . The alt didnt make the difference , its the medium/long range damage which is much higher then before . Before it was near impossible to shoot somebody further away , allthough you did damage . Overheating , not my issue since i got 50% fire prot , and even i fire in the red , im still get over the damage thx to heavy hull . As for firing , well ... when i spawn i start shooting , and i try stop when i cannot hit anybody in a sec orso , and or my beam is done . As soon as i stopped , i startup the barrel again . My biggest fears are the ones like before , freezes in particular , since they stop my movement and even if the damage is OK , i cannot kill anybody with 1 bullet . I do not stand any chance against a close freeze , unless he is hit hard before , and im a bit lucky . The alt , it brings me back the turret rotation of before , maybe even faster ( then standard ) , but i lose some angles but in most maps they are not that important . I ogt now the larger range making up for it most times .
-
I agree with MAF being not as bad as you think it is . Sure you have to adapt to the new vulcan , but the biggest difference is the much higher strength at larger distance . Before , once you got to medium range , the damage rapidly fell , while i feel now the damage at these distances is still very big . Plenty to kill all tanks who do not have a module running . The problem is when you want to use it for closer encounters and there the extra buff in power does not compensate the loss in turnup speed + turret rotation which are both rediculous slow . Now with the change you have to adapt and this means , no more close encounters so forget vulcan in small maps ( or maps like Iran ) . Since i tested the m1 alt , i know i can get my turret rotation back to where it was and i guess with the m2 alt , you can get the turnup back also and only lose little firing power to before . Fitting both alts now makes sence ... while before i felt them being totally useless . BTW , the gyro does not excist anymore since long time .
-
Well , this means that you have to go in garage and change your weapon . Most people at your rank have multiple weapons , and any other turret is better then all having the same . This is not the fault of developers , its a fault of the players who can see the rest of teammembers , and more then 2 from same team having same turret is not good .
-
The difference doesnt say it in the stats because the turret rotation from the stats is the 1 where you arent shooting . If you are firing , there was always a slowdown , but now trying to hit somebody attacking you from side will surely kill you before you could ever turn the turret . I rented Alt M1 , and this does solve the turret rotation , but at the expense of less angle up/down . Still think it is a good option for the purpose i use the vulcan ( midfield attack / support ) .
-
Yes , like i said before , it has changed from medium range support/attack weapon to a long range defender . This is a strange change since all other buffs never changed a weapons purpose . Maybe its time for trying the alt but it still wont solve the turret rotation . Turning the hull does partially solve it , but driving while shooting has become a " no go ".
-
Yes , its surely not the same weapon anymore , i guess its very high grade defender , and not a attack/support weapon anymore . Need to adapt to it for sure .
-
Did try 1 game , very high K-D at around 3 . Damage increase very noticable at higher distance . Turret rotation near 0 . Overheating time +50% orso ? Spin up is indeed very slow ... Need to use it different then i used to do , much more a large range weapon instead of medium range .I think this is a beast defender now .
-
The vulcan is my main weapon , i bought it when i became marchal and i loved it from the start . I bought it because not many users at that time and i tried it out on a 2nd account and i felt it was my weapon ( and i have now all weapons , on different accounts ) . Since it was said to be weak , i figured out , if i like it , and theres not many protection around , i still make very very good scores and thats what it does . I also tought that because many people considered it weak and wasnt used by many that it was 1 of the weapons which could be buffed . I was also right in that aspect . For me , allthough its DPS isnt the highest , it keeps on firing with high range and before the enemy knows hes getting hit , his health runs faster down then he thinks . I do not have alt for vulcan because they do not seem good to me . A alt which i would like is ultra high firing rate ( DPS +50% orso ) , but overheating +50% as a downside . This is actually more like real gatling guns are used . Now its time to look how its changed ... lets kill some ...
-
Let the bullets fly .... and keep'm flying endlessly with increased times and 50% fire module hahaha . B)
-
Hahaaaa , Loved my vulcan ... gonna love it even more . watch out enemies when you see me show up hahaha .
-
I played it couple of times on JGR . it depends on which map , like always . The trick is to keep your distance and let others get close to the JGR , if you attack from medium distance you hit constantly and you kill the JGR sometimes . The problem is that its a DM mode , so if you are aiming on the JGR others take shots on you and you die . If the distance is too large , you are safer from others , but you dont do enough harm to the JGR and he is easily somewhere out of sight .
-
5.2 inch phone and i played 2 or 3 half games , went out in the middle since i was getting slaughtered , and not only that , the team was pushing me out . Which was totally understandable since i had like 0 control . Not played more on it since i cannot see how i can play a reasonable game on it .
-
I like this format better then the previous war. Still room for improvement , but it certainly is getting there . Now when your faction is having a weak day , you face a massive setback ( bears 2 days ago , wolves yesterday ) , but you can come back also . Much more battles now between the 3 different factions.
-
I play striker usually in this map , while my main weapon is a vulcan . Its depending on the enemy , so when i face you i'll prob change the striker for thunder or vulcan . Vulcan is very effective for keeping some enemies under control , and the striker is very effective weapon in this map . On the topic , didnt know this format even existed , i got striker and hornet so if i find a XC battle once , im happy to join .
-
I got a issue with my lowest account . sezlovekills . I did buy the paint and according to my paint i am a lion . If i enter the war website it states : faction is not been chosen , Buy the selection-paint in the Garage to participate in the War. But i can garantee i got the paint , as you can see in profile : sezlovekills
-
I did let it work from this account , and i got my 1st 6 stars . Now im trying for 2nd acc , so succes yet , busy for a while . Not even looked for my 3th acc ... Well today not much time , so if its not working , gonna do only my main and try register tomorrow .
-
Might be a stupid question ... We have to stay a complete battle for earning stars . I get that and its logic . However , since we cannot choose our battles , and we cannot stay in battles , many times im thrown in a battle when its allready busy . In fact , i think at least 50% of the battles i go in are not from the start , and that is not my fault , but MM did that . Do i earn stars when i stay till finish , even if i wasnt in from the start of the battle ?
-
Im hoping for deathzones in a map . The sign says were the is a redioactive radiation , and your tank will be damaged and destroyed when you stay longer then a few seconds .
-
At my rank , everything is ok . I cannot go any higher , besides some nrs and basically you keep on working on a full account , so you get more and more choice of what to use . The most boring ranks were in my opinion the yellow stars , since there you are saving for m3s , and you encounter m3s from ranks only a bit higher then you ( or in case you do not buy a kit , even lower then you ) . Once i was marchal you actually started working on lots of things . With the MM lots have changed and i think these ranks now would be even harder , since non pro battles you would be thrown in those marchal battles , while yourself are still m2 ( even 10/10 is still m2 ) .
-
Same here , i've seen it a couple of days ago , while he was standing straight head to head to me and i wondered but i didnt think about it further till i read this here . Since drones are shown , if i remember correct , i did look for it but it wasnt there .
-
Its not laggy , its broken . Doesnt mean at all that they are not counted at all , only that they are not shown . I know im well above 600kills , so i should be fine , if you are somewhere on the edge its a lot trickier .
-
Now my kills still arent showing , i do read they have a problem but i didnt make a screenshot . I did write down my killcount before i started the event and i should be now exactly at 547 . I expect my containers ... website showing or not showing .
-
Did try it a few times , and its got no use . I can play , but controls for me are impossible to use and would take me ages to learn how to drive the tank properly driving aiming and shooting at the same time . Somebody can do that properly ???
-
As improving DM , it succeeded . DM i never played , only if needed . This 1 i kindy like , but the problem is people are shooting eachother and not the jugger . I do like the point system somebody pointed out ... to let people kill the jugger and not the others .
Jump to content





























































