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Everything posted by sezze100
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New drone, and MM versions for Stadium and Chernobyl!
sezze100 replied to theFiringHand in News Archive
Drone very cheap 1000 crystals , lets even assume the upgrades are very cheap like 20k for a fully upgraded drone . You think it might be worthwhile... If you look my profile , you see that i have 2 drones and together i used them just over 10 hours . Battery usage ....3917 . All free batteries and i got like 900 batteries now in my account , which i can use in lets say 3 hours more . After that , i would need to buy . No matter how lucky you are ,you will not have more then 7000 batteries in your account ( i play all the missions , so even when you are lucky with containers , you cannot have more then 50% more batteries in your account then me ) .This means , your lucky drone can play a whopping 20h before your batteries run out , and you need to buy them . No matter how you turn things around , drones do something extra , but are extreme battery burners . Your maxed out 20 hours of drone usage will take you how far ? About 40k experience ... wow ... hahaha . And then talking about how much it did for you ... saved you 10% of kills ( extremely high assumption ) . So lets say that brought you 20% extra xp above normal playing , so to reach those 40 k , normally you would have made 33k experience . Spectacular difference isnt it , you burned 7000 batteries , have played 20h , and actually gained 7k in experience . And think when you are getting the 7000 batteries again to make another 7000 k difference . Drones are endfeatures , for people who have a full account and got crystals so spare or for buyers . There is no middleground . -
New drone, and MM versions for Stadium and Chernobyl!
sezze100 replied to theFiringHand in News Archive
?? For 1% extra power you spend the value of 300 crystals a minute . This really is "The Buyers Drone " . 1% extra power is nothing , 10% for a full upgraded is something , but they not gonna give away the upgrades . -
New drone, and MM versions for Stadium and Chernobyl!
sezze100 replied to theFiringHand in News Archive
Stadium and Chernobyl in MM , nice . B). Have been reworked , but ok , Chernobyl is a very nice map , Stadium is also very nice in some game formats ( RGB ) but i think there the rework prob was needed for MM . -
Balance changes for Turrets, Alterations and Overdrives
sezze100 replied to theFiringHand in News Archive
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Balance changes for Turrets, Alterations and Overdrives
sezze100 replied to theFiringHand in News Archive
Thats because in general Titans are slightly better then Mammoths . So more people got the Titan in their collection . You see a lot more mammoths now then before the OD kicked in . This nr will continue to rise , but i still think that for general gameplay the titan is better , ev en the OD is good , but there the mammoth wins . The OD is actually strange , since according to the hull stats mammoth should have titans OD and opposite . Titans are used all over the playfield and not as defender , while the OD created a static hull . This is mammoths job , they were pure defenders , and now when they got the OD they start chasing over the playfield . I think its because last minute changes to the mammoths OD , when 1st announced hull movement became very slow so he can sit on the flag and nobody was able to grab it . Hence the immortallity also , when even the wasp bomb couldnt undo its OD . Then they changed it so it suddenly was a mammoth on SB , but still unstoppable . So they changed that it became vulnerable against wasp bomb . -
Balance changes for Turrets, Alterations and Overdrives
sezze100 replied to theFiringHand in News Archive
Hornet OD does not need to compete vs modules and DA , as far as i know . It ignores every kind of protection , including modules , DA , and Titan domes ( which in fact is the only hull/weapon combo who can kill a reasonably healthy hull under the dome . -
Balance changes for Turrets, Alterations and Overdrives
sezze100 replied to theFiringHand in News Archive
Might try to bring my dictator back in the game . Last time i played , i found it much less usefull then hunter ( or viking ) . Its slower , higher footprint ( easier to shoot down ) , cant jump of buildings ( flips very easy ) . Maybe this will do the trick but i doubt it . -
Im not sure its gonna be a 50% , but i surely expect the birthday sales . Sales always nice , and i prob upgrade 1 thing with this sales . I want to keep the crystals in pocket for having full m3 account if the sales are 50% .
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Strategy vs looks ? Those 2 are basically incompatible . Either you choose the best strategic wise , or you want the looks and try your best with that 1 . You can hook up a paint to make it look better , Been there done that , but learned how to get over it since i spend all my m2 rank with Dictator and thats the worst looking hull . At m3 its ok , but its stats are horrible . Hunter is not as ugly as you think , its bit more box shape , but in most stats it is better hull then viking ( viking is only a bit faster ) .At my lvl , vikings are all around , making a lot of kills with their OD . My hunter is parked in his garage , since if a want anything faster then titan , i now take the wasp ( more fun ) .
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Should they have made wasps bomb not do self damage or left it they way it was?
sezze100 replied to Sir_Duff in Archive
Wasp bomb is spectacular , and more that then effective . When you get lucky you kill 4 , but most times you kill 0 or 1 and max 2 . I do like playing with the wasp bomb , just for the fun of it , and seeing the people run for cover -
I even want to say that you do not have to play good . Just playing normal missions , you'll prob play at least 2 games a day , which is plenty for the OD mission , and that almost buys you back the paint ( if you are Legend , if you count the supplies as cash also , you are in + allready ) . The nuclear mission , if you watch the spots where they drop , it should be easy to get 50 of those in a month also . The others require more work or adapting playstyle , but if you do not want to do them thats fine also . The paint is free and you got some prices allready .
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Wasp is the fastest hull , i got to check the specific stats about unlocking next rank etc , but it is the fastest hull when at same M1/2/3 same MU lvl . Other hulls faster can only be with Speed on ( exception in hornet in MU lvl ) . So what you are saying is simply not true . Just checked 1 stat on viking which is the fastest medium hull , and at M4 its top speed is 9.5 , while M0 wasp is 10 . Rails , i see them more now then before , and they are deathly also . Yes you cant 1 shot big hull , ( i've been 1shotted with m4 titan , but its rare ) thats shaft only area . Against higher rank , well ... thats kinda logic . You can kill them but it requires more effort since in general they got better equipment and if you are new to the game , they got more experience . Same you would kill a lower rank easier , and it would be weird if it was opposite . Yes , you are right about the stats changing and they seem to change faster then before also . This is annoying , and is done by the developers to keep you buying other things . Its something you cannot overcome , and that is why you need to choose your turret / hull combo carefully . This way you learn all ins and outs of the combo and you can upgrade them to 10/10 as fast as possible , to be the strongest you can be . OD now is a big thing , and can really be a pain , but you just gotta struggle through it . Remember , middle ranks are the hardest and longest . It takes a long time to struggle through them , and you are stuck with limited equipment .
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THX , exactly the answer i wanted to hear .
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I got a question about the 1.00 K/D mission . It states maintain1.00 or higher during the event . Does that mean , at the end of the event you got to be 1.00 or + , or during the complete event you can never fall lower then 1.00 even if you finish above 1.00 you will not gather the price ? This is important info , since hunting the JGR brings a lot worse K/D then in general gameplay ( for most people ) .
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Valid Put Tanki Online to GeForce NOW [explained]
sezze100 replied to QuicKK in Ideas and Suggestions
Well i told you , if it costs money for developers , then this has no value . Anybody who can run this software is able to run Tanki also at near full framerate . People who do will use the service are looking for more advanced games ( graphics wise ) . Why do you think that everybody got fast internet like you and not have like a 7 y old pc/laptop ? A 7y old pc is probably around the same price as fast internet for 1 month in many places around the world ( and yes i do know what im talking about ) . So who is this service for : people who do have fast internet and a not top of line pc who do want to play high praphic games . These are not the people Tanki is aiming at . So knowing that : is it good for Tanki developers to pay to be supported ? I do not think so . I'd rather see them putting money to have advertising in sites like y8 , etc who do offer large amount of easy to run games , which is the public they are aiming at , and also where i know tanki from( not y8 but similar websites ) . Like i said also , if it is for free for them , sure why not , but they should not pay for it . -
Valid Put Tanki Online to GeForce NOW [explained]
sezze100 replied to QuicKK in Ideas and Suggestions
If it is free for the dev team , yes ... no doubt about it . If they got to pay for it , i would have to say no , Tanki requires low spec pc allready . My laptop is now 7y old , and my settings has only only a few things altered ( mipmapping being the mayor only thing , and not seeing the difference in the game ) and in general im upto 50 to 60 fps . If a 7y old laptop can do that , then whats the benefit . In fact , such a low requirement game cannot compete in graphics with the modern games , which you need high graphic card . People who use the geforce now , want to play modern very high demanding games , want so see the leaves blow , want to see all the smallest details etc . The service now , if i read correct is beta testing , this will be a paying service after , and with the internet connection needing to be high speed , i wonder for who this is usefull ( in case of tanki ) . As case of it is free for the game developers , yes any form of advertisement , on all websites , is always usefull . Look at specs of the Geforce Now service .... a pc with that must be able to play Tanki now at about 60 fps . -dual core 2.0 ghz - 4gb - >nvidia 600 - >amd radeon HD3000 - > intel HD2000 -
I agree , but you know its p2w game now more then ever before . However , there is a way to play for free , and yes it does take a lot longer and is frustrating at times . Whats the trrick ? a : be patient and play , every game you play you gain xp and crystals and lets not forget experience . b make full use of sales , even if the sales are small , upgrade 1 item and do not speedup , wait next sales . c pick a hull and weapon which you can live with for long time , and are prrepared to take to next level . These are the ones who stay with you for long time and you upgrade them as you can , bringing them to 10/10 and yes youll be 10/10 faster then you are ready for next M grade . This way you are the strongest you can be . D save crystals whenever possible .... do not spend crystals on drugs / drones . You do spend money on your item , which means weapon and hull , if possible on 1 /2/ or even 3 modules . e modules are nice and more then usefull but only on high lvls and weapons /hulls are more usefull . Playing for free prob means you do not have the crystals for them or very little which by itself means : its a secondary item and only if you really have the crystals for them . Remember , there are always people wanting to spend money and there are always people with more money then you . Thats the way it is , , let them be there ... forget about them and play your game . You play tanki your account , and your time is spended on your account . Every kill you make is made by you and not by them . Even if they are nr 1 2 and 3 in battle , doesnt matter , you gain your crystals and experience .
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I have seen better and i have seen worse . Do not care too much about DL or else called K/D nrs . It all comes down to playstyle/combo/map . Attackers have lower DL then defenders , Shaft players are known to have very high nrs , while in general supportive isidas in general have very low DL . Both can just be as usefull in battle , but the shaft got the better nr . It says nothing about the quality of the player since there are way too many variables , and like i said even players with the lowest nr could be extremely helpfull in battle and could just be the reason why the team won or the very high DL player made your team lose . Battles are teamsports , a goalkeeper will never score but he can manage how many saves , while a attacker can attack 200 times and score 1 time . Even attracting a enemy towards you can mean you die , but the teammate running the opposite direction can steal a flag . If it was just DM/TDM , yes here DL counts , but in all other gamemodes , DL means nothing .
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Idk if you played DM with the new OD , but there 80% are playing viking . And mammoth , it is still more then ok , not many things can stop it , only the wasp bomb ( which doesnt stop it , but removes the OD ) . On RGB mode the mammoth was ruining the gameplay due to instoppable in OD . Damage increase is ok , i stopped playing incendiary band when last changes made since there wasnt any point , and keeping my eye on the overheating beam , since damage was near 0 when it starts . Now theres even less point of the incendiary , but it gets better when playing normal . Vulcan rarely comes out of the garage now , maybe this is better . Reduce startup time and it might be usefull on smaller hulls , but i got to see 1st .
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Changes in the balance of Vulcan, some Drones and Alterations
sezze100 replied to theFiringHand in News Archive
I said it before , maybe the nerf was needed for the incendiary band users , But on the other hand , it was only practical on heavy hull with high fire module , Sure a isida at hand would help a lot but then you got a whole combination af factors allready . Now , figure out the stats of vulcans , turning of turret while shooting is nearly impossible . Stop shooting and re-aim will do but costs you a few seconds to start shooting . Everybody in the whole playfield always know where you are , since you are firing constant . Now , even without the alt added , without DD ive literally saw damages of 5 to 10 on multiple occasiosn , and even checked if they got module and no not even that added , only DA and at close range so no distance throwback . Tell me how is that possible and how to figure out then how to kill a tank? Is it a bug , a hack , ?? Normal damage without the alt is barely playable , with the alt it just isnt at all anymore . -
Changes in the balance of Vulcan, some Drones and Alterations
sezze100 replied to theFiringHand in News Archive
Hmm , i think you are right , 70% in total damage reduce , would make the nrs correct . While before around 150 per tick , now to 50 makes sense in damage reducement . Like i said afterburn is not present anymore , but it might be just because you are dead long before any afterburn can start to happen . -
Changes in the balance of Vulcan, some Drones and Alterations
sezze100 replied to theFiringHand in News Archive
I am struggling to get more then 2 kills in a complete game . Thats not fixing things , thats completely wiping it off the game . Damages less then 100 per tick , and way way less then 100 , ive seen damages of 5 to 10 when other person got module + DA , thats Godmode ( no he wasnt in titan dome ) , and most times i got damage from 50 to 60 . I can only do damage when other got no DA , and i got booster drone and DD , where i can get a few seconds of good damage . Im not talking the afterburn since it isnt present anymore ( not that i witnessed so far ) . To have a effective weapon you need to get damage from +100 per tick , otherwise the weapon is useless . Compare to other weapons , twins when module added it is roughly 60 , without module 125 orso , DD goes up to 250 per tick , unlimited firing . Isida module 125 , no module 250 , DD 500 per tick . Roughly same nrs for fire and ice , ... those weapons are the ones who get damage per ticks , others have reloads , but there you need nrs well above 200 to be any effectiveness . -
Changes in the balance of Vulcan, some Drones and Alterations
sezze100 replied to theFiringHand in News Archive
I loved my vulcan since i had it , and this was way before the incendiary alt came in . The incendiary alt was OP , i do not deny it . but the parameters have now changed so much that i do not do damage anymore , with or without the alt . In am reading nrs well below the 100 damage mark and most times im around 40 to 60 per tick . Yes thats vulcan m4 , no module on other side . That is just ridiculous low , and way not enough to kill any medium let alone big hull in the game . I do have to say goodbye till they fix this , because vulcan is now just not effective anymore . -
Be reasonable , some players live in not the richest places in the world . Their house is more basic then you can imagine but they managed to buy a simple computer , and some internet . Those players are now a quite big community also , since the game requires low computer demands . And yes i do know what im talking about since i live for part of the year i such places . No reason to put those players down , just because they are born there and they manage to get some improvement in living quality and being able to play a internet game . Yes for them 5 or 10$ is a lot of money . They read and respond to the forum , just like everybody else , since they do like the game , and they got every right to do so .
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100% true and its even worse with the golds dropping now . I can understand it a bit , as going for the challenge and the gold , then this result only counts , but you ruin the gameplay doing that . Others who do want to play the game , and go for a flag need the support of their teammates to bring it home ( and its not funny for them when under fire being killed and seeing 2 teammates not saving that flag but just doing their own thing ) .
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