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Posts
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Everything posted by Shaftermath
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01-Jul: 5 Gold Boxes, 125 SB, Paint - Container (Egypt), 125 DD, 125 RK (includes one container found in gold box) 01-Jul: 125 DD, 3500 Crystals, 100 All Supplies, 125 DD * * * I have now opened exactly 300 containers. I believe they have nerfed the container contents at some point - possibly a few times. First 100 containers (10 Jan - 7 Mar): Average 2738 crystals, 106 supplies per container Second 100 containers (7 Mar - 5 May): Average 2400 crystals, 101 supplies per container Third 100 containers (6 May - 1 Jul): Average 2084 crystals, 92 supplies per container
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25-Jun: 125 RK, 125 RK, 10000 Crystals, 125 DD 25-Jun: 125 DA, 125 SB, 125 SB, 125 M I suspect the devs have a 'Nerf' button they press whenever I open containers. I can imagine that guy with the pony tail monitoring my session remotely: "Hey, comrades, gather round. It's that Shaftermath guy about to open his containers - he's always moaning about our glorious Matchmaker System in the Forums. Let's hit the Nerf button (snigger). What shall we give him? Invader paint? Nah, something worse - I know - 125 Speed Boosts!" ZAP!
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23-Jun: 50 Batteries, 125 DA, 125 RK, 125 DA 24-Jun: 10000 Crystals, 125 DD, 125 DA, 125 M
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That's a very good set - a far higher composite crystals per container average (yours is 3116, mine's 2540), and a higher supplies per container average too (yours is 123, mine's 101) your container rarity spread's similar to mine. The weirdest thing is the number of 3500 containers you've opened: 30 in 138 (21.7%) is very high indeed. Mine's 13.1%
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My stats after 275 containers are: 62.2% common, 27.3% uncommon, 6.9% rare, 3.3% epic, 0.4% legendary, 0% exotic
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17 Jun: Paint - Shop (Watercolor), 125 SB, 125 SB, 50 Batteries 18 Jun: 3500 Crystals, 3500 Crystals, 3500 Crystals, 10000 Crystals 18 Jun: 3500 Crystals, 125 DD, 125 SB, 50 Batteries
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15 Jun: 125 M, 3500 Crystals, 5 Gold Boxes, 125 SB
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10 June: 250 All Supplies, 50 Batteries, 125 M, 125 M Has anyone here found an 'Exotic' rarity box yet, or received an Epic/Legendary/Exotic Crystals reward?
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09 June: 125 DA, 125 DD, 10 Gold Boxes 09 June: 125 SB, 10000 Crystals, 125 RK
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08 June: 5 Gold Boxes, 10000 Crystals, 3500 Crystals
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Look, it's quite simple. A few weeks ago I bought the Stinger kit. I received Hornet M2, Isida M2, Fracture paint and Shark T-B M2 module. That module now appears in my garage as Dolphin M2, Shark M2 and Falcon M2 modules, which are freely interchangeable. Today I could buy the Voltage kit. This would give me Railgun M2, Dictator M2, Electra paint and Falcon M2 only. It doesn't have the two other modules you included before, and yet you haven't reduced the price. The fact you replaced combined modules with their interchangeable versions indicates that they are equivalent in value. If you now provide fewer modules in a kit, you should charge less. Simples.
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Like any possible combination of one?
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As garage kits now have one module in them rather than three, shouldn't you reduce the price?
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So, while we wait... Which update should they roll back to? Which was the last update which actually changed the game for the good? :) Or are most of you too young to remember? :lol:
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A question every Shaft wants to know... Can we shoot down enemy drones?
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03 Jun: 100 all supplies, 10d premium, 3500 crystals Meh Week is officially over.
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You know you've been here too long when you Like the same post as GuidoFawkes ;)
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Post 1 said: So how are they doing? 1. Fair conditions Nope, I'm still more often than not joining a battle on a losing and depleted side against tanks many ranks higher. 2. Easy and simple to find battles Well, easy and simple to find bad battles, so long as you don't mind a long wait each time. 3. Equal team composition Well, maybe the newly-created battles are, if you're lucky enough to join one (but see 1 and 2 above) 4. Fill the teams from the start of the battle Really? I don't think I've ever joined an 8 v 8 battle. 5. Passive mults Well, maybe, but it was never much of a problem. Anyway, I still see passive players from time to time, and I also see group friends/clans in Deathmatch ganging up on other individuals, which isn't in the spirit of that battle (join Team Deathmatch if you want to do that) 6. Easy to use for friends/clans Well, being a Shaft, I don't have friends (apart from the lovely Guido Fawkes). I'll take it on trust that that function works, but it's not my priority. Overall verdict, Matchmaking has addressed your Mult problem, but in doing so has made it impossible to avoid unfair battles, and wastes so much of our time in waiting to join them Rating: 1/10
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02 Jun: Paint - Container (Blue square), Paint - Garage (Sweater), 3500 crystals 02 Jun: 125 RK, 125 SB, 125 SB
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01 Jun: 125 SB, 3500 crystals, 125 RK
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This is probably due to network performance. Try restarting your router, and/or any other devices (e.g. Wi-Fi boosters) between the internet and your computer.
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Guido's entitled to his opinion. So he doesn't like Shafts? I don't like Magnums particularly, but I respect the ones who can shoot accurately. As Guido's done, use protection against the ones you can't avoid.
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Hey Guido! Still upset about all these Shafts that pick you off? Why not get some protection? ;) For the record, I never joined winning teams, I only ended up on them, and that's even more likely now that folks don't know what to expect. And moving around? Sounds too risky to me. The only instructions you need are: 1. Spawn, 2. Double Armour, 3. Find Campsite, 4. Pitch Tent, 5. Shoot anything that moves 6. Count the crystals.
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It's called Agile programming. The whole industry now depends on buggy releases.
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Even though it takes me ages to find a map that suits a sniper, the odd thing is when I do get one, the battle is even more unfair than it was before. The enemy team isn't full of snipers looking for me. And neither is my team, so I get to pick off everyone a lot easier. They all arrive with their slow dictator/ricochet tanks without Shaft protection and they haven't a chance. It's like shooting fish in a barrel.