Jump to content
EN
Play

Forum

Sliced

Advanced
  • Posts

    1 375
  • Joined

  • Last visited

Everything posted by Sliced

  1. Sliced

    I & II Maps are Coming Back!

    My idea was to make that indent in the wall on blue team into a tunnel system of some sort for blue base
  2. Sliced

    I & II Maps are Coming Back!

    No, just balance it at the least. I mean, I have a point. Blue on noise is more of a death trap than red will ever be on silence
  3. Oh yeah imma just throw this alteration on here and ruin my isida. NOPE Damn, this was a stupid idea, not gonna lie! xD
  4. Sliced

    Club "Happy Dragons" [H.D.]

    Damn you. Also GG on the V-log thingy xD Also, 1 exp to rank up! :D
  5. Sliced

    Club "Happy Dragons" [H.D.]

    nah bp vs M2 hp (idk hp is hammer hornet xD)
  6. Sliced

    Club "Happy Dragons" [H.D.]

    Hmm...well...how about Sandbox? I'll use Hornet instead maybe? idk....big map gives you all the advantage with your speed and long range gun o.O
  7. Sliced

    Club "Happy Dragons" [H.D.]

    What M3 kit did ya noob butt get? Log on I and my M2 Viking Hammer will still own ya. Ah, Touche my friend.
  8. Sliced

    Club "Happy Dragons" [H.D.]

    So, @mydoom.exe is probs gonna +1 me and I'll be in when he gets back. So, might as well just recruit me. Also, I'm going to rank in a couple hundred exp...anybody up for a rank up party?
  9. Sliced

    Club "Happy Dragons" [H.D.]

    Hush, noob :3 lol kidding
  10. Sliced

    Stinger Kit: Sliced Open

    But great at ranking up fast
  11. Sliced

    Stinger Kit: Sliced Open

    I'm just far easier to kill! xD Isida Hornet isn't great for killing .-.
  12. Sliced

    Stinger Kit: Sliced Open

    I am the spawn of Godmode_ON
  13. Sliced

    Effective Combinations in Tanki Online!

    - Effective Combinations in Tanki Online - In an average battle you see some silly combos for tanks, such as Mammoth and Hammer or Wasp and Magnum. Then there's the common Hornet-Rail, Hunter-Smoky, Mammoth-Shaft etc. But then, there's just that perfect combination, an enemy you can't seem to kill without another buddy to take him down with. Well, I'm here to tell you guys, in my opinion, what the best combos are in Tanki Online. _____________________________________________________________________________________________ Categorization: First off, I'm going to categorize and generalize ideas for such tanks, to give a simple understanding, then go more in-depth with each combination. There are four main combination classes. Those are: Attacker Defender Mid-fielder Adaptable All of the above are explained below: Attacker Category Attacker tanks are usually light hulls with short ranged turrets. They take over points in CP, take flags in CTF and are the front line tanks in TDM, or obliterate DMs with steal kills with mid ranged/long ranged guns. These guys are the most important in battles. Without them, a team can't capture any flags or control points and so on. They help you win. Try to use modules with short ranged turret protection and one medium or long ranged protection. Defender Category Defenders are usually medium/heavy hull users, with short and or long ranged weapons. These guys are the ones who prevent the enemy from taking their flags or control points. They're also good to keep the base from being raided by attackers. A building with no foundation won't stand. Defenders keep you from losing. Use a module with one of each short, medium and long ranged protection. Mid-fielder Category Mid-fielders are mostly medium hulls with mid ranged weapons, mainly. They stick around the middle and sides of the map. They weaken the enemies before they get to your base to take you out, take your flag or take control of a point. If you're a defender, any living attackers who get through have either used a Repair Kit or are barely alive. They keep the enemy from getting too close. Try modules with protection against medium/long ranged turrets. Adaptable Category Adaptable tanks are really important in battle. They can usually be two of the three or all of them. They can attack, defend and mid-field. These guys are either light or heavy hulls paired with either a short, medium or a long-ranged gun. They can be two tankers in one, so if your team's got an open slot, no biggie. Put what ever module you think is best on these. Combinations: Now, let's get onto the combos: Attacker Combos: So, if you're planning on being the brave soul and have everyone firing at you, praying to God you get out alive, you're going to want a medium hull. Viking or Hunter will do you good, but Viking has the higher speed and armor, so I'd prefer that. For the turret, you're going to want either Thunder, Smoky, Firebird or Railgun. Now, let's go over a couple of these in detail. Viking - Thunder Before going right in, with all the enemies at 100% health, you're going to want to put Thunder's splash to good use. To do this, you can hide around a corner nearby. Just peek out to take a shot at a group of them, but take out the Isidas first! Do NOT kill them! (Except the Isidas. Have a field day with those guys!) They will just re-spawn with full health and there goes all your work. Now, when you go in to take the flag, they'll be easy to take out when they notice you, now they're spawning as you're getting away. Get a Hornet-Isida to tag along to protect you against the Snipers and Magnums! this tank is also good at Mid Fielding! Best in med to large and open maps. Personal Rating: 9/10 Viking - Smoky Smoky doesn't have splash damage like Thunder, but has a faster reload, turning speed and less recoil. What's more is that the damage doesn't drop off as fast with distance and criticals do full damage no matter how far your target. This means with good aim, (and patience) you can snipe with Smoky. So, as soon as you see enemies, just open fire. Keep going, keep firing. Do not stop firing. Jut let them have it. Viking Smoky is a strong combo. If you're drugging, they'll probably hide. Keep 'em hiding with cover fire but kill those first who try to take you down. Viking-Smoky is one of the versatile tanks, good in ALL areas. Best in medium maps with some props for cover. Personal Rating: 8/10 Defender Combos: If you're going to be a defender, you better be ready to take on that Viking-Smoky. You're going to need a very strong combo if you want to take out the infiltrators. Here are a couple combos: Hunter - Freeze Freeze is the best for CTF defending. Use a Speed Boost to keep up with the light weight attackers, slow them to Mammoth speed and they're done. Easy as that. Catch them in your spray, then circle them, but don't head in front of their turret! Now, if they repair, STOP firing. Give yourself time to reload. Once their wrench goes away, use a Double Power to compensate for low ammo and kill them. This tank is also good at mid-fielding! Best in medium to small maps, with small environment. Personal Rating: 9.5/10 Titan - Thunder Now, this is one of the BEST combos you can get in Tanki. Get two of these guys defending you might as well give up. They're heavy and do even heavier damage. Try and keep to the back of your base. Like on Sandbox, stay along the walls. They can try to get close to make you do self-damage but will die before then. A big thing for this combo is trying to rule out that huge flaw. Do that you'll be hard to kill. If they can't get close, they have to rely on their own skill, because who uses a heavy to try and take a flag? Now, if it's CP mode, you can expect a to-the-death match. Best in all size maps with open environment. Personal Rating: 10/10 Mid-fielder Combos: Mid-fielders are high experience gainers. You can do so much more in battle, so if you get bored of sitting by the flag, you can just head out and take one. Let's go over a few combos. Viking - Isida Possibly one of the best combos to do the most in battle. Even though Isida lost its self heal, it saw a HUGE buff in damage. There's no self damage, no recoil, high turret turning speed and a hefty length of firing time. When defending, keep your team mates healed, like that Thunder-Titan. When an attacker comes, go back and forth from killing the attacker and healing the one he's got his eye on for killing. For mid-fielding, keep mainly to healing passing team members. Keep hidden as well. When attacking, help an attacker take over the point or flag, block enemies from shooting them and keep them from advancing, This combo is good in any size map but with close quarter environments. Personal Rating: 8.5/10 Viking - Hammer Very strong combo. My favorite in the game. I used this all the time on my old account. This combo is good in all areas, but mostly attacking. Hammer may be a short ranged gun, but unlike the others that do slow and gradual damage, this one does high instantaneous damage! Paired with Viking, you won't be easily killed. When attacking, try and use it's pellet spread to hit multiple enemies at once. Isidas won't know who to heal first! Make sure to kill them while they scramble to keep their buddies from going below 50% health. snag their flag and get going! For defending, just spam the attackers with your shots. Five if you got the alteration. Now, Hammer is a faster reloading version of Railgun, but has a clip and lacks infinite range. This means you can do what a Railgun does but x2 faster. Enemies are hit with a huge punch of impact force and 25% to over 50% of their health is gone in one shot. This makes it great at mid-fielding, to blow off an attacker's legs and leave him crawling. Personal Rating: 10/10 _____________________________________________________________________________________________ And there you have it: six of the best combos you can get in Tanki Online! Well, in my opinion at least :ph34r:
  14. Sliced

    Club "Happy Dragons" [H.D.]

    Only took you 9 days to change your mind?
  15. Sliced

    Club "Happy Dragons" [H.D.]

    Ooh sounds fun xD
  16. Sliced

    What kind of players makes you cringe?

    Two options: What Kind of Players Make You Cringe? OR What Kind of Player Makes You Cringe? Although the first one makes more sense :)
  17. Sliced

    Stinger Kit: Sliced Open

    Make my shots random so they have no clue who to heal. Shoot two in one, shoot one, kill one, then shoot the remaining two twice.
  18. Sliced

    Club "Happy Dragons" [H.D.]

    So, because I'm weird, there's a member in each clan that I've been in that I would call daddy just for the heck of it. Blaster was daddy in TM, Thomas was daddy in CC, Reverse was daddy in DMT, I was daddy in ROFL (XD) so when I join you guys.....
  19. Sliced

    What kind of players makes you cringe?

    The title of the topic is still incorrect. The 's' on 'makes' needs to be removed.
  20. Sliced

    I & II Maps are Coming Back!

    So you guys change these maps....
  21. Sliced

    What kind of players makes you cringe?

    That moment you scare a magnum wasp and he instantly reacts by pressing spacebar but his angle is at 69 degrees, so he completely misses and flips over because it's space mode... :ph34r: :ph34r: :ph34r: :ph34r: :ph34r:
  22. Sliced

    Stinger Kit: Sliced Open

    Yeah, me. *Pops a DD and wastes two Mammies and wastes a noob Wasp/Smoky in one clip* MWAHAHAHHAHA
×
×
  • Create New...