-
Posts
3 328 -
Joined
-
Last visited
Everything posted by r_Issimo2
-
Iron Day in Tanki or Defender of the Fatherland Day in Russia is also considered as men's day in Russia, according to my interpretation of that holiday in Wikipedia.
-
They are not visitors.
-
I saw many playing in PRO Battles.
-
At Third Lieutenant it is good. Thunder is not good for Gold, because many times you end up self destructing yourself. Boar kit (Dictator/Rico) would be better. I may get that one instead, but not sure.
-
I'm buying Simoom when I rank up my WO5 in about 1000EXP, by your rank it will me M3. :P
-
MU discounts are good. Double battle fund are good. Black Boxes are not good because it will only be for multing Dictators... ruining battles. Black Boxes should be removed, instead there should be special missions with one containers as a reward, this for casual players and light buyers. And stop with the stereotypes, from lipstick to Isida.
-
I too think this will be for April Fools day only, where you enter from the main lobby (no battle list), to full battles, otherwise it will be too OP. The bigger than Mammoth Hull idea is not good, many will flip when trying to go up somewhere. I think our same equipments with special skins and Spectrum protections of different values for different ranks will do. And a feature to prevent flipping or unflipping. Then to balance the hull, depending on battle size, supplies should have varying cooldowns.
-
Can you now please add a reject or exchange button for unwanted container items? 55 unopened in this account, about 30 in another account. Because I don't want unwanted paints in my garage. And I know many agree with me. What about adapting to reality? This is just a game, not a job that will give us money. Many come to relax or for some mental exercise.
-
Not intuitive. How about something like this?
-
Yeah. If you don't have 5 turns and your team wins, you'll not get double rewards.
-
If you want War to continue andor you want more containers, you know what to do. ;) Think for yourself, that's how we learn. :)
-
I wanted to participate this turn, but the game is lagging too much. But no problem, and it's Sunday. :) I'm posting this to prevent the crying of some big babies if it happens to them and don't get what they wanted. I'm happy that I was with the team RU of this forum, very cool people. Thank you. ;) Disclaimer: I wanted to help team PL because I wanted 20 containers later.
-
Then maybe give all tank 5000HP for M0s, 6000HP for M1, and so on. Devs could decide the numbers. Speed would be the same plus the Speed Boost effect To not make it ugly tanks could get a special skin. It would be like Mario.
-
Juggernaut, why not make it more simple? For the random tank or the tank that kills the Juggernaut, you just... Increase the size of his/her current tank Increase the HP by, let's say 1000 or 2000 Put one of the tanks best long range weapon (or current if used) Put one best mid range (or current) Put one best short range (or current) Activate DA, DD and SB and keep it active until dead RK and Mines used for battle size balance How to balance it? If a JDM has only two players the RK cool down could be for minutes, same for mines If battle is full the cool down for RK and Mines could be shorter It's a rough idea, but I think something like that could be fun. I imagine a big Hornet/Railgun/Twins/Isida on low health running away while waiting for a cool down to use a RK.
-
Correct. People, please extend the War for a couple more turns. I forgot I had another account with Keeper almost ready to join War. I know, I should have rank it up and played with EN or PL this turn or the previous one, for 10 or 20 containers, but I forgot to check this account. :( And I was a little busy. I have 3 account ready now with this one. War can continue and all get more of what they want. Don't you want more containers? I know you do.
-
We can still get more containers the easy way. With a little imagination it's possible. EN can get more 3x2s DE and PL can go for big bonuses And RU get more 3s only worrying about kill quota and not Faction K/D For this EN needs to protect capital, get close to another capital, and let go Rocket some rounds. DE and PL will likely go for bonuses. RU should not even worry about capital, just do 200 kills then do kill quota on battle phase and relax. But please consult with your team mates if it's possible. I'm not doing big thinking on this, not even looking at the map, I'm on my cell not participating this round or next. Disclaimer: I want War to continue a few more rounds so I can get DE or PL paint for bonus on one of my accounts.
-
Make other icons, hard to differentiate or learn these ones. Some times there are new players, don't you know?
-
Or a separate server, DM and TDM only, with personal kill quotas on second phase or no containers. And paints given randomly and in equal numbers. Not based on nationalities. Too many Russophobes.
-
Personal kill quotas in Battle Phase (not the 200 kills) could reduce a lot of the multing. That way the mults would need to do more kills or their participation will not be counted and they don't get the containers. Thus complicating multing efforts.
-
I prepared this to help some of my team mates understand that killing team mates is not that good for K/D or Faction K/D, and because I'm seem some misinformation, (do you want to lie to others for containers?). And I want to share it with you just because... ==================== Killing your faction friends is not that good, example: You faction starts with 2 kills and 4 deaths = Faction K/D 0.5 Option A 1. You kill your team mate. now your faction has 3 kills and 5 deaths = Faction K/D 0.6 (going up) 2. You kill your team mate again, your faction has 4 kills and 6 deaths = Faction K/D 0.66 (going up) As you see, doing these you'll get closer to a K/D of 1.0, but you'll never get to 1,0. Now it you want to get to 1.0 you'll need to kill 2 tanks from enemy faction, for 6 kills and 6 deaths If you then want to go up from 1.0 and you kill another tank from an enemy faction you'll have 7 kills and 6 deaths. (K/D = 1.16) NOT BAD Option B 1. You kill a tank from an enemy faction, now your team has 3 kills and 4 deaths = Faction K/D 0.75 2. You kill another tank from an enemy faction, your team has 4 kills and 4 deaths = Faction K/D 1.0 But with this option you already have 1.0 And if you kill another tank from an enemy faction, you'll have 5 kills and 4 deaths (K/D 1.25) BETTER As you see, killing team mates is not that good, unless you're also killing a bunch more of enemy tanks from the other faction. And Tanki is not careful with the information they provide. ========================
-
I'm not participating today, and I can see the bar moving. Maybe it's a glitch on the numbers or maybe it didn't count you.
-
You see, Groonter has the same problem ^
-
Remove the Bonus icons of the maps where bonus was already taken or Russian kids will vote for RU to go to Deck-9 next time. And that's not funny. Seriously. Jk
-
PS: But do it carefully.
-
CooperO, this is a huge revelation, I think it deserves to become a topic in News ans Announcements. More people need to know about this. And non participating tanks wearing faction paints is still a big issue. All EN has to do is say kill RU tanks and they will find them everywhere, participants and non participants. While RU players have to guess is that RU tank participating or not.
Jump to content










































































