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r_Issimo2

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Everything posted by r_Issimo2

  1. I'm not sure, but I remember I did well one time with 2G speeds.
  2. r_Issimo2

    War Herald, Issue #4

    Good point, they should make a summarized version of all the of these. Starting with rank requirements.
  3. r_Issimo2

    War Herald, Issue #3

    Just because one's is born in one side of the world, doesn't mean I should oppose someone who's born in the other side of the world. And I don't like the EN flag. :P
  4. r_Issimo2

    War Herald, Issue #3

    Who's going with team RU? We need to form a special group.
  5. r_Issimo2

    War Herald, Issue #3

    Energy drinks are not healthy.
  6. r_Issimo2

    St. Valentine's Day is here!

    3X Gold should be called Dictator Events Could be next weekend, I think.
  7. r_Issimo2

    War Herald, Issue #3

    No. I want 6 containers instead of 3. And don't worry, I'm an above average player, have a lot of drugs and I am good with Isida, if I need to use Isida in those battles. Good point, but I don't think any amount of strategy can help the smaller teams. Flawed event.
  8. r_Issimo2

    War Herald, Issue #3

    Very tempting rewards... I think I'll go with the RU team, who is with me? @ Nives What is the minimum amount of kills you have to make in the Battle phase for a player to be counted as completing a turn?
  9. r_Issimo2

    St. Valentine's Day is here!

    I don't know how it makes sense, anyone can use Isida, men and women. The same for Shaft. Isida is stereotyped because devs have stereotypes.
  10. r_Issimo2

    How to consume less data when playing the game?

    Sometimes we play the game using limited cellular data, what are the best ways to consume less data? I'll list here the best tips so this can help other players. Thanks.
  11. Or merged to those forget-all topics, no matter the quality of the idea, because it is like it is.
  12. r_Issimo2

    Probabilty to get Synesthesia!

    We don't know the algorithm behind containers, so it's okay to be suspicious.
  13. r_Issimo2

    War Herald, Issue #2

    That is wishful thinking
  14. Many ideas there get declined and then to the archive, it is a waste of time.
  15. You forget to mention who will win, the ones with the highest score? or will it be random?
  16. There should be 4 hull categories: Light (Wasp, Hornet), Medium (Viking, Hunter), Heavy (Dictator, another) and Super Heavy (Titan, Mammoth), (1250-2500/1500-3000/1750-3500/2000-4000) Sound in the lobby should be optional. Make Hunter look better.
  17. That's a good idea, I thought the same. Two other things could help, an option to mark certain equipment as favorite so those are moved to the first spots and an exchange or reject button for unwanted items when we open a container. Take a shower. ;)
  18. And Isida will be healing 60% slower and draining energy slower, or it will drain fast and has to reload many times? Don't laugh people, I'm serious. Seriously.
  19. r_Issimo2

    War Herald, Issue #1

    Or they just need to kill the lone PL player in the battle a few more times. Just imagine 4 RU players in one team and 1 PL in the other team, what you think will happen?
  20. r_Issimo2

    War Herald, Issue #1

    That didn't help Team OK. Larger teams have the advantage. Most think team RU will win, and many of them will go with Team RU, the ones who don't will chose another team, but I don't want to be on the same side as them. But I may not even participate. It's like in regular battles, mostly noobs join the losing team.
  21. r_Issimo2

    Episode 160 of the V-LOG is live!

    What I understand is that the indicator will show where the flag is at a distance, whether someone has it or it is dropped. When the flag carrier is closer to you it will not show... "to give that tank a chance to survive". I think that is a horrible idea that's why I'm suggesting what I'm suggesting. You mention communication, the thing is that unless you are playing with known friends there's little communication because players speak many languages. With the system I'm suggesting there's less need for communication and that levels the playing field with coordinating friends and clans. The challenge is still there because now everyone will know where the flag is, friends and enemies. When everyone knows where the flag is, which I think is closer to base, and that means more friends are closer to the flag than enemies, and not all enemies can go for the flag because some are with the other flag and some are slow defenders. I think what I'm suggesting would make the mode more intuitive and that would help it balance against friends and clans a little.
  22. r_Issimo2

    Rugby, Assault updates

    I disagree with Maf's idea of making the passes longer. I think it is good the way it is. Longer passes will happen in Space mode. ASL mode should be removed, I can't think of anything to fix it. And I don't think it was waste of time, because it inspired Rugby mode, am I right? DM mode should not have a battle list, it should always be random and friends shouldn't be able to join the same battle.
  23. r_Issimo2

    Rugby, Assault updates

    I agree with Riddler, there should be missions with 1 container as a reward, it should be based on EXP, Mode EXP, Kills or Mode Kills, and be a little hard, this for those that play occasionally and also for missioners. Also remove containers from Gold Box drops, its only for drugging Dictators, and playing with Dictator is boring. And remove containers from the shop, it is gambling.
  24. r_Issimo2

    Rugby, Assault updates

    I say it should only be sounds like in CTF.
  25. r_Issimo2

    Rugby, Assault updates

    I'm reposting this...
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