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Everything posted by r_Issimo2
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Constant Capture Point Mode (CCP) - When you capture a point and move away from it, the point will slowly reset. - The goal in a battle is to capture the most points. - Each capture will only give you 1 experience point, this to prevent abuses. - To win you have to capture the most points, while preventing the other team from capturing. - The battle fund will depend mostly on kills. - Instead of the round signs of CP, square signs could be used for this mode.
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valid Limit repeatative use (=abuse) of pause
r_Issimo2 replied to a7x_Pedro48 in Ideas and Suggestions
Yes, i think controlling constant pause would help with the issue. You can have one 3 minutes pause and one 2 minutes pause for every 15 minute battle. Pause by garage should be 2 minutes, and if you go over that you get kicked out. -
I completely disagree with this idea, Magnum is overpowered and something like this will make it more overpowered.
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The News and Announcements section should become News, Announcements and Information. Then there should be two topics for Questions and Answers, one for serious questions and one for casual questions.
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He can join many Standard battles but with his rank it will be impossible to cover many ranks. If he only goes to or creates PRO Battles, many people will miss the event because most don't have PRO Pass.
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I played a half hour after restart, I'm not sure if it is already doing that or not.
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I'm having issues with mines after the server restart on the client, I drop a mine the mine doesn't appear. And as always Overdrives ruin battles.
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Very good first announcement Nives, except for two little tiny things, Bundle prices are usually not given in advance because of different currencies, and that "not included" section that almost everyone missed because it has not text distinction. Thanks. You need to grow... l. But you can MU at 50%.
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1. Low ranks won't have a chance for Gold Boxes unless you create a series of battles, you can start with noob accounts, then you widen the range to Warrant Officers, then to middle ranks, then to high ranks and finally Legends. 2. I hated a past Livestream where they gave Promo Codes, some were very quick to claim it, so fast I'm suspicious. What you should do is something like give codes with 3 missing digits that people have to guess, the code should be given through out the stream but only activated at the end, so helpers don't give it to their friends, and even if they do they'll have to try them many times once activated to find the right code just like everyone else. 3. Tell us if the codes include 'O's and '0's. One of the 2 shouldn't exist in the codes, if possible. 4. If codes, please tell them to show them in big letters and numbers, when the connection is slow it's hard to see little letters or numbers.
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Everyone should use M0s or M1s with Isida, and no protections.
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If you and your friends click the button at the same time you're likely to be sent to the same battle.
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Great, thats better, I thought you said you were gonna change your account to mid rank next week.
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Why not have 3 or more accounts so you can play and feel the game at different levels? And don't add money to your account only the crystals you make in battle and from missions, that way you'll understand the game better. But they can add you Gold Boxes so you can drop for people and some cool paints.
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Is it possible to change the skybox in the client with another image we have? If yes, how? And, does it break any rules?
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I thought the Moscow pack included 20k crystals, because of the picture that says +20,000. Later I found that the 20k is to be added to the pool. It is a little confusing.
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Not buildings, depending on the definitions. Okay, I understand that as a YES. Thanks.
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Weekend Giveaway with hot prizes and Double Funds!
r_Issimo2 replied to r_Nives5 in Contests Archive
Sorry about you legs. Sorry about your finger. Wait until tomorrow when he comes and says that he only broke his nails. -
No answer?
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Do the small wooded houses count as buildings?
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Hello and welcome. I hope you focus in making the game better by informing the community and collecting players feedback well, and not focus on entertaining the small forum community which in my view doesn't reflect the whole playing community.
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Most games are one sided, when the other team caps 1 or 2 flags, people in your team leave, making it worse. Buyers, Overdrive and Magnum ruin the game. There should be a limit on how much people can upgrade their equipment per rank and maybe a limit in the number of supplies used per battle.
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I think randoms where fighting friends during the test, and that system where you select up to five of your friends for a battle can be abused if the system doesn't take into consideration your entire friend list, because you can end up fighting with your friends on both sides of the battle, that could lead to multing and more.
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I am hoping that Matchmaking solves the issue where friends play random people, some people create a good list of friends who are good players, while others who don't play a lot have few friends. The problem is that when groups of friends fight random people, the battle becomes one sided easily. What Matchmaking should do is make sure random players only fight other random players, and groups of friends only fight other groups of friends. To do that our lists of friends should be taken into account. It could be like clans, where we can have a number of friends and when those friends select the same buttons as us to play random battles we are sent to the same team.
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The suggestion was "damage should be reduced significantly", because the reasons I mentioned.
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Never saw it in IAS, so I went to check my contents to find it merged to a topic that is not in IAS. Many people talk about Magnum and Isida being overpowered, but I only see topics to nerf Isida in IAS.
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