-
Posts
152 -
Joined
-
Last visited
Everything posted by TheAncientMariner
-
m1 alteration makes it much better. m2 alteration is very bad though
-
Here I give you a good strategy which can be used for m0 account: 1. Play with hunter m0 smoky m0 till Smoky m1 unlocks. (maximum 2 MUs each) 2. Then play with Smoky m1 and Hunter m0 till WO1. Then buy Viking m1. (You can also buy Mammoth m1 if Hunter m0 gets too weak) 3. MU Smoky and Viking not more than 3 or 4 times. 4. Get Boar or Simoom kit (at WO5 or 1 rank after) and full MU the hull and turret. 5. [save for m3 kit, or spend on modules/more turrets/hulls]
-
X3 rewards for completing daily mission chains!
TheAncientMariner replied to r_Nives5 in News Archive
parkour with mammtho shaft? :blink: show me a screenshot where you can get 800+exp in 15 minutes non-pro battle at Lt. General without friends in the battle and without using supplies. Its impossible in the currrent scenario. -
X3 rewards for completing daily mission chains!
TheAncientMariner replied to r_Nives5 in News Archive
GuidoFawkes too can't compete against buyers unless he brings his buyer/drugger friends along ;) And proof of that is that it took you 984 hours to get 884 exp, which means you get on average 225 score every 15 minutes. Not blaming you for that, because you don't use supplies. Thats the problem, when buyers use 1,2,3,4,5 all the time, it is hard to cause damage to them and earn score. In 984 hours, a normal player would have ranked up much faster and been legend. Anyways, I've quit playing on this account. I have just one more account where I'm doing one missions per day, and when these rewards do end, I'll be happy in a way, and quit that account too, and return to my life. The originall pittances aren't enough to afford even one good turret and hull (fully MUd), let alone protection modules. No point in playing when you have no significant positive influence for your team. -
X3 rewards for completing daily mission chains!
TheAncientMariner replied to r_Nives5 in News Archive
let them remove the triple rewards :) we'll see how many remain to play :) -
5k + 30k
-
X3 rewards for completing daily mission chains!
TheAncientMariner replied to r_Nives5 in News Archive
31 November -
Is Tanki more fun now than it was a year or two ago?
TheAncientMariner replied to ByeByeBye in Archive
Mr. Smarty Pants, number online is not the same as number in battle who are playing, which is what he was talking about. -
no, there are the following: 1) rail thunder ricochet 2) rail smoky ricochet 3) rail smoky hammer 4) hammer twins ricochet
-
there was this awesome idea to change equipment using chat commands. \t smoky \h titan etc. Devs never implement the best ideas....
-
let us know if you got it done or not, i don't know if they allow it or not.
-
Post here your issues with lags and server instability
TheAncientMariner replied to theFiringHand in Archive
actually this happens on the test server too !! :P -
Post here your issues with lags and server instability
TheAncientMariner replied to theFiringHand in Archive
3 times in a row i get server connection closed while the battle loads for me. -
every 2 or 3 battles, no improvement after any updates
-
its because there are too many modules against it
-
~8 weeks
-
and i don't think hornet rails do well in legend non-pro battles, where most have serious protection against it.
-
You are right. I assumed there are no light hulls in the battle, which is generally true in most high rank battles. IMO light hulls are almost always poor performers in non-pro battles because of their instability and low health. (By high rank I mean, say, Colonel onwards) Against poor opposition, they may do well, but in general, against a good team they are just mults. Sure their speed helps in carrying flags from one end to another, but they do not have the strength to break through the defence. Of course you may say that they can "sneak through" the defence, but that is easier said than done against more experienced enemies. Sometimes you need to take a DA and bust those mines protecting the flag before taking, which makes heavy and medium hulls more popular. And against these medium and heavy hulls, the extra damage is more useful than the extra impact. Also, the poll may have been outdated, because smoky has been nerfed several times in the past 6 months.
-
i tried it some time back, its very good against thunder/rail/shaft, but other turrets like rico/twins/fire-/freeze/isida run straight into your face, so the impact doesn't help much. that extra damage of critical hit is always useful - enemy sometimes thinks he will last a few shots more, and saves RK for later use, but the critical ! dead before used RK used.
-
that is the most useless alteration ever for non-pro battles. but in arena/island, it is wonderful, if your teammates protect you. m4 isida / titan with that alteration + some good modules is a match winner on those small CP maps. But for polygon or larger, not good. noise map also good.
-
old account was ~1 month old. new account ~3 hours old.
-
oh you are unlucky then. usually we get Lt. Colonel accounts with 5 million crystals. try making new account. i was feeling a bit sad today while playing, because many enemies were m0 hunter smoky, with no supplies, while i had m2 hammer viking with mostly DD and DA always. Just kept 1 shotting them. btw, i lost access to my old test account, where i had full MUd stuff to m3. it says password incorrect, even though i remember the password correctly. anyone lost their account?
-
almost 60 days left, if you get 1k exp a day, it should be easy. Almost one hour everyday.
-
OPEN. Can't see any change though, no new maps...
-
hey be grateful for the discounts atleast. i wasn't expecting it from tanki, especially 50% MU sale.