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Everything posted by FrozenRailgun
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Pictomania: Memes, Screenshots, Internet Pics, GIFs
FrozenRailgun replied to monkeyburn in Off-Topic Discussion
Please don't tell this has to do with PRC ;( -
What Is Your Opinion About the Current State of Tanki Online?
FrozenRailgun replied to Maf in Game Discussion
The biggest problem is the Overdrive itself. Holy crap that toy is so OP that I can insta-kill anything (weakened Juggernaut as well) with HC + Brutus + DP. It either need to deactivate DP and cannot pick up supply crate counterpart upon Radar activation. Or.... Simply make spawn defence and modules (could be partially by additive) immune to Hornet OD. OR/AND Render your own defence completely exposed to full damage by any types of tanks (it was suggested by one of the forumer). -
Hornet OD + manual DP + Damage amplifying augments: Swarming and chain-spawnkilling. Now pair that with LCR or Scout, it would be better combo (no joke or sarcasm).
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While your optimism is a sign of you liking the game, unfortunately many tankers are dissatisfied and even quitted because of what they believed dev made wrong. While I haven't played Tanki for a while, I still believe that there are rooms for improvements such as rebalancing OD, matchmaking algorithms and so on.....
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No. No. No. HC with M4 Shaft should be the only augment that can guarantee OHKO any undefended heavy tanks without drones/DP. Dude, I want to conserve my manual supplies (except SB) whenever I get to play matchmaking. Um.... I still prefer the current stats of Incendiary Mix.
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Penetrate to walls and opponents??? Now that's Railgun on steriods! I mean longer reload could counterbalance but a bit too OP? I thinking of a superpowered DU sabot that uses incalculable amount of kinetic energy to fire LOL.
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Beside that, those yet to be full 50% defence? Funny thing is the configuration can be abbreviated as FOE by (Falcon/Owl/Eagle), does tells me that OHKO are your foe. My default set-up is Eagle (full 50%)/Spider(30%).
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I mean Eagle is good but, he shouldn't use it unless he find Shaft the most threating. It's Rail, Thunder and Gauss are the main problem.
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1) Hornet. And maybe Dictator, because I can abuse that free supplies and giving teammates OD charge boost. 2) Augment hm.... in matchmaking, I use HC to conserve my DP (I don't use manual supplies as much I used to be except SB) and Brutus (did used 37 battery to test it out) to increase it potential further. But in Pro-Battle Polygon CP, I use LC instead because of opponent tanks are constantly on fire. I don't use SBE as much as I used to now..... 3) Chunk it down: Strength: Agile (making it fast paced), OD can completely bypass all type of defence (until it gets a nerf). Not to mentioned that I used Hornet even before its OD came out. Weakness: Of course, Hornet are not camping hull, as 2K HP and low weight means getting ambushed quite easily. Especially Shaft's seige mode that render me sitting duck for couple seconds (even when using LC). Not like Railgun, you can deal massive damage per shot while being completely mobile. You should also add what modules do Shaft users prefer as well.
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What would make the HTML5 version awesome FOR YOU?
FrozenRailgun replied to theFiringHand in Archive
I mean, there should be an option to toggle it at least just like how Alternativa done with auto self-destruction when flipped (it can enabled or disabled). The default should be Red/Blue. -
What would make the HTML5 version awesome FOR YOU?
FrozenRailgun replied to theFiringHand in Archive
Make that there is Red/Blue team again just like the Flash client. I just don't like how ally is shown as blue and opponent as red. We have that on Boom Beach, Clash Royale and Tanki X (which died few months ago). -
Pictomania: Memes, Screenshots, Internet Pics, GIFs
FrozenRailgun replied to monkeyburn in Off-Topic Discussion
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Unfortunately, he stopped working for Tanki Online as a community manager few years back. Where is he now? No one is sure except himself.
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And because of Mainland China's policy (the server is sitting in Shanghai), it is impossible to get merged with the EU community/server.
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Not to mentioned that the additional steps to take for registering new account makes it even more impossible. You have to be 18 years old or older to play on the server. Basically anyone under 18, no play for you.
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When are the developers going to nerf hornet overdrive?
FrozenRailgun replied to ghost-guns in Archive
Very funny. Your "MURDER HORNET" is the best joke couple weeks back and now it still is. -
When are the developers going to nerf hornet overdrive?
FrozenRailgun replied to ghost-guns in Archive
Yes yes yes. Having a strong distaste on Hornets, makes sense. -
When are the developers going to nerf hornet overdrive?
FrozenRailgun replied to ghost-guns in Archive
Holy..... I can't imagine what will happen to majority of Hornet mains who loves the OD if Alternativa are going to nerf it. While the hull is popular, if we take combine all other hull's total EXP earning, they insignificantly outpace Hornet's by 921k! Not enough difference to get Alternativa nerf that toy! -
When are the developers going to nerf hornet overdrive?
FrozenRailgun replied to ghost-guns in Archive
Would you stop capitalizing "Murder Hornets" everytime you say it? This is getting out of hands. Hornet OD OP yes, but how will we get them accept the nerf if devs are going hardcore? Um Hazel does listen to player's feedback but there is something called listening to majorities of players? And because of those dudes are Hornet players, they cannot predict what will happen if nerfing takes effect. And will those players who quitted because of the OP-ness return? Could be nerf triggers MASSIVE numbers of Hornet mains And you, yes you! How are YOU going to nerf that "Murder Hornets" that you are shouting for the past couple weeks? -
Oh, I didn't notice that LOL. So correcting myself, the new website only has Russian, English, German and there IS Polish (which is abbreviated as PL). Um... I wish I can play on Mainland Chinese server, but there is additional steps to do that, which involves entering your legal name AND Chinese ID number (the only way to obtain it is becoming PRC citizen, renouncing all other citizenships AND have to be at least 18 years old). I am that citizen but yet becoming 18 years old.
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I only see the English, French, Polish and Spanish language options on the new website. Which means tankers who resides @ Mainland China may not have access to the web. Who knows, maybe after the new website has been polished and fully migrated to HTLM5, devs may improve the game afterward.
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Why Unity for Tanki? HTML5 is good enough for handling the game. And if you want to know, to make the game compatible for XBox and PS consoles, Alternativa may have to rewrite the game from scratch again.
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The current website is good, but we are in the new decade and websites do need to change to reflect our current era. You do know that you should avoid Chrome because Flash will be unsupported in 4 months? I highly recommended you switch to HTML5 version for better overall performance. Well, I mean they still have other issues to fix before tightening the buyer and non-buyer gap.
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I understand that game balance is crucial but we already have two issues to face: losing players vs game balance. I did notice that game imbalance is one of the reason why tankers quits but how will we handle the other side??? Noooooooooooooo............ ;( I mean I haven't play too much now but I'd rather keep my accounts (even my F2P WO4 counterpart).
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When are the developers going to nerf hornet overdrive?
FrozenRailgun replied to ghost-guns in Archive
Thank you! Because of majorities of tankers are Hornets, nerfing the OD (I don't mind even as a Hornet main) will risk Alternativa face unsatisfied players or even losing them.
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