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Everything posted by FrozenRailgun
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LOL who know THIS dude? https://ratings.tankionline.com/en/user/katya-yaga That dude/tte crushed my team with no effort.
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Ok then Incendiary Round. Crit shot... OP as hell.
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Not really. But if you want then go ahead.
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Calm down scooter, even my Sledgehammer got nerfed. Long story short: Got nerfed? Deal with it. But Alternativa seriously need to decrease the range penalty back to 90% though.
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This.
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IDK... just hope Alternativa patch those bugs up...
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I tried to do it via Deathmatch. Did 3 times and still fell to 4th place. I was so close, one more kill! I even accepted the challenge because it reward 2 Gold Boxes if completed. After that failed 3 times, there is only one solution. And that is do that mission in Juggernaut mode.
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LOL how about Hornet-Shaft? One hit KO, but easier to deal with than Hornet Rail/Thunder.
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Me: Even I have over 1 million crystals, still didn't get Dolphin.
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Well, I'm enjoying it.
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Play Tanki again mate.
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That's me right there.
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Darn. WO3 vs Captain? That's no good. I even faced Marshals back in Captain rank.
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Forget about drones, they are no good for F2P unless they are 20/20 AND have bunch of battery stocked with you. No kits plz. Only stich with upgrading your M1 Viking. The 1st moment when I use Shaft, I was inexperienced like you. Stick to your M1 Shaft. I recommended fire arcade shot and then sniper to avoid someone to pop a RK. You will learn to use it skillfully eventually. Firebird is bad if you do not micro-upgrade it. Thing is, Fox module is your obstacle.
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What positive things do you want to see in Tanki Online?
FrozenRailgun replied to KariWolves2 in Archive
Number 3... Um MM can be improved. Number 4. Absolutely bad idea. Punishing buyers will significantly reduce Alternativa's revenue. But we can increase F2P's earning. Like double the the reward when opening weekly containers. -
Ooh! How about Gold Box drop rate from 1/10,000 to 1/2!
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Eagle module, Eagle module everywhere!
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*No*
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Damage reflection?! OOOOOH YEAH!!! It WILL be absolute nightmare for Alternativa. But that will make Juggernaut more powerful as some crying "It's mad underpowered! Plz buff Alternativa!"
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Gonna get M2 Spider on Tanki's birthday! Cuz getting hit by mines are mad annoying! Dagnabbit! Should have wait until Sale to get Sledgehammer Round (bought it today in full price.) RIP...… And it will get nerfed tomorrow! MORE RIP me.I need that Centaur on Tanki's birthday real bad! Which means.... MOAR EXP needed to Brigadier!
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Agree on your point. But the thing is, tankers kept crying "OMG Alternativa, Viking's OD is mad OP! Plz nerf!" or something like that. Other than that, it does need to have 10 second duration if Alternativa aren't going to change their mind. There are other solutions than just buffing its HP. Everyone want to be the Juggernaut though while he/she is equally determined to defend him/herself as one. Here are some more ideas: -Leftover Striker shots from Terminator will home on nearest targets until it is destroyed. -Its blast radius get doubled. Means even better crowd control. -Of course, in low rank, Freezes squad up together and render Juggernaut defenceless. So.... invulnerability to burning/freezing effect. -Juggernaut gain additional 25% protection if he/she is using only 1 module based on his/her turret (can be also increase Spider module's protection value too). For example, A Striker whose equipped only M4 Orka and dealt fatal to the J-boss. Next thing you know, he/she gets to have 75% of Striker defence as the Juggernaut.-Terminator Railgun will not only HSR's behavior but also can explode when touching an enemy tank. Blast radius will be 10 meters. -Both Striker and Railgun will have 50% of chance render enemy tanks immobilized for 4 seconds. -Passive HP regeneration (1 percent of HP per second). -When shots are direct hit, not only it can regeneration J-Boss's HP, but also increase his/her hitpoint much further. For example, if a Juggernaut dealt 20k damage, then he/she will have double amount of HP than in the start. And there is no limit. You can get a million or more HP as long as keep dealing damage. Fatal blows doubles the HP increase. -All shots now deals maximum damage per shot (meaning no weak shots.) -Juggernaut will have HP value shown in their HP bars (to indicate how many HP left in exact value.) Example.... in the HP bar, it may show 35,974/40,000 or 59,649/89,754. I'm pretty sure my last J-boss's buffing idea may be the one you are wanted for.
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LOL. I got to 1st place in the losing team with Hornet's OD. AND almost dominated Highways Juggernaut 2 times like that!
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Um... WTH is 500 o/s? Um.... Viking' s OD is already slow. Why even more??? I mean is a good rebalance, but why? Good update, but more can be done. I don't mind even I have this alt. Hail to the King!
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