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Everything posted by FrozenRailgun
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Hornet XT with Shaft XT? Delicious!
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Fine. The "challenge" can be done only in solo fight. Since you said that will cause sabotage. I want to see if he can do it. I did it before.
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Next time do with Hornet and ONLY using Eagle (Spider module allowed). Get at least K/D of 1.00.
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Tons of drugs are needed to compete. And Supercumulative round..... ka-boom! One shot kill! With Double Power. You are right stock Railgun M2 is weak. Shell De/stabilization will do the trick. And especially the dreaded Hyperspace Round. But still, use Hornet for some time.
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Weeeee..... Subcaliber Round got buffed! Gonna use Thunder! But... Grizzly module, Grizzly module everywhere! Why Alternativa why?! Incendiary Mix is still weak. But the 10 second tank depletion is decent... Buff it up!!! Compact Tank....Feel bad for Firebirds now, even though they roasted my tank within in seconds. Hope there will be less Fox modules now. What are you thinking Alternativa?! Nerfing Corrosive Mix??!! Bad move. It got to compete with Isida's DPS. Plus there's no freezing when using the alternation! Uranium.... Why..... It travels in the fixed rate of 125 meters per second! Destabilized Shell... Buff its weak shot to 3 damage plz. Alternativa..... plz fix MM. I feel bad for the losing team when my team dominates....
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Nope. Stabilizing is the best.
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Get Shaft M1! It will help you more.
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In my opinion, Viking is best with... Railgun, Isida, Firebird, Freeze, Striker..... Want to try out Viking-Isida though...
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70k... I tried with my M1 Smoky and once got a crit shot.... death is inevitable unless he/she has a RK ready. If every shot grants crit.... now THAT"S improving turrets. How Round Stabilisation make Railgun stronger?
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Should have wait till Brigadier or Lt General to get M3.
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Free M1 Orka module for Juggernaut?! Oh hell no!
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Yes I know for god sake. But to get the 3 current single modules upgraded to M4... they cost 1.35 million crystals total! That will make my crystals go right next to bankruptcy! In contract of Triple module from pre-Drone update is expensive (450k to M4). Although cheaper. Oh..... the "mix 'n match" was the main reason that caused the skyrocket of the module cost. I was only focusing on investing on Shaft protection and this garbage happened!
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No they did not. In fact they are more expensive! Single M4 module used to costs 100k. Now it's mad expensive of 450k.
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Yeah, it was suppose to please the Railgun fans. Bruh, I use Shell Stabilization. Better than stock Railgun. No more annoying weak shots.
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Yep... really no good.
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Who say buyers do not complain?! I do! Even me threw dollars, I do not have advantages over F2P.
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Change module upgrade cost and time: I absolutely agree with you. I wish modules M3 single module would cost 50k again.
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When an enemy tank does not take damage, he/she is cheating. Or a glitch. Even me as a P2W.... I feel bad for the non-buyers. You are right that nowadays, F2P players stands zero chances against buyers who has OP equipments. Speed boost drug is not that bad... but mines and obsolete paints triggers me.
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Valid Shaft's fully scoped mode - ability to see active drugs.
FrozenRailgun replied to Desty in Ideas and Suggestions
No! Do not nerf arcade! I will hate Shaft if Alternativa did that! -
Whoa... then if I use Hornet-Railgun with Shell Stabilization.... Then you will murder my tank? I can´t wait for the new OD to come out too. No more of those Eagle module.
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I used to like DM. Now.... full of short range turrets. Only play Juggernaut for building my K/D back up.
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This is why I barely play team battle in MM. When my team gets dominated.... it's guaranteed defeat. Only do solo mode. And it's great for build my K/D back up. Like Diesel said, when all points get conquered by one team.... there is no way you push them back in time. Alternativa literally stated the MM scenarios. Sometime your team gets to dominate the enemy team. And I feel bad for the loser team. Other time when you are unlucky, get dominated.... And yes, both of these scenarios DID happened to me. If only few individuals repetitively dominated battle after battle, this creates massive unfairness and may result quitting the game. I remember that when MM was introduced, one player ranted "WTH Alternativa! My overall K/D plummeted within a day all because of this MM garbage!" Yes it did happened. Others were...."Oh why Alternativa why?! I won't play in my favorite map anymore!" "That's it I'm quitting the game!" With other complaints. The battles that are ending early again, because of getting dominated. Which that absolutely annoys the hell of me too. At least though, not always. WTH? 6 CP in a row?! I got into Highway 2 times in a row when I play DM. The purpose of Quick Battle is to put players into a battle whether there is a spotor two left. When no.... sitting duck and no battle. So only those CP battles have spots left.
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You are correct Congo. But even if the 1st tank has M4 Falcon... the next target would still take 2k damage instead of 1k. Module only affect one target, not other individuals.
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