-
Posts
2 426 -
Joined
-
Last visited
Everything posted by u812ic
-
ODs have been tested for a few weeks or so. Someone used a dome on me and when I went to share my OD on someone else, it wasn't what I expected. But that only lasted a day.
-
I read that the reason for commas instead of dots is because the comma is easier to see and less likely to be overlooked as the dots sometimes are. When script was being taught in school (I understand script is no longer taught in some schools) one school will teach to put a dot over the "i" while other schools taught to put a short line, similar to a comma, for the same reason.
-
If there are empty servers, then why is the MMS putting us into losing battles with 1 to 2 minutes left, only 3 players left on the losing team and score gap so wide you could drive a battleship through it. Why doesn't it consider the battle a blow out and create a new one? This is from the WIKI: Advantages of Matchmaking SystemIn the literal sense, the matchmaking system makes it impossible to send a mult into the enemy team. You will no longer need to worry about someone possibly playing for the other team (a.k.a sabotaging his/her own team) in any battle. In the matchmaking system, every battle will start from exactly eight minutes. Joining a battle in the middle is still possible, but the system favors creating new battles more than making people join battles that are already underway. The teams in Matchmaking battles will be almost always full right from when the battle begins - the system tries to fill up empty slots in battles as fast as possible. Dot 2 and Dot 3 seems ambiguous. See the highlighted areas. Does the system favor creating new battles or filling up empty slots as fast as possible. From my experience, it favors filling up empty slots in blow out battles with only a minute left.
-
One of the examples OP made was CTF and DM. Right now, they are randomized. I can go to 3 different accounts and have 3 different mission combos. If the missions were concentrated on one or two battle modes, changed daily, then I would go to this account and do CTF and DM. Then I go to another account and do the same missions...CTF and DM. If I have the time and energy to go to a third account, again I would be doing CTF and DM. All day, I would be in CTF and DM and so would all the other players who do missions on one account or multiple accounts. The queue would be endless. BTW, how do you know there are as many as 64 servers? In Q&A I asked how many servers there are. I was told that no one knows for sure except the Devs. Also, in Q&A, a player asked why it took so long to be put into a battle. He said that he waited 5 minutes and was never put into a battle. The answer given was that the MMS could have been searching empty servers for battles. He was advised not to wait any longer than 1 minute 30 seconds. To leave the queue, wait about 20 seconds and try again. Of all I've read about MMS, servers, wait time, and "The MMS would rather open a new battle than to fill an old one" (paraphrased), it's all too confusing with mixed messages. Back to topic: I'm sure there would be more than 1,000 players (plus players alt accounts) trying to get into battles. How much longer would the wait be? If everyone who does missions is doing them with their major account and alt accounts, then who would be playing the other game modes? I read that MM won't start a new battle until both teams are full. How long would that take?
-
One of the Mods said that anything not posted in I&S goes unnoticed by the Devs. If one of the Mods or Helpers sees something that may be of importance to the Devs it will be reported to the CM. Otherwise, the forum is just a place for players to rant and rave.
-
Tanki has had problems since it came out of beta. Yes, they have done away with a lot of the bugs. Good job Tanki and Thank you for that. There was an underlying problem that Tanki ignored and is still ignoring. When one change is made, other changes have to be made as well. Cause and Effect, the Yin and Yang, call it what you may. Tanki ignored the problems they created and instead of going back and analyzing the code to see what problems were created (or will be created) they came out with updates to counteract the mistakes they made. I guess it's easier to add more code than it is to delete code and rewrite it. How many times have we been told over the years that Tanki is going through some changes and the problems will disappear in time. Then we were told that they are working on switching over to HTML5 and the game will run more smoothly. I'm coding challenged....meaning when it comes to coding, I'm very ignorant. I wonder if the problems Tanki is having now will migrate over to HTML5. One thing is for sure. When Tanki has gone to HTML5, we will still have problems. Knowing Tanki's track record, if there are problems in the coding will they correct the problem or put a bandaid on it hoping it will go away on its own. Right now, there are so many bandaids on Tanki, even the bandaids need bandaids. For those who will still be here next year, we shall see how Tanki handles its new problems. Will they stick to their present track record? Will they learn a few new tricks to make this game better than it is? Do they know what GIGO means? Will Tanki take some of the burdons off the shoulders of its players and become responsible for themselves? Will they police themselves or leave it up to us? Too many unanswered questions.
-
Years ago, there was a movie titled "Attack of the Killer Tomatoes." Has Orange taken over for Tomato? :rolleyes: This was a Class B movie about tomatoes taking out revenge on the human race. One funny scene I remember was a Detective who went undercover to spy on the killer tomatoes. He joined them around a campfire, eating hamburgers. His cover was blown when he asked if there was any ketchup.
-
If there were 1,000 players trying to get into CTF to do missions and you're player number 989 in the queue, how long would it take you to get into that battle mode? I'm too lazy to do the math.
-
Just speed up my turret turn so I can defend myself and I'll be happy. When being attacked by Isida and Firebird, my health is half gone before I can fire. When attacked by Freeze, I'm helpless. All I can do is sit there and die. I've quit using Freeze protection because it's useless with Vulcan.
-
All depends on how you look at it and whose team you're on. You returned the flag, preventing the other team from scoring. That's teamwork for red (your team) You go after the Gold Box, leaving the flag in play. The other team grabs the flag and scores. Teamwork for blue (the enemy). Many players complain that the GB is a distraction. You have proven that not everyone is distracted by it. Personally, I think you made the right decision.
-
What word has Eminem found that rhymes with orange? I bet it's not in any English dictionary.
-
Playing CTF. It's the beginning of the battle. Railgun/Wasp has stolen our flag and passes right by a Thunder/Mammoth who has spawned out in the open. Does the Mammoth fire at the Wasp? No!! Instead the Mammoth allows the Wasp to pass unchallenged, turns his tank around and heads for higher ground. The Wasp had already tasted lead from my Vulcan, but had passed by the Mammoth, blocking my shots. Mammoth had plenty of time to load a DD (or not) and put a couple shots in the Wasp. The thought occurred to me that the Wasp and Mammoth knew each other. That's why it went past the Mammoth and used it for cover.
-
Orange the fruit Orange blossoms, the wonderful fragrance you will never forget if you ever lived near an orange grove Orange the color Orange groves Orange target (an orange tank in tanki makes a good target) "Orange is the New Black" movie "Orange Blossom Special" song Orange Avenue, Orlando, Florida Orange County, Florida Orange City, Florida Orange and Black are the colors of my High School Alma Mater Orange and Black Halloween colors Orange decor in restaurants increases hunger and contentment
-
I think my Vulcan drugs the most. Heck it will DIE to get more drugs.
-
Can a Fortune Teller foretell fortune?
-
I was asking because I was in Highways TDM. The other team had a Shaft sitting on the upper tier that was one shotting my Titan with 3500 armor plus DA and full health.
-
Anyone else getting into battles where your team just instantly loses?
u812ic replied to DeathIsImminent in Archive
If they're not fighting back, they're multing. If they are fighting back, but not paying attention to the objective, they're playing TDM. Seems normal to me. -
How much damage can Shaft do with heavy capacitors?
-
I nearly hit a bicyclist the other day. Our City hosts the annual Triathlon which includes 23 miles of bicycling. All year 'round there are bicyclists training. I was driving down a paved back road that's barely wide enough for two cars to pass. I went around a blind curve and there was a Triathlon bicyclist training right in the middle of my lane. I slammed on brakes and horn at the same time. He pulled off the road and I slowed down to ask him why he wasn't using the bike path (it's paved and about 8 feet to our right). His answer was, "I can ride my bike anywhere I please." I told him, "You're going to get hit riding in the middle of the road." He said, "Good, I need the money." Some people don't have the brains God gave a mule.
-
My Mom and Dad don't play Tanki, but they play another game together. My Dad started the trend with U81. When my Mom joined him, she added on with U812. My brother picked it up, then me.
-
Let's say, the rocket went up pointing North. The compass would be pointing North. But once you leave Earth, but still under its gravitational pull, wouldn't it be pointing South towards Magnetic North, which is now behind the rocket?
-
In my opinion, No. Discouraging people from being the worst they can be is only telling them "Hey, Man, don't do that." For all we know, that's the way his Dad treated the Ladies and he may not know any better. However, encouraging people to be the best they can be is done by giving good advice, man to man, and setting a good example. Boys learn from their Dads how to treat girls/young women/women. Where as, girls learn from their Mothers how to treat boys/young men/men and how they should expect to be treated. The father has to set a good example for his daughter(s) as to how a man should treat a lady. Or more formally, how a gentleman treats a lady. On the other hand, if a girl is abused by her father and the mother doesn't step in, then they learn that it's OK to be treated like that.
-
Anyone else getting into battles where your team just instantly loses?
u812ic replied to DeathIsImminent in Archive
You mean playing TDM on every battle mode? They do that anyway. Do you mean multing? They do that anyway. Nothing new here. -
If that's the one I'm thinking of, you had 15 seconds to vote. If your vote wasn't locked in within that given time, then you raced what the majority voted. Am I correct on that?
-
Anyone else getting into battles where your team just instantly loses?
u812ic replied to DeathIsImminent in Archive
Playing Pro battles with just the dropping supplies active is about the closest you can get to the earlier days of Tanki when it was a Non-Buyers game. Back then, it was more F2P with the option to buy. Now, it's F2P with the option not to buy.
Jump to content






































































