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Devoid

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Everything posted by Devoid

  1. It says the benefits and drawbacks of this aleration in the original post: Benefits: Deactivation of enemy supplies hit by a charged shot Higher speed of travel of quick shots Recharge after a charged shot is much faster Drawbacks: Quick shots don't have splash damage (nor do self damage to the user) Charged shot damage is reduced
  2. Devoid

    [Forum Game] Answer the question

    Bored (since I can't leave my house due to this Coronavirus) What has been the best way you have found to pass your time while quarantined?
  3. Devoid

    New Gauss Alteration: EMP Rounds

    They meant to say that the quick fire mode doesn't have splash. I agree it is not super clear, and we apologize.
  4. Devoid

    [Forum Game] Answer the question

    Idk, but one thing I haven't run out of is "Confused" reactions ? How many stars do you currently have in the Challenge?
  5. Is this topic titled "Guess the worst favourite map of person below?" If so, you would get it right. Zone?
  6. Devoid

    Ideas for Game Modes!

    I actually really like your idea, and I appreciate that you took the time to share it with us. I do agree that the Rugby mode is not very entertaining nor dynamic, as it just seems like a reworked rendition of Capture the Flag. The passing feature is really the only unique aspect of this mode, and being that the passing mechanics are exactly the same no matter which turret you use (with the exception of Magnum, which has only a very slightly different set of passing mechanics), the mode becomes very repetitive and boring after a period of time. I like how your idea provides several different ideas of passing mechanics, but one major problem that exists with your idea is that it would be a very large update for Developers to provide. The measurable size of this project may be so large, in fact, that the Developers may not want to move forward with such an update. We will check with the Developers, and get a more solid answer, and we will share any news on this idea with you.
  7. Devoid

    Happy Birthday!

    Added you to the list ?
  8. Devoid

    [Forum Game] Answer the question

    I haven't used the alteration yet (too busy to play on the Test Server), but from what I have heard, it sounds fairly good. I might purchase it! ? Which turret do you prefer: Thunder or Gauss?
  9. Devoid

    Happy Birthday!

    Thank you ? I am turning 69 17 years old
  10. Devoid

    [Forum Game] Answer the question

    Tanki's 10th Birthday "Birthday Card" contest. I loved making my entry ? Which parkour contest is your favorite: Parkour Survival, or Masters of Parkour?
  11. Devoid

    [Forum Game] Answer the question

    Then Railgun skill shot montages on YouTube would consist exclusively of "thread-the-needle" shots. Which would you prefer to have: 500 regular Containers, or 3 XT Containers?
  12. Yeah, I have it. I got it from @Sacrifice
  13. Alright, now I am a safe distance away ?
  14. Devoid

    March Challenge II

    Maybe enough players voicing their opinion on this will bring change? You never know ?
  15. Devoid

    [Forum Game] Answer the question

    I would recommend Hammer and Viking. Both of these pieces of equipment are very good separately, and when combined, are extremely powerful. How many of the Challenges have you completed?
  16. Devoid

    March Challenge II

    Remember though, Challenges aren't supposed to be made to be something that you try to intentionally complete, more of something you get to complete while just playing as you would normally. Some players may think otherwise, but the main reward for completing the Challenge is only a cosmetic item, not something that completely changes the game. If it were something that completely changes the game, such as a special alteration that can not be gotten elsewhere, then yes, the Challenge would be created to intentionally stimulate the activity of players.
  17. Devoid

    March Challenge II

    Those rare missions had worse rewards than Challenges, and took 4x longer to complete...
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