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Posts
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Everything posted by WhiteAlbatross
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I'm rich :) At that rank B) 1st day of June, and big sales coming. :ph34r: I see some kits in garage :ph34r: :ph34r:
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if you care about value-for-crystals, then i think hornet hammer is great buy, its very cheap. if you just want to be OP, and don't mid spending a bit extra, i think a kit with hunter or titan would be a great buy. they have really strong overdrives, which reload very very fast. if you like capturing flags and scoring goals, then hunter would be the hull in ur kit. if you're more of a support / defensive player (like me), who likes to camp, maintain good K/D, then titan is better for you. i assume your twins viking is fully MUd, so that rules out twins-hunter and twins-titan kits, so perhaps rico-hunter or rico-titan rico is great with the long distance alteration (which is quite cheap, 20k or so) firebird-hunter is also very good. firebird will be very effective when paired with hunter overdrive. it also has good alterations, the longer afterburn one and the one that increases range a bit (the cheapest one). if ur really really good with striker, perhaps hunter-striker or titan-striker, and the alteration that increases damage. its hard to aim accurately with it though. rico has a range advantage over firebird, and and accuracy advantage over striker. thats why i prefer it. if a rail / thunder shoots me from far, i'd like to be able to do a little bit of damage to it before dying. but on smaller and medium maps, firebird is a beast, and EASILY outperforms rico. other than that, keep an eye on weapons that are dominating in battles that you play. i rarely see magnum / striker / shafts finishing first, in the ranks till Marshall. sometimes striker, but those are the ones with great skill. when test server opens you could try out some of these kits, along with alterations.
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fire m2 is great, but wasp m2 not so. there are too many weapons that can one shot wasp now that hornet overdrive ignores double armour and modules, its even worse. hornet-rail, hornet thunder - all will target you. wasp does not have enough health. so from the 3 u mention, striker-viking > magnum-viking > wasp-fire with magnum reload is very slow, and hard to be accurate at long range. think magistral ctf - magnum wont be useful on many maps. striker is slightly better at long range. with striker you can later buy the alteration that increases damage. its very strong, i tried on test server.
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u already have rico and dictator m2. better to MU that to m3, its a great combo, does well in all maps, all modes (except in killing juggernaut). spend remaining crystals on 25% thunder protection, and MU that in sales. you have 0% from thunder right now. buying a kit would be a waste, though if you really want one of these 3, then the striker viking would be best.
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yes i bought boar on higher account at wo5. its really good kit, at good price, and early unlock.
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boar (+ rico MFS alteration) > simoom > juggler : thats my ranking of m2 kits considering you have smoky viking already MUd
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In your opinion, what is the best combo for a 1500 kills mission?
WhiteAlbatross replied to u812ic in Archive
m4 assault drone m4 viking / hunter m4 protections (rail, thunder, and one more, depending on enemies) turret: a) m4 rail + high calibre b ) m4 thunder + sledgehammer c) m4 twins + stable plasma d) m4 vulcan + incendiary + m4 titan (in that order, from best to worst) whichever enemy team has least protection against tried these on test server. lot of fun m4 assault is better than m4 booster btw i tried both with m4 assault, you can have DD activated for the full duration of the match. -
Highest kill difference in a matchmaking battle or tdm? And i wasn't in a group. It was 60-1 at one point, but then a few teammates died :P Talk about game balance.... Matchmaking trash....
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What makes you Mad in Tanki? Things you hate/like in the game?
WhiteAlbatross replied to Ditzy-Dip in Archive
https://ratings.tankionline.com/en/user/MOU_3JIP speed they get their hacks out when gold rate increases -
exploit? its an investment strategy. forego current consumption, reap bigger rewards later on. and anyways, im sure it is intended. otherwise they could have just added the crystals and supplies to our accounts instantly on completion of the chain. like it was in the old system. and with these large rank brackets, low ranks definitely need more supplies.
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TheBlackChick, i_already_won, misafeco, gabe from the druggers topic, don't see any of the old forumers any more. tsy_the_crazy also left, though he didnt really talk much about tanki.
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im quite sure somebody tested this and posted on forum. they do indeed depend only on rank at which u open them. but the problem is, if you're short on supplies or crystals, and you have 100 weekly containers stacked, you can't open 10 and leave 90 to open at legend. you either open all at one go, or none. plz pass on the idea to devs to allow opening them 1 at a time.
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dont buy tornado boar is really good kit instead of buying 2 turrets, if you care more about battle performance stick to just rico and spend rest on drone/battery/supplies/MU as they give lots of power to your tank. rico m2 10/10 will easily last till m3 kits unlock rail m2 10/10 won't, as most will have modules against rail later on.
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i use vote option, but nothing happens ever to the hacker here's the most efficient way: we report on this forum like i just posted the profile mods forward profile to devs, devs to battle mods. when these hackers come online, whichever battle mod is there at that time, should see his battle. drop a gold and see if he hacks. he is most likely to hack again. then ban the account for 1 month atleast, if its the first time. if they were interested in preventing hacks, this would be easy to implement. each time a forum user reports a profile who is found to hack, they get +5 to karma. if within a month the profile doesn't hack, reporter gets -1 to karma. karma < -10 => forum user no longer allowed to report profiles.
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i saw him speed hack in battle. im not judging from the profile alone. moral of the story: if you stop people talking about hackers, then there are no hackers in the game #tankilogic
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speed hacker 111 gold caught
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loved this nickname: WEAK-KUNGFU https://ratings.tankionline.com/en/user/WEAK-KUNGFU another good one: https://ratings.tankionline.com/en/user/KeepDRAMAForYourMOMA
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you may not be a buyer, but still, your opinion is also a bit biased, and i'll explain why. you got your protection modules 3 at a time. for 250k (or probably 125k on 50% sale) you got 3 of them, and were able to MU them quite a bit. now modules are very expensive. since you got most of them before the update came, these 'prices' do not affect you. they affect new players. microupgrades are very expensive. 50% sales come very rarely. at 25%, MUing stuff is very expensive, and even then, takes far too long. so yeah - modules and MUs - both are necessities nowadays. you got them before the most pay-to-win updates. players who start today are not that lucky. of course i know games need buyers money. not saying he did wrong by paying to get an advantage. im not judging pyre, i was saying that, just like in real world, the rich may feel food prices are very low, but that does not mean they should be making statements like govt. should get rid of food security programs for the poor. hope you get what i mean.
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ur a buyer, so the statement "everything is fairly priced" from you does not carry much credibility. by ruining the economy, you probably mean ruining the experience of buyers like you, as then non-buyers also might be able to compete.
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your lack of modules could be another reason why ur not having fun. at that rank, you ought to have atleast rail and thunder protection 25%.
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nah i dont like that mode favours certain turrets more than others. smoky doesn't do that well in it
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kits allow players to have m3 (m2 10/10) freeze at WO1, against m0 hulls. worth it?
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your choice, but my (a low ranked account's) choice would be old containers instead of weekly. They took from both of us, the same reward. you lost 3 containers, i lost 3 containers. in compensation, you got 3 weekly containers which are worth much more than the 3 weekly containers i get. now do you see why this update is not good for low ranked players?
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i understand. live demonstration of your points: just played this brute of a battle: 76 kills between top 4, for 2 deaths. Kits, MUs, supplies. All in one team. watch the K/Ds of the blue players. the matchmaker should split the good players equally, given some to blue team. totally broken system Crystals received: 46, 18, 8, 3, 6, 2 They're not going to get a good garage with that... no good garage, means lower scores, means even less crystals. vicious cycle. thats where containers came in handy weekly containers dont give much to low ranks.
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i know you've done it. i have also done it. but doing it after this mission reward update is near impossible. thats why i said open new account today and see. the weekly containers give negligible amounts relative to containers, for low ranks. f2p players had a chance with containers, but with weekly containers, the supplies and crystals, both are very low. had this player in my team today: https://ratings.tankionline.com/en/user/marina00_92 f2p 157 hours in the game players that join tanki AFTER this update, they're gonna be like this, if they dont buy. at legend, you were able to get good equipment before the major bad updates came, so atleast you can score in battles. new players can't even score 100 points these days, with experienced players + heavy drugging buyers in low ranks.
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