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Posts
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Everything posted by StopChasingMe
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Yeah this is the one I'm thinking about, but wonder if it's worth spending 122k+losing the 15% Vertical auto aim..... Is the auto aim a big loss?
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Thanks, but 99.99 USD for a broke student is a little much rn
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Which Alteration would you guys suggest for Vulcan? Are any of them worth buying?
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Whenever you get a shot off a split second before you die, and the shot hits the opponent, there's no damage done.
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Why Isn't Tanki fixing Shaft's aiming problems in HTML5?
StopChasingMe replied to StopChasingMe in Why Isn't Tanki fixing Shaft's aiming problems in HTML5? Archive
It's been mentioned many times in the appropriate threads but nothing gets done to fix it. Did I waste my money on this turret? It's simply unusable in HTML. -
What would make the HTML5 version awesome FOR YOU?
StopChasingMe replied to theFiringHand in Archive
Haven't played for a while, and come back to find Shaft's aiming in HTML is still jacked up. Wonder if they'll ever fix it to be smooth like the flash version.... -
I sometimes don't turn my turret because I want to give my opponents somewhat of a chance ?
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Vulcan will be the most used sooner or later unless it gets nerfed
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So I got a gold box in MM, but it didn't register, so I couldn't collect the 3 gold box reward in special mission. Is this because I'm using the old Tanki version? It wasn't a problem the other day when I went to the web version to collect them. edit: just caught another one and was able to collect the prize. Weird
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Special Mission - Complete F2P Mission 17 times
StopChasingMe replied to StopChasingMe in Special Mission - Complete F2P Mission 17 times Archive
I completed a MM daily mission and it didn't register as a completed mission on the Special Mission. Still says 0/17. I'm assuming F2P means free to play, as in matchmaking, so what am I doing wrong? Thanks -
Titans's dome is comical at this point. I feel like I got away with something if I'm able to survive when I'm using it.
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If you get a shot off a split second before you die, why is there no damage to the opponent? Very frustrating.
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The only things I dislike are overdrives and drones.
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For only the past week? ¯\_(ツ)_/¯
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Yeah, and I thought everyone else would too lol Actually, when I made the post about this, I was just coming from a rugby mode and got beat 1vs1 against Twins when I was about to score. The afterburn didn't help me ?
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¯\_(ツ)_/¯ That's what I've been saying
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Yeah I forgot about the impact force. That is a huge factor as well. Honestly didn't know Twins even had splash damage. Getting a kill after you die with afterburn is kinda useless is most situations. You need to kill them before they can kill you if you're carrying a flag/ball/capturing a control point ect.
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Why is Twins so much more powerful than firebird? Twins seems to kill me up close faster than I can kill it even when we both are fully loaded with DD+DA, it's basically a non stop turret that doesn't have to reload, and it's obviously better at longer range. I guess the only thing firebird has over twins is that you can land damage on multiple tanks at once in the somewhat rare occasion. Twins>>>>>>>>>>>>Firebird
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The game keeps freezing and we have to keep clicking "re-enter game". Could you guys please make it so the overdrive charge time doesn't reset to 0% every time we re-enter? Thanks
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Stop upgrading your equipment and using supplies. Problem solved.
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This. And it's becoming more frequent that I have to click "re-enter the game"
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Irrelevant was a bit of an exaggeration, It's useful for Siege in non competitive games when the other team thinks using viking and Wasp is a good idea. In competitive games when then other team has Hornet, Hunter, Mammoth, it's not so much. I have Hornet on another account and just use Magnum or Gauss to have some fun when teams are trying to hide under the dome in Siege. If I had to pull numbers out of my a**, I'd say 50% of the time I use the dome, I get murked. Also. not saying Hornet is the most used tank, just saying there seems to be getting more and more.
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Anyone else think Titan's dome is sort of irrelevant? Seems like majority of the time there's a Hornet, Mammoth or Hunter there to kill you. Also seems like more and more people are using Hornet unless it's my imagination.
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In Siege, I was literally 1-2 seconds away from getting the point all by myself, then I was killed. My teammate arrived at the last second to get the point. I did all the work to kill off the opposing team then he swooped in for a second to get the reward and I'm left with basically nothing. Maybe you can fix this to where players get a higher score the more time they're holding a point?
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update Modifications - UPDATED 14:00 UTC on 17/01/2020
StopChasingMe replied to Marcus in News Archive
I suggested that if you're playing against M7's you should be able to buy an M7, not caring what it was before. No skirting whatsoever.
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