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Posts
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Everything posted by Opex-Rah
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Hmm...perhaps we need something different for mature audience.
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So. Is it big open space or tunnels doing the trick?
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How do you think? :D
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he he he B)
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Open test will happen anyway. And we will not remove this feature under any circumstances :)
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So lets look into it. Mr.Troll suggest that you need to NOT play the game, to play the game. He suggest you either collect your supplies and suffer to drugs, or you donate. And he can't see any imbalance, what a shame! Nice try mr.Troll, but its not going to be that way.
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You will have to read then. Not post anything.
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Oh you are so funny :D А теперь будь добр вернись на свой форум.
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VLOG12 is showing off, bringing you hot new models from the new TO
Opex-Rah replied to semyonkirov in VLOG archive
Kirov reporting then! -
VLOG12 is showing off, bringing you hot new models from the new TO
Opex-Rah replied to semyonkirov in VLOG archive
It is way more interesting than that. All I can say is cool drug war and skill are going to be synonyms. Open tests are planned by next week. -
VLOG12 is showing off, bringing you hot new models from the new TO
Opex-Rah replied to semyonkirov in VLOG archive
We just have started first closed tests. It funny, but testers call this update not a nerf, but an epic boost. Stay tuned ;) -
VLOG12 is showing off, bringing you hot new models from the new TO
Opex-Rah replied to semyonkirov in VLOG archive
I wonder where did you get that number... -
VLOG12 is showing off, bringing you hot new models from the new TO
Opex-Rah replied to semyonkirov in VLOG archive
Look for Hazel in RU V-LOG http://youtu.be/d1kAhgUEFXU?t=3m9s :D -
VLOG12 is showing off, bringing you hot new models from the new TO
Opex-Rah replied to semyonkirov in VLOG archive
If you interested to know a bit more about this new Smart Cooldowns here is a topic for you http://en.tankiforum.com/index.php?showtopic=218280 ;) -
Either you do not understand sarcasm or I do not understand you.
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It was never intended to be that way. Some not-so-smart users pushed names of their mults into chat while chat was set on 'slow mode' and was not allowing to send message faster then once a minute. Nobody cared to read service message about being ignored, naturally. Then this not-so-smart users complaint that their mults didn't receive supplies they so much desired. Someone decided that it is better to just give everybody who bought the paints all supplies for free... what a delightful decision that was
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I see it as a more evil thing then you do, probably. Using drugs (should really stop using this word) is fun! You can blow up anything in your way and bring victory to your team by mashing 234 and 15 occasionally. Then you buy more supplies to have more fun. And you do, for some time, but then everybody do the same thing. Time pass, more players in every battle use drugs and you can't have that fun you initially had and paid for. Now you obliged to use your drugs, squeezing that little satisfaction you can by shooting at tank that do not want to participate at this drug fest. In the end... as Linkin Park told us... it doesn't even matter anymore. You might play long drug war but it is not what you think it is. Boredom is sitting on your shoulders because you've let it slowly and unseenly get there. And when chance comes... you do not even care anymore. Speaking about people who leaving the game.
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I used "overenjoyment" sarcastically, the real word is "overboredom". I might be wrong but I believe that having your high level gameplay being brainless and not engaging players by any means but lots of hours of the same Tug of War game played by overpowered, yet equal, superatlets (read as drugers) is kinda not the way it should be. High level gameplay should ask you for better skill then average no supply battle with falling boxes, that is why it's called "high level gameplay". And it doesn't seem that this is the case in Drug War. Now tell me where it require more skill — a Drug War or an drugless XP battle?
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Well, I can't give you a long list of names who left the game already because they been crushed by donated drugers. You know why? The list is too damn long.
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We'll see what you say after tests. Because drug wars are boring and can last for hours without any changes. You may enjoy it now, but many people left the game due to... heh... "overenjoyment" by these :D
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We have balls to do that. Period.
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I know. Few players know how to. As long as forum is suited for long and detailed descussion am I fine with that. CMs can't tell you anything if they not absolutely sure it will make it into the game. We've made decision recently, so CMs only just started to prepare mass information. Like V'log. Again. I am NOT expect to inform lots of people by few post deep inside game forum. I share thoughts, leek some info, that's it.
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It goes like this: If you really interested in what future this game will have, then you go to forum and look for information. Maybe you will find a game designer post and will be able to join sane discussion on topic If you don't really care, then Community Managers will find you and inform you when they prepare huge place for you to share your thoughts. As you can see I am not here to inform everybody, we got CMs to do this job. But I can share some Information for those who really care. So I did :)
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We risk to ruin our supply sales by introducing this update. We would never do this if we were unsure it is absolutely necessary.
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