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Everything posted by mjmj5558
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At least, without a VPN.
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You were playing on the HTML version, right?
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We've seen hunters with 30K health on the test server too. Probabaly they were testing something with terminator, that's why they allowed users to use it. Maybe it was the imprival of autoaim or anti cheat? No one (i mean, except the devs) knows. But no, it's not likely that they will release B0-NK, and they definitely won't release terminator or juggernaut (hull).
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I tested, my vertical autoaim is perfect, and my horizontal autoaim wasn't "focusing" on allies. I hit 5/5 times, all of the time, i tried shootijg from a different height too to make sure the verticak autoaim is there.
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If you were able to delete one thing that you hate the most , what would it be ?
mjmj5558 replied to DarkPredator in Archive
Status effects. It would mean no stupid alterations, and no immunities. Of course, overdrives, fire and freeze would have their effects just like before the introduction of these effects. -
It's not a good idea, due to the fact that you can see which mode gauss is using, but you can't decide that of a striker with this augment.
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Polls are not aviable on alm forums. Some of them, like game discussion has polls, while you can't create poll in Ideas and suggestions. When it doesn't show up, it means you can't create a poll there.
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valid Change hunters and Vikings Overdrive.
mjmj5558 replied to PirateSpider in Ideas and Suggestions
I do not agree with this. Hunter still has a very powerful OD, probably i use that hull the most nowdays. Hopper does stun, but you can't really use it well because you jump, go away. Wasp has 3s activation time and you can easily escape. I think the current hunter OD is fine as it is, though it would be good if you can't be completely immune to a status effect given by an OD. -
I already noticed this bug in arms race, but it's still not fixed. Tesla's charge doesn't get reset when you respawn, you get back the prevous one. Video:
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Almost a year ago, the controls of magnum were changed, so that by defaulty you cab rotate the turret horizontally but not vertically, and you need augments in order for vertucal rotation. In that case you have one of these eqhipped, you should be able to change the angle with the keys set for horizontal rotation. More info: https://en.tankiwiki.com/Magnum https://en.tankiwiki.com/Augments#Augments_for_Magnum
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And what if i tell you that he's using it just because of you
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Why is the max obtainable GS is 9999 instead of 10K for normal players?
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I do not agree. First of all, it's good that arms race has a special turret that no one can practice outside, secondly, it's just not designed for MM and it's big maps.
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valid Suggestion: Vulcan Rubberized rounds - Increased damage per bounce
mjmj5558 replied to PEW_PEW_YO_MOMMA in Ideas and Suggestions
I completely agree with @Tanker-Arthur. Ricochet is the turret designed to be able to bounce its bullets. It is already kinda unfair for it, that an infinitive ranged tzrret can reproduce this ability. RR doesn't need any buffs, it's akready a huge advantage from stock. -
Or, maybe just modify it so that finish in top 3 in the winning team, finish in the top 2 in a draw, and finish in the top 1 in the losing team. That way, always 4 players have a chance to make progress in this mission.
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Also, they are the devs, they can modify their clan max members to whatever number they want.
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You can earn more than 1000 cry/match, without premium, so it's not really a hard mission. I think.
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There's a simple problem with ranked in TO, and that is, the lack og players. You just simply cannot make a ranked system brcause it would have very ling waiting time, and the queue time for normal MM would grow too. This could have been a very good idea 6 years ago.
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The current RR vulcam is very powerful. You can find the bullets literally anywhere of the map.
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This sounds pretty interesting, and not too hard to make.
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I dislike this idea. If you deal splash damage to opponents, than be skilled ennough to avoid self damage. Let's not remove the one of the skill-needed abilities. By the way, protections do reduce your damage.
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Getting a flag, and attacking in a match like this is not easy at all. Maybe they did tried to attack but failed to reach the base. I watched a bit of the stream today, and i do not think that devs didn't try to win.
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Imagine wasting 300 tankoins on any paint. I don't even have that many
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