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Everything posted by Poppy
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Don't remember exactly when but very recently. I believe they don't give it often because heat immunity is a really wanted product and many players will get tempted to buy it in the garage (which is expensive).
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It only lets you see how many reactions it has but you can not react.
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The juggernaut and siege mode symbols never seem to load in the ratings website.
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You saw what happened with crusader, dictator and vulcan incendiary.
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My hopper seems to be broken.
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You feel thay way because smoky doesn't have an initial 50% chance, you have to land a couple of shots to achieve that 50% and never miss a shot. To get the most of smoky's critical you need a medium or heavy hull and stick to defense.
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The first image is epic
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valid Option to turn off the red outline in enemies.
Poppy replied to Poppy in Ideas and Suggestions
You have a big "if them, why not also me" case there. Yeah, if i could I could remove it completely but it's unrealistic to suggest that to the developers. But my main issues with it are that: 1. It looks ugly 2. It messes with our aiming insticts, like fish tank said -
Overdrives were added because tanki wanted to approach the mainstream in the gaming world. It just seem safe for a game to have "ultimates", "casts", "skills", etc. Sure, it's ugly to see a brainless hunter or wasp to use OD to kill literally one tank, but a battle with balanced sides and good players is so fun and even makes your palms sweaty.
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I don't think energy expires. It's a type of resource, like crystals, etc.
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What are some good combos and playing styles for the mobile version?
Poppy replied to Poppy in What are some good combos and playing styles for the mobile version? Archive
Starting this as I may have to use mobile for a few days but also for other mobile players out there. -
Cpoko means soon. I guess registrations will start on the 12th
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True, 6vs6 battles are really gonna suck but for those with 10+ it's a really good update honestly (minus the part that it is for tankoins).
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Cleared the useless rare augments. Got only these paints to go.
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Nice to meet you As Seem. Btw it's a beautiful name!
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valid Juggernaut(Team) mode needs a rework
Poppy replied to The_one_and_only in Ideas and Suggestions
That would result in a long waiting queue since viking is probably the most popular hull and every mode is overfilled with them. -
When did they say that? I believe Hopper will change only when something more exotic than Crisis gets released because it seems Hopper is just big advertisement for Crisis.
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Look, the thing is that Hopper is so obviously overpowered when it comes to gold you HAVE to use it during these events. I'm not saying it's great, but it's tolerable, just a weekend of hoppers. I mean, everyone liked the hopper railgun mode in skyscrapers, right? Just buy a mk5 or mk6 hopper and hop in, otherwise, go play another mode, don't go complaining every single battle or here.
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Make the Black paint more black please.
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valid Nerf the starfing ability of hovering hulls
Poppy replied to mjmj5558 in Ideas and Suggestions
From wiki: Reverse acceleration (m/sec²) — anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to another direction. It works until speed gets to zero. After that, the usual acceleration starts working. If I understand this correctly, this is why hopper and crusader are so good at dodging bullets moving sideways. -
The first thing has happened to me too in the beginning of battles but it's most probably just lag.
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In today's news from the test server
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Lmaoo I didn't expect that but thanks a lot, mate. I really need that titan augment quick.
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It's really cheap honestly, 820tc for 8$ can get you two battle passes.
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