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Posts
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Everything posted by XD_PRO
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The daily mission which appears on extreme right side or the 3rd mission is quite hard to do. LIKE complete 5 battles which are equal to 75 minutes ..etc.. AND we have to complete them for same reward as other Remake these missions or do something about the reward we get from them
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What's the time for livestream?
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We have to wait till tomorrow
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it will get nerf soon ..wait till thursday
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servers crashed due to avatar spam
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is someone FIXING THE SERVERS >?
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I have to wait 2 more days.. sad lyf
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We get something extra for 18M?
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Come one buyer's. Show your spirit. Help us reach 15M
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valid Splash critical hits should also apply to yourself
XD_PRO replied to JustBlackWolf in Ideas and Suggestions
I agree -
They told about the scorpion turret too late.. it could have reached higher level if they had told earlier
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People were more worried about token of apology rather than game issue n lags
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including goldbox
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how am i supposed to buy or upgrade anything in sale ..the game is not even loading n there is too much lagg..also garage never loads>>>???
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What augment is in next pass n what skin?
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change status to completed
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it should be implemented .. cuz its too diffiuclt to use ..also its one of the weakest OD in the game
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spend like 3 million to max it n u r making it useless ?
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when is international men's day>?
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the stars r counted after u buy the bundle or what?
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REST IN PEACE FREEZE. You will be remembered
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i guess idea 1 is good. Have a read on it
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As you know about emp gauss , it disable supplies for 5 second and as a result 25% damage is reduced but the sniping time is greatly reduced.There is no limit of how many tanks emp can be applied which make it best n overpowered augment. BALANCE IDEA #1: When alot of tanks are together The emp applied to first tank is 5 second, the emp applied to second tank is 4 second..to 3rd 3 second ..to 4th 2 second and 5th 6th 7th..1 second. also damage decrese while sniping can be -20% instead of 25%. BALANCE IDEA #2: damage decrese is now 10%..emp is applied to all tanks within 5m of range instead of 10m. You guys can share your thoughts..it's just an idea i could think of
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it already has an advantage of burning enemies which deals extra damage.... I haven't seen any vulcan with incendiary band augment targeting a enemy till it gets killed..they just ignite the target fully n leave it so it won't effect it much.
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