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Tanker-Arthur

Tanker
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Everything posted by Tanker-Arthur

  1. I agree that Lost Temple is an annoying map but we might as well keep it. If you don't like it, leave, because I'm sure the map will benefit players with long-ranged turrets. As for Dusseldorf, I actually love that map. The large amount of buildings make it one of the few maps in matchmaking that actually allow short-ranged turrets like Firebird, Freeze, Isida, and Hammer to actually do something without being sniped off by a Gauss or Railgun so easily. The map is also great for Ricochet and Striker users.
  2. Tanker-Arthur

    Let's Discuss Augments

    Here is a full document of all the Turret Alteration ideas I came up with for the past two years: https://docs.google.com/document/d/1BBUpqmD8D3P9S_BXOQL7WFK7ZLGTtBeqh_i8QqgH-iw/edit?usp=sharing Please Note Before Reading - the most important things you need to know will be green: These are "Alterations", not "Augments". Meaning, I try to avoid things that are simply "DIrect Upgrades". The crystal prices were based on the Alteration prices we had before the devs cranked up all the prices to be 245,000 for most of the Augments. Basically, the cheaper the price, the lower the rank you could unlock the alteration. Do not worry about the weird burning effect stats I put. The ones I put are based on how the original burning effect was like back in 2018, before it did the crazy 300 damage per second that we have today. Don't worry about the descriptions. I'm not a tank expert so when I made the descriptions, I just put together a bunch of cool-sounding words so it sounds....cool. Some of the alterations introduce brand-new "status effects" we never saw before. Don't worry about them...at least for now. Some of the alterations are very....weird, so even though I made them, don't expect them to be added to the game soon. They may not be very practical. Some of the alterations may have already been added to the game. I just came up with the ideas before they were added to the game. Some of these alterations also use the old modification system for their stats, M0, M1, M2, M3, and M4. I was too lazy to change them to Mk. These alterations (at least I believe most of them) do not take into effect the lame critical damage for all turrets update we had recently. These alterations are mostly based on the turrets' stats as they were back in 2018 and part of 2019. Meaning, most balance changes from 2019-2021 like the recent Striker buff do not count. However, the balance changes that do count are the Vulcan buff in 2020 (and it's subsequent damage nerf shortly after). All of the Magnum alterations rotate vertically. If you scroll to the bottom, you'll also find a chart with Hull Alterations, which are basically just nerfed Hull Augments. I also added in some Hull Alteration ideas of my own. At the very bottom, you'll find a list of "Balance Changes". Since April 20th, 2021, I started recording the tweaks I did when changing up some of the Alterations. I started the list in January 2019. It's still growing - the newest Alteration I added was added today lol.
  3. Tanker-Arthur

    Tanks in Space

    So even if we reach the first planet, we do not get rewards?
  4. Idk if it happens for you, but for some reason after each battle, the sound settings reset. And it's becoming annoying to have to go to the settings over and over again. Yeah, that's what they said in the vlog lol
  5. YES I thought I was the only one annoyed by the tickity-tick tick sounds until now XD
  6. And the burning effect should be removed too.
  7. Tanker-Arthur

    Complaint Book

    I join the protest. This game is called "Tanki", not "Hovercrafti" or "Flying Machine-i"
  8. You'll always end up with a team of campers, no matter what. Either they are campers who just stay where they spawn or they are campers who camp at the point with Titan Shield Spam
  9. Tanker-Arthur

    Episode 296 of the V-LOG!

    Lets just hope it doesn't stay in Ultra Containers for years.
  10. Tanker-Arthur

    Episode 296 of the V-LOG!

    Yes, you do have a point. Hee-hee, Gauss was released two or three or four weeks after they announced it and my-oh-my was it baaad XD Being patient doesn't end well in my family :,(
  11. Tanker-Arthur

    The 4th Module Slot

    How about Missile Launcher "Electra"? Follows the naming system of Missile Launchers "Hunter", "Cyclone", and "Uranium" Uses an electric name cause electricity controls stuns on mechanical items such as tanks XD Either that, or my original name for it "Missile Launcher 'Volt'".
  12. Tanker-Arthur

    The 4th Module Slot

    It's basically AP Missiles but they took out the AP and added Stun. I wanted a stun alt for striker but I wished they gave it a better name than the lame "Stunning Missiles" we got now.
  13. Tanker-Arthur

    Episode 296 of the V-LOG!

    I'm leaving Tanki Online....but I'm not leaving the Tanki Forum :) ? I truly hope they get them out soon. They're really cool things I'd like to see but I'd wished they focused more on these things rather than adding paywalls to a bunch of previously free aspects of the game.
  14. Tanker-Arthur

    Episode 296 of the V-LOG!

    I guess I'll be quitting Tanki when the current challenge ends. If the devs want me back, they'll have to do at least one of the following things: Delete all the bad updates they made since 2019. They include: Isida losing it's healing and getting too much damage Gauss being a premium turret and being overpowered forever Hull Augments The Augment System Premium Augments Unbalanced Premium Drones Unbalanced Drones in general Drones that consume too many supplies Magnum rotating horizontally in default version The EMP Effect The Armor Piercing Effect Overdrives being too powerful and easily one-shotting people or making you almost-GodMode Hopper Crusader Giving all turrets Critical Damage 4th Module being 5,000 Tankcoins 2nd and 3rd Module no longer being free Anything else I forgot? Release Tesla for crystals Release the Shaft Healing Alteration that's currently in the test server for crystals Make a good update between now and May 1st.
  15. Tanker-Arthur

    Striker's AP Missiles Augment Should be Renamed

    This also needs a name change. Possible names: Missile Launcher "Volt" Missile Launcher "Electro" (or "Electra") Missile Launcher "Shocker" Missile Launcher "Paralysis" Missile Launcher "Stunner"
  16. Or just delete all hull augments lol. But yeah, right now, a Heat Immunity provides way too much value. It's basically a protection module against Firebird.
  17. The developers really need to delete the heat immunity hull augment. Vulcan was never meant to have "infinite ammo". Back in my day, those Vulcans with fire damage had to actually sacrifice health in order to inflict the burning effect. Meaning as long as they're burning you, they were also burning themselves, because at the time, they could only burn you if they ran out of ammo and started self-damaging themselves. But yeah, Incendiary Band Vulcan does need less burning because Firebird was supposed to be the fire specialist. Not Vulcan.
  18. Tanker-Arthur

    Tanks in Space

    ohh In that case, no lol.
  19. Tanker-Arthur

    Tanks in Space

    I didn't get my rewards either. Been sitting at 81 goldboxes for weeks now.
  20. Tanker-Arthur

    Episode 296 of the V-LOG!

    Lol the devs say it makes it more convenient but yet it is the complete opposite. In my opinion, they should've just added a confirmation button to the Micro-Upgrade thing so we don't accidentally Micro-Upgrade things we don't want. This is clearly an update made to rip people off lol.
  21. Tanker-Arthur

    Striker Ultra

    XD Yeah, I myself don't know exactly how much. All I know is I want it to be higher than it is now so the healing actually does something. Otherwise no reason to get Isida. In fact it's cheaper just to buy a 20,000 Mechanic Drone and use free repair kits and batteries on teammates than pay 245,000 cryatals for support nanorobots.
  22. Tanker-Arthur

    Striker Ultra

    Basically revert the healing back to the 2018 version or something like that. I believe it was double than what it is now. But since it got nerfed for a reason, I'd figure the energy consumption while healing should be reduced instead of the actual healing. So when healing teammates, you'd actually be able to heal them a substantial amount of health in a short period of time.... But you can't keep healing them forever. And 800 DPS is really good lol. It's the same DPS as Vulcan and Isida will still have the third highest DPS in the game. Also, it was ironic that the only healer turret also did the most damage.
  23. Tanker-Arthur

    Striker Ultra

    To have a decent healing without needing to pay 245,000 crystals.
  24. Tanker-Arthur

    Episode 296 of the V-LOG!

    LOL What a joke!! This update's gonna suck for Micro-Upgraders Imagine upgrading your Mk6 to 9/10.... Then you reach the Marshal rank.... And now you're forced to buy the Mk7 for full price.
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