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Eithern

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Everything posted by Eithern

  1. They keep ruining the game, now you can see where the guy with the flag is, where the enemies are hiding (in the mini-map) and if they're ready to use their overdrive. Very funny ?
  2. What's the point to make new containers every time, instead of just add new objects to the existing ones???
  3. Eithern

    Alterations for Hulls

    Lol i reverted back to my flash client because the html5 one has so much lag...
  4. Oh ok thanks, I don't remember if they were just respawned but I think this is the answer, at least from now I won't waste my shots ?
  5. Recently I noticed a new bug, sometimes my shots deals 0 damage (I mean, the number 0 pop up over the enemy tank) ? it's only me? Because it happens with every turret, even playing on another computer! It seems to be random, but I see it nearly in every battle.
  6. Ok, it's time to put striker in the trash :) what's the point to nerf the weakest turret in the game? The only thing that made striker usefull was the uranium alteration, but now... @Marcus is it possible to return an alteration and get the crystals back? Because I don't need it anymore, that was misleading advertising :angry:
  7. Really??? This is so wrong, there is no reason to heal a jgr this way...
  8. Is it normal that isida doesn't get points for healing juggernaut???
  9. Eithern

    Ideas for Missions!

    Yes of course. With the current system you are forced to leave the losing team because there is nothing to fight for... it happens nearly every day that I'm in the top three of the loosing team, because I try my best to win, but it's useless because that f****ing mission does not proceed!
  10. Eithern

    Ideas for Missions!

    They should modify the Take one of the top three places in the winner's team mission by adding the option or the first place in the loser's team
  11. Striker is very weak for now, maybe the laser should appear when the loading bar reach half of the charge?
  12. Eithern

    Murphy's Laws in Tanki

    Perfect, just perfect!
  13. The problem with the new overdrives is that some combos have become much more weaker than others. But if they don't want to change hornet's overdrive I hope they'll at least give a little boost to striker.
  14. Guys do you know hornet's overdrive is usefull only with certain turrets right? Railgun is the best, but for example isida and twins get little advantage from it (with another account I had hornet+twins but I had to switch to viking because the OD was nearly useless, few players use anti-twins module). And with striker it's even worse, this turret has a great potential but as it is now it's wasted... like I said before you have few chances to shot a full salvo (maybe against a mammoth+isida :ph34r:), because everyone take cover when the laser points to them, and if you choose to shot a single missile most of the time it goes straight ahead. Very funny. So what I'm saying is, don't make this turret OP by full hiding the laser, you can instead reduce the aiming time or add a delay between the start of the aim and the appearance of the laser.
  15. Laser pointer hidden with Hornet's Overdrive Do you remember the old days when shaft was a really sniper weapon? After the introduction of that laser it is more difficult to shot someone, but at least shaft is fast and you could point near a building while searching for a target. With striker however is much worse! You need a minimum (M3+) of 2.8 seconds to lock a target, so it's nearly impossible to catch a light hull and most of the time a medium/heavy hull can kill you first. And forget the single shots, because the rockets doesn't have auto-aim and if the enemy is some meters away you'll miss him most of the time :rolleyes: So my suggestion is pretty simple, if you use hornet with one of this turrets, when you activate the overdrive your laser pointer become invisible for the entire duration. I also thought over things for helping striker to become more competitive, for example there could be a delay so when you start aiming the laser is invisible and when the bar reach half of the carge it become visible (if you think this could be a good idea I'll open a new topic only for it, let me know).
  16. Speaking about it, I sent a suggestion few days ago but I don't see it yet. Could you check if I made a mistake while posting or if it is only pending? Thanks.
  17. Me too, my client crashes every 3/4 battles and very often I need to close it because of infinite loading screens.
  18. Eithern

    A Decade of Tanki Online!

    What? I use them only against druggers not in normal battle, because unlike many players I've skills and I don't need supplies. This is why I hate those modes, how do you find it fun to use supplies continuously? :rolleyes:
  19. Eithern

    A Decade of Tanki Online!

    Lol maybe because these modes are the heaven of druggers? If DM and JGR had supplies off I would have liked them, but for now...and I tried to play there today, result? Boring and totally unfair. No thanks ;) Totally agree!
  20. Eithern

    A Decade of Tanki Online!

    Why the 20x gold box frequency is only available in DM and JGR??? Most of us HATE these modes... :(
  21. Sadly most of the players are selfish...
  22. Hello, I noticed that Twins with Heavy plasmagun alteration often doesn't make damage, could you fix this soon?
  23. Eithern

    Ideas for Turrets!

    I've twins fully upgraded on another account and I can tell the damage is ridiculous compared to other turrets (both short and long range). They should boost some attributes.
  24. Eithern

    Ideas for Turrets!

    Please boost the power of twins because for now this turrent is pretty weak (even with Heavy plasmagun alteration, because most of the times the balls don't hit the target or do no damage).
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