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Posts
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Everything posted by alkyng
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Nice, the video looks more wonderful than English live stream (while the communicators aren't native english), I couldn't watch even quarter of that video... Btw, useless Augment, imagine I'm ignoring the grace Heat Immunity, and buying Augment to ignore the penetration in Railgun... But if the ignore cover even the penetration when the shoot comes through his teammate, maybe it worth.
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I assume that you use the same strategy in my picture, true?
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Ooh nice, how much time you think you spent? My estimation with my calculations are 6 games per minute so 200/6 = 33 minute
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I will try to rekt the system as fast as I can and count them to estimiate how much time he spent in XO
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ooops? this from you?
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Highest number rekting the system in XO mobile version
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not bad
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I know but I wonder because chrome auto translation in the forums while the most players here talk in english is useless?
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oh nice translating in quote?
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you dropped the flag while your teammate is going away and the hunter comes to you, what do you expect
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When you see a turrets in your profile have more than 50+ hrs while you don't remember you used them ever
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Does multing cause forever banned?
alkyng replied to alkyng in Does multing cause forever banned? Archive
Hi, as title says, does multing and sabotage (not hacking) cause forever banned, and what the punishment the mult take like 1 day or 1 week? The answer really important to me. P.S: that doesn't supposed that I'm a mult 100%. -
oh congrats krishsuper
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Wish Xp/Bp players who play just in Sandbox and Zone to know... For sure if I fight one of them with Xp/Bp they would beat me, not because they're more skilled, but because they spent their life in certain equipment also in certain maps
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Does the firebird protection module protect from other heat related damages?
alkyng replied to The_one_and_only in Archive
No, it wouldn't This protection module is especially for "Firebird", not the heat from other turrets, if you want that you could buy heat resistance or immunity... btw, you have Mk6 Fox module, and 215+ hrs, you convince me if I say "No" you wouldn't play with it anymore? -
moderators are valets for you to ask them to do something instead of you?
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Ok I went far from the topic. I believe this is a problem from you more than it's a bug, Maybe you wronged when you search, a lot of times the one thinks the game wronged or glitched on something but after a more thinking he observe that it's from him not the game. Btw, try to search again precisely, and if you didn't found it try to search again, and if if if you couldn't even find it, why you try?? Is it that important color... And if you even don't found it, record a video while you searching to make us ensure that you searched correctly (didn't mean insult) but trying to help you.
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As I see in the video it's really powerful I liked it (though I was thinking a lot what it benefits but after watching this video I know) But then I realized that he have strong equipment with drone and hornet OD and playing in CP without giving a **** care to points, thats helps him a lot... also I noticed he is a skilled one. but to be honest, in this situation, every turret would be OP and very strong.
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Your thoughts on the most popular turrets used in PRO battles.
alkyng replied to E_polypterus in Archive
I think you came with this idea from (Augments for isida) topic, btw, I too after reading that topic I played some games in PRO battles. Yes, the game is different, the bot players are less, long years haven't play in PRO, though most my time of Tanki was in PRO battles. Changing the modules every time to match the opponent's turret didn't happen in MM but I backed to old annoying days of changing the protections every time,,, btw I went some far from the topic, I didn't vote because I haven't that experience in PRO. EDIT: I voted now for Firebird - Smoky - Railgun Respectively. I think Firebird in small maps - Railgun in large maps is a deterministic, but in medium maps I would to vote for Ricochet but you didn't include it, though even without playing PRO a lot but it's popular -
valid Nickname "tags" in chat reduced to 20 characters to prevent flood
alkyng replied to Crip in Ideas and Suggestions
I think if the developers just think a bit of an algorithms for chat they can prevent the spam, like in example blocking someone if he send a message more than 5 times in a row even if the time between each of them is 1 hour (just if they message length was more than 20 letters),,, any any thinking of algorithm can work very well, but I don't know why they don't implement -
Really? you pick a random profile then you say it there?
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hahaha arkkkb 3leee*
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When someone just try to get the flag (instead you), when you know confidently in your heart that he couldn't cap it?
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Call me and I will give you new challenges to do
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When a buyer dominate the battle with his OP equipment, and in the next game he placed in a weak team and after a lot of deaths he leave immediately? I really hate this kind of people who just want to play with the winner team
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