-
Posts
28 -
Joined
-
Last visited
Everything posted by Nephilim
-
Okay, I understand. My latest issues will now swim with the vast numbers of others in the vast ocean of complaints. ? My question remains, however: I've maxed out all my gear and yet most of my opponents can easily survive 4+ shots from my Thunder or 4+ zaps from my Tesla (even in a Wasp!); they, however, can destroy my tank with one shot or two. Nearly EVERY TIME. Why is this? Does this game just automatically favour Russian/East European players or else disadvantage North American players? I'd previously been told I just had to "max out" my gear to even out the play, but clearly there's more to it. I already have a good laptop, high speed ethernet cable connection, etc., so I'm really at a loss, in all senses of the word. I've maxed out at about 9699, so how do I see players at 9999? How much did they pay to have that kind of gear score?
-
Hi NikmanGT, where is this "topic merged" with/to? What does this mean?
-
Thirteen (yes, 13) games in a row and they are all totally bad: every one was 7 - 0, and I'm always on the losing team. They don't even last long enough for me to meet my daily challenge criteria. Usually there are 3, 4, or more 9999 GS players on the red team, and sometimes we blues are shorthanded. This happens too often. Another frustration is that I've maxed out all my gear and yet most of my opponents can easily survive 4+ shots from my Thunder or 4+ zaps from my Tesla (even in a Wasp!); they, however, can destroy my tank with one shot or two. Nearly EVERY TIME. I wanted to share some screenshots as laughable proof, but this forum won't allow it for some reason. Another glitch? Of course, why not. So much glitchiness lately, so just a little more. This game has easily become one of the most unfair, unsatisfying MMO games I've ever played and I'm not even sure why I bothered to post this, but here goes anyway. It's good to vent sometimes.
-
Lagging and more. Booted from games several times and "restart required." Why is this happening so often lately? ?
-
I'm trying to like/agree with some of the responses here, but keep getting a "Sorry you cannot add any more reactions today" message. I've never seen this before and I'm just starting my day here, so it's impossible I've reached my limit (I could never even imagined such a thing). Very weird stuff happening on Tanki.
-
OMG a true miracle. Hallelujah! https://imgur.com/EXhW0He
-
Sadly -- and predicatably -- no. Nada = nothing. Did you?
-
From my experience with Tanki, it's better to complain proactively. It achieves the same result (i.e. none), but at least it makes me feel better. ?
-
Last "Party," I won 13 UC and received nada. This time, I won free day of Premium and received... nada. What's not to love?
-
The disappointing "celebration" and related mayhem are seemingly over, Tanki. I'd like my 13 Ultra Containers now, please. Or is not getting them the "surprise?"
-
I guess the 13 UC many of us "won" a few weeks ago during the Celebratory SNAFU are forgotten?
-
Why were the latest "Special Missions" closed two days early?
Nephilim replied to Nephilim in Archive
@NikmanGT Thank you. You've been very kind to answer my questions. Have an excellent day. -
Why were the latest "Special Missions" closed two days early?
Nephilim replied to Nephilim in Archive
@NikmanGT Yes, I forgot what it was called already, but I remember "winning" 13 of the brown boxes. -
Why were the latest "Special Missions" closed two days early?
Nephilim replied to Nephilim in Archive
@NikmanGT Oh well. Thank you for responding and explaining. Still hoping Tanki delivers on the 13 Boxes I "claimed" during the brief celebratory uptime. -
@rebar619 I brought this up also just recently. I dread getting a "be on the winning team" quest because it usually means having to play 10+ games for this to happen. I can't believe I'm that unlucky, it's surely a poor matching algorithm. Thanks for mentioning this huge problem again.
-
Why were the latest "Special Missions" closed two days early?
Nephilim replied to Nephilim in Why were the latest "Special Missions" closed two days early? Archive
I was trying to earn some more boxes. When I checked yesterday there were still two days to do so. -
Oh, okay. Max out my equipment (as I've done), play my best (as I always do), and I'll be on a winning team 5% of the time. Completely fair and makes total sense. ?
-
I just finished 20 consecutive games with the following results: 1 draw and 19 losses (usually 7 - 0 or 7 - 1 scores). I know I'm far from the best player but unlikely the worst. How can I nearly always be on a losing team? Is this normal? It's pretty bad discouraging (and weird).
-
Here's my complaint. I'm amazed at how incredibly often the teams are so poorly balanced in matches that it's rarely a "close game." I've attached an example of such a game (a massacre): https://imgur.com/a/lCd6kL8. Again: https://imgur.com/a/WEtnY2S. I would say that matches are horrifically imbalanced like this about 80% or more of the time. It always sucks to lose, of course, but more so and more frustratingly when it's because of game mechanics. On top of that, now that the matches' duration has been increased to 15 minutes, such (i.e. most) games seem insufferably long. Cheers.
-
@LambSauce I totally agree. As they say, "The rich get richer and..." then there are Tanki players. ?
-
Wow. In the relatively short time I've been playing this game, I've seen so many ridiculous, increasingly anti-player decisions and deteriorating playability changes made, my eyes are simply tired of rolling. Now more price increases on the horizon? ?
-
It's all about making money, my friend. This is a business, after all. They've obviously seen some things haven't been big sellers and those will be the ones getting discounted. Anything you need or of value will be increased, like a 59% increase on one day of premium. How cool is that? ?
-
I just played what I think will be my last game. There's no fun left in this for me anymore. Thanks, all, for the great and helpful comments and best wishes to you!
-
Thanks for that, ghost-guns. I can't honestly say that the changes I've seen have been positive. I remember it being a lot more simple fun when I started.
-
It never occurred to me that players would assess their chances of winning and bail at the outset of a game. That would explain why matchmaking would place me in a game, sometimes midway through, with a team that was hopelessly shorthanded and outclassed. I'd just tough it out and feel frustrated throughout the game. This would happen far too often, though, and now I understand why. Thanks for this useful insight -- it's almost like a project post-mortem, seeing how players' minds work and the shortcomings of the matchmaking algorithms.