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G-92

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Everything posted by G-92

  1. @At_Shin So what was so inappropriate about some of my post, would that be me telling the truth about how it is and using a few harmless symbols to accentuate and get my factual post across. Also my point is proven, your little follower is stuck to you like glue, quite nauseating really. For a very long time now myself and @wolverine848 have done nothing but post home truths about TO and the underlying BIG problem (s) that blight the game, problems caused by the devs in a deliberate attempt to gain more cash from players. You and the rest of your merry little band never acknowledge this as a truth, hence see no evil, hear no evil, speak no evil. We good now, are do these words offend you also.
  2. I was gonna quote loads of posts but decided not to. @rus0806 gave a lengthy but compassionate post asking the devs to revise some of their appalling, atrocious updates. bravo @rus0806 What has RUINED TO is categorically and undeniably crits, emp, overdrives, stun (rail-striker shots) and the 100% P2W aspect of the game, along with a broken MM system which has not worked from day 1. Having a voting system put in place on which new updates to bring into the game is a very plausible idea, make it so you have to vote before you can log in. So many bad updates, it's hard to keep track of them all. TO is in such disarray (completely messed up) that it is becoming extremely hard to actually PLAY it. Not going to do a text wall as most of you no where I stand regarding the devs and their updates from way back.
  3. I think you and a lot of others are missing a rather large point. It's not protection modules that are the problem, it's the pathetic Crit hits, emp, overdrives, stun, that have ruined the game, the list is endless. All of these have butchered the game and the devs create these problems (imbalances) deliberately, to coax more cash out of players. In essence the biggest problem with TO are in fact the devs, but seeing as TO belongs to them they can do with it what they like, which is a big problem for the players. There greed has no limits, so unfortunately TO will continue to fluctuate regarding what is OP. Once that OP item has lost it's monetary value the devs create another OP item and the vicious, greedy cycle starts all over again. They have obliterated the dilatory augment for tesla and that has only been out for a short time and yet the flying hack remains untouched, (the nerf it got was pathetic) and still dominates cap modes. My opinion regarding TO is that it is 100% P2W with no thought whatsoever given to balance. When the devs do mention the word balance, it really means there after more cash and so use it as a way of justifying their next OP cash update.
  4. G-92

    Tanker's Day

    As a tesla player I will correct you on this. The nerf to tesla was huge and makes tesla as a defensive turret quite useless when using the dilatory augment. The reload time is far to long and so this augment is a waste of crystals. I have tried it out in a few battles and have now discarded tesla as a turret that has any significant value in battle, in a defensive role at least. As a attacking turret I still see it as a decent option, but bearing in mind the amount of turrets, hulls, (overdrives) with whatever augments and drones they have on in battle tesla is not as OP as you make out. I have still not seen any turret (tesla included before the big nerf) win a battle on it's own with no help, unless it is in combination with the legal hack which still dominates all cap mode battles and has had no real nerf of any note. It's dominance in these modes is still absolute, so why do the devs allow it. Tesla imo was the only turret that had any chance of stopping that legal hack dominating battles. Now that this ability has been severely nerfed, tesla is just another average turret that has no counter to the legal hack using it's flying abilities to overrun the opposing team with little to no resistance. As for team work with random players using tesla, never happens, (maybe once in a millennium) so don't even go there. A thought occurred to me. What if the nerf to the dilatory augment was intended as a way of making players buy one of the other augments, wouldn't put it past the devs to try and facilitate this.
  5. It's only broken on the flying monkey. With everything that is in the game now, crisis is average at best.
  6. LOL don't worry, that is definitely gonna come back to bite them VERY HARD. Agree. Agree. For over 2 years the devs have systematically obliterated the game with numerous OTT updates and most of them have been P2W only. Coinboxes= useless. Ultras=? because they are anything but ultra. Making some cheap crappy paint available for tankoins, how greedy is that. Hovering hulls, get rid altogether. Overdrives should go to and be replaced with the universal one they used to have, way better. Status effects are a blight on the game, just like gauss and the flying monkey. XP to CRY ratio should be reversed. More XP needed to get through each rank. This will give newbies a better start before reaching the higher ranks. TO is a complete mess and that is the reason they get SO MUCH negative feedback from players. It really is about time the devs started acting on player feedback instead of brushing it to one side.
  7. Long posts are only bad if there content is garbage. your post made sense and should be acted on by the devs, but when do the devs ever listen to sensible player feedback unless it's to THEIR benefit.
  8. Just had a look at the bundles, as always overpriced by a huge amount. 20 minute battles, are the devs having a laugh. TO is spiralling out of control with the amount of updates they have brought in over these last 2 years, updates that are aimed primarily at buyers. The russian players get everything 3X cheaper, this is a unfair system and gives russian players (buyers) a monumental advantage over everyone else. The pricing in the shop should be fixed at the same level for every country. Game economy has to be managed correctly and so far the devs from a players perspective have failed dismally. Imo they are going to take a big hit financially, players are fed up of the sky high prices TO ask for when it comes to the shop and their (special bundles)
  9. If you are upgrading a module and it is on the last step and you rank, will that upgrade carry on (and you get the next MK free when it finishes upgrading) Will it automatically give you the next MK, cancelling the upgrading process, or will it stop upgrading and you will have to purchase the next MK for crystals.
  10. Sorry riddler, but with this post you have lost the plot.
  11. And you will also rank faster and die quicker, like really quick. Your call, your funeral, again and again and again, etc, etc.
  12. Bit like mobile players then, seems fair, does it not. A flying hack hater I hope. I'd call him/her insightful. Again, insightful. It puts those flying monkeys in their place in mid air. Ah the joy when those braindead legal hacks explode mid flight. So just like the flying monkey then. Do I even need to name it. EMP gauss is much worse and those stun shots by striker and rail are just as annoying. Tesla is OP, but in todays TO any buyer with whatever combo he/she uses is potentially OTT. The game is severely broken and favours buyers exclusively. I will enjoy using tesla as much as I can before they nerf it into the ground, which is their usual strategy when enough players have it equipped. The devs only see the cash potential when releasing a new update, balance is non existent and will remain like that. As long as there are buyers willing to fork out for the over inflated prices the devs ask for TO will continue to go down hill. As for F2P players, the devs pay them no heed and they are and always will be, cannon fodder for the buyers.
  13. It deals self damage. RIDDLER, SSHHHH. A really stupid, dumb name. Nah, the bigger the nerf hornet gets the better. Tesla is just fine the way it is ? The flying monkey equalizer.
  14. Message for frozen. Why are you not playing as much, I so want to meet you in battle, will be fun.
  15. They no how the game works. Some like the wannabe mod just nod and agree with whatever the devs/mods say. Splitting hairs and you no it is. Lets have a compromise, nerf the flying hack into the ground and then we are good.
  16. Deleting 9 and 12 from TO will do for now and also nerfing number 29 into oblivion should suffice.
  17. Nope, wrong. Should be increased so I can obliterate the flying hack from a even greater distance, like say base to base, now that would put those legal hacks in their place. Also I think that tesla should shoot 2 balls at a time with a separating angle of say 15 degrees. You should also have the ability to speed up the balls and slow them down whenever you want. Now that's what I call a counter to the flying monkey. If you don't mind devs, ASAP on my idea. Ta in advance.
  18. Flying hack camps on top of wall and waits for his team mate (another flying hack) to cap enemy flag, then he can repeat the process and cap again. That is the devs definition of balance. You have now been corrected.
  19. @wolverine848 Because they choose to forget. I think we should concentrate on the legal hack, as always the biggest problem gets overlooked. When was the last time a titan ended a battle all on It's own without any help whatsoever from team mates, ah yes, that would be never. When was the last time you saw a titan camping on top of some wall/building and be almost nigh on impossible to kill without a concentrated effort by one or more players, never. Titan is balanced, if anything it is underpowered with the amount of combos that can counter It's supposedly OP shield. Tesla to is balanced, as it is the only turret that can effectively take out these flying monkeys in mid air. Such a shame when that happens.
  20. Try getting finish top 3 5 times, not gonna happen, stuff it. Complaining here is a waste of time, mods are pro dev and the devs never listen. It's just one bad update after another. Forum is trash, let them get on with it because nothing ever gets sorted unless it benefits the devs by way of players cash. I guess this will be my last post, mods will be happy along with their little chump yes boys that agree with everything they say. And yeah chumps, you no who you are.
  21. Easy to bypass in what way. And no the devs do not act on player feedback, not the important feedback. Saying you no much more than me would be true, if I was a child of 3, I am not. I comment on what I see play out in battle month after month, year after year. It's in battle that matters and so related feedback to do with that never gets acted acted on, not unless it benefits the devs to do so. The micro upgrading (are lack of) and now this new missions update is all detrimental to most players, you no this and so do the devs.
  22. G-92

    HTML5 on Steam

    How about making the garage very ,very user friendly and also making this a priority above everything else, except the dreadful MM system which should be acted on first, but imo is beyond repair so lets concentrate on the woeful garage that has been useless from day 1. There you go, player feedback. Lets see if it gets acted on in a quick and timely fashion.
  23. This new update for daily and weekly missions is another nail amongst the many nails in the coffin of F2P, especially for low to mid rankers. Now you are forced to complete them (If you want to finish the challenge) which means more game time, which means more XP, which means more players with useless G/S taking on the buyers and players many ranks above them due to the woeful MM system. What this update will do is make players not bother with the challenge, I am now one of them. I never do points missions as they take to long and your CRY to XP is always much lower, which means you rank way to quickly and gain very little cry to upgrade your garage. The amount of legends I am now seeing in battle with a G/S between 5000 and 7000 is becoming more frequent. Unless you have a maxed out garage at legend rank you are going to get wiped out multiple times. No @Spy It's not already a "thing". Do you honestly believe the majority of players think the devs not only read our posts but act on them. When I say act I mean act on feedback that would be of benefit to the downtrodden players that make up the majority of battles. Voting yes/no is a very acceptable way to gauge player feedback on any new updates the devs think up. I also have a way around the use of several accounts to. All players will be given a ID code, could be simple like a number. This number would be duplicated across all other alt accounts that a player might have. The player must register all accounts in order to get a ID code. Once that ID code has been registered as voting then that player's ID can't vote again on that update. No ID code no vote, so if a player tries to vote on a alt account that has not been registered it will simply get declined and If that player voted on his main then all other accounts would be invalid, whether registered or not.
  24. G-92

    Let's Discuss Magnum!

    Just like the flying monkey then, which still dominates cap modes. Magnum is A-OK compared to that legal hack.
  25. G-92

    Let's discuss Tesla!

    Such is life in the well balanced F2P MMO game that is TO. All none flying monkey tesla players should target those legal hacks, just like I do. It's so funny watching them explode in mid air. I gave it a solid 10 by the way, because it destroys the flying monkey players which makes me extremely happy.
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