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Debt-Collector

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Everything posted by Debt-Collector

  1. If you seen the parameter chart for critical damage chart not every rail shot is 50% chance. so in a way nerfing its base damage and increasing the crit damage slightly was the best solution I could think of. Granted before the update, railguns 900 base damage and for its critical ratio was a bit excessive for its parameters but the idea I have shown clearly shows that tanks can still survive longer, able to use all the augments well maintaining balance with damage and without making falcons module useless. Unless you have a better solution that could maintain balance between its augment usage, its damage ratio, factoring in falcon usage, defender drone usage, and its critical chance parameter my point still stands strong.
  2. 1. Even without the grizzly module the thunder user would still have to activate boosted damage in order to 1 or 2 hit. 2. It would not render falcon completely useless since it has one of the lowest dps rate and it has a longer reload to land hits. Overall it wouldn't render falcons completely useless. Don't forget that the defender drone also exists. 3. You gotta admit that was an overkill nerf for magnum. Its splash radius should have been nerfed. As I have stated above.
  3. Thunder: why did it receive such a base damage and critical damage nerf? There were other turrets that still overshadowed thunder such turrets like smoky and gauss prior to this update. Therefore, saying that this was an unjustified nerf. Shaft: I feel like it technacally didn't get a nerf since its reload is practically the same at mk8. Plus I felt like the better solution would be to nerf shaft is to nerf its reload for all modifications and and its augments. Overall, I felt like this nerf almost has no impact to the shaft rebalancing. Gauss: Gauss wasn't the problem in its previous damage stats, so why nerf the damage? The only thing that made gauss annoying was its stealth ability by not having some sort of signal when locking on for its super shot besides the ears. Granted that gauss has the ears to signify when its locking on but I still feel like it isn't enough since it can shoot from anywhere out of the players sight. Many may of you ask, why not include a signal for Railgun, Magnum, or Thunder? Heres my answer to that. For Railgun, you can physically see the trail where the railgun user is camping. As for Magnum, you can see the arch after the magnum shot and you can still locate them. As for thunder, it has to stay exposed at all times and has to shoot at a closer range to maintain its max damage. Therefore saying that this type of nerf for gauss wasn't needed, it just needed another type of signal besides the fox ears to fix the gauss's situation. Railgun: The damage nerf is a bit much. After the update, some of the railguns augments became unplayable such as round destabilization. The best solution I could think of to fix rail would be to make railguns base damage from 400-750 and make its critical damage from 785-1750. Reason, this would still keep all railguns augments playable and balanced damage wise and factoring the parameters for critical damage chance. Magnum: I felt like this nerf was an over kill. Why? The problem was not the damage its self but the main problem would be its splash radius. I believe that it would have been better if magnum got nerfed in its splash radius rather than its base damage.
  4. Debt-Collector

    September Challenge I

    Jammer immunity is garbage at legend ranks and pretty useless against skilled players since people don't always use their OD. Emp and Ap immunities are still better than jammer.
  5. Debt-Collector

    September Challenge I

    If i'm being honest right now I feel like its very pointless to purchase for gold teir if the skin container is gone. Overall this is very disappointing.
  6. Hello, I think this is not one of my best ideas, but I would like it if there is a mechanic added when a gauss is aiming at you your screen pulses in the general direction where you are being locked on by a gauss. Yes I use gauss myself but, I think it would be fair if the player at least has some warning when they are being locked on by gauss. I know Gauss has the ears to signify when they are gonna lock on but I don't feel like its enough since they can just hide in corners of the map not being exposed and just killing out of nowhere. (Specifically talking about its lock on for its super shot. This feature is not needed for Gauss's arcade mode.) I know many may not like this idea.
  7. Debt-Collector

    A ideia for new drone (Visionary)

    This idea mechanic oddly reminds of Tracker ability for CODM but slightly different. XD On the serious note no one one would use this drone over Booster, Trickster, Defender, and Saboteur drone plus we already have hornet OD that acts like a radar.
  8. Debt-Collector

    New drone suggestion

    We already have enough drones to deal with. I don't think we need more drones anytime soon.
  9. Debt-Collector

    Ultra Weekend August 27th - 30th

    Yes I find that odd as well I started at 180 fps at max and all of the sudden huge drops but I have good internet.
  10. Debt-Collector

    Ultra Weekend August 27th - 30th

    After reading all of these posts, it is extremely clear that the majority of the player base does not want these 20 min battles. I say it would be better if it was set to 10 min. next time....
  11. Debt-Collector

    Ideas for Hulls and Overdrives!

    Granted but brutus would still be pointless use if it isnt upgraded. Its still too weak to use. So might as well play without a drone if people cant afford it. A good substitute for people that cant afford drones would be status augments. Or anything that applies status effects in the matter. Other good substitutes would be using augments that significantly increase the damage of a turret, like HC for shaft, LCR for railgun, Uranium for striker, and etc.
  12. Debt-Collector

    Ideas for Hulls and Overdrives!

    Drones in general are too expensive to maintain and upgrade. Brutus on the other hand you dont have to worry about battery consumption and extra supply consumption, but upgrading it is expensive. You still need about 2 million crystals to upgrade it to max.
  13. Debt-Collector

    Ultra Weekend August 27th - 30th

    Lets wreck people in battles later XD. We also should call upon @erppi as well lol.
  14. Debt-Collector

    Ultra Weekend August 27th - 30th

    After playing long 20 min battles, I'm losing supplies at a even faster rate. Sometimes I have to leave mid way because Im trying to conserve my supplies and batteries. What makes longer battles also unplayable is being placed in large maps like berlin, massacure, highways, etc. trying to do capture modes but this also encourages heavy camping thus making it almost impossible or to be able to complete the objectives since the match drags for too long.
  15. Debt-Collector

    Ultra Weekend August 27th - 30th

    These battles are too long. It should have been at most 10 min.
  16. Debt-Collector

    Tanki Picture of the Day - Have any?

    I got the XT Gauss Skin bundle. I already had all the gauss augments for a year now but here are the best pulls I got from todays pulls. IM Glad I shrunk my prize pool by getting all the country paints and more. I also got more premiums, crystals, and a lot of animated paints. Anyways here are my best pulls.
  17. Debt-Collector

    Ideas for Hulls and Overdrives!

    Well I clearly stated that hopper would be useless without those three drones but other than that I think hopper is balanced as a hull and with the nerfs it got.
  18. Debt-Collector

    Ultra Weekend August 27th - 30th

    Pop goes the weasel. XD sorry lol random moment.
  19. Debt-Collector

    Ultra Weekend August 27th - 30th

    Welp here also comes stunning hammers. If you don't know what Im talking about its in the recent patch notes. Hammers getting a stun augment. Welp time to equip stun immunity again.
  20. Debt-Collector

    Ultra Weekend August 27th - 30th

    I complained about this as well. But I dont think they are gonna rebalance them anytime soon.
  21. Debt-Collector

    Ultra Weekend August 27th - 30th

    200 euros is equivalent to $235 USD. My question is that why are you guys paying $35 dollars more. In USD currency, its $199.99 for bundles. Wow the prices are very inconsistant and unfair. I guess they are charging people more with euros.
  22. Debt-Collector

    Ultra Weekend August 27th - 30th

    I just want the skin, I already own the augments since last year from special missions. It was purely hard earned and luck. But now I want the skin for sure.
  23. Debt-Collector

    Ultra Weekend August 27th - 30th

    Sees the gauss XT bundle........ I NEED IT....IM ACTUALLY GOING TO SPEND FOR THE FIRST TIME!!!!! Sorry for caps but I waited too long for the gauss XT skin to show up. Its time for me to buy my very first bundle.... If im being honest I waited sooooo long for this day....*PROCEEDS TO WITHDRAW SOME MONEY* XD I just want the xt skin nothing more lol. Time to use my Bday money. All those years waiting.....
  24. Debt-Collector

    Ideas for Hulls and Overdrives!

    I said rebalance were did you get removed from. XD
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