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Everything posted by Debt-Collector
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Omg they actually added the update!
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Okay if this update happens, think about it, it will greatly discourage camping and will make players focus more on the objective rather than staying in one spot during the whole match.
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But I still wonder what will happen to OD like viking???
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hmm LOL how silly of me.. well then Im glad i invested in railgun then XD ignore my last statement.. XD On the serious note it does get 50% chance because the reload is relatively slow and charge shot.
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wow they will mess up rail harsher than I thought
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That means that there wont be a range of damage for example rail is currently 800-1600 the damage will be 1200 without spread. The modual will resist all critical damage by 40% against all turrets if maxed. meaning it will take longer to land critical hits. As for the last question I'm not entirely sure.
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lol this happened to me many times
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Here comes the Scout Booster abuse. I sense it coming with this update.
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Welp Ima head to my acc and enjoy the last moments of the current way it is. just in case if its not a joke...
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@kydapoot Hello one last thing I want to clarify. What will happen to the functions of drones such as crisis and booster? Also would all the other drones need stat changes?
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Yes what will happen to the Adrenaline augments??? Thats what Im concerned about as well and LCR for rail. I wonder if it will get a rework
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After reading all of these comments, 95% of the people clearly don't want this update to be. So please do us a HUGE favor and tell us this is an April Fools Joke. Thank you XD
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Here comes the armies of Hornet and dictator....Although Hornets been my default hull even before these descriptions listed for update.
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Thanks you have ruined the game even more.... by the way if this crit update turns out to be and I see it has a lot of negatives to it, I'm legit quitting.... I REALLY HOPE THIS UPDATE IS A BIG FAT APRIL FOOLS JOKE....
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Now if this is gonna be a thing...I REALLY HOPE ITS A JOKE.... My main concern is what will happen to the augments listed in the incoming patch notes. Furthermore, it will ruin the purpose for some of these augments. Thanks all the investments I made for some of these augments is gonna be wasted. Also what about the effects of drones such as booster and crisis, the boosted damage would be pretty useless even though its maxed if crits are a thing. All that time players have invested in those augments and drones and this trash update yet to come, many will get upset and wanna leave. By the way this would mean that most of the drones would have to get a rework of stats. Thanks devs now I would be forced to get a drone also.
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What Is Your Opinion About the Current State of Tanki Online?
Debt-Collector replied to Maf in Game Discussion
actually gauss in arcade mode is OP. on test server -
What Is Your Opinion About the Current State of Tanki Online?
Debt-Collector replied to Maf in Game Discussion
I really Hope the incoming update is an April fools joke -
What Is Your Opinion About the Current State of Tanki Online?
Debt-Collector replied to Maf in Game Discussion
shhh don't give ideas LOL -
What Is Your Opinion About the Current State of Tanki Online?
Debt-Collector replied to Maf in Game Discussion
If this update actually get released, now Im forced to get a drone. Thanks...My main concern is what will happen to augments now..will they get a rework if crits are a thing. or how they function different. It would probably ruin a lot of augments -
What Is Your Opinion About the Current State of Tanki Online?
Debt-Collector replied to Maf in Game Discussion
Yeah just tested out on TEST server. Its really broken on high dps turrets. Each damage second a chance of crit is just plain out broken. Here's a Suggestion for the developers, DON'T Allow crit damage on turrets with high dps. It will break the game. (Disclaimer this is from test servers, so things may change when it really appears in main servers.) -
But at least its way better than having base reload and having status effects at the same time. Reason for damage to stay the same because one of the factors would be many will have falcon moduals on. Or even have either stun immunity, heat immunity, and emp immunity. Those are common immunities players will have on.
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I would like to say that before when stun had one second the augment was completely useless because it gave tanks too much advantage of recovery time to capture flags or balls. As of now it already had slow reload like Large caliber rounds. Thus making 1 second of stun very useless, 2 seconds is good enough.
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Hmm according to the chart it seems like EMP rounds are best according to people don't get me wrong its a great augment. But the ones that I see are most effective would be AP, Stun, and Cryo-rounds. Ap rounds are best for destroying armor since not many have ap immunity. EMP is best for removing supplies that are active, but i tend to see more EMP immunity quite often. Stun rounds are best in capture modes, and also applies to cryo-rounds. Now If your saying TDM The best augments would be Large Caliber rounds, E.Scout, Incendiary Rounds, and Round Destabilization. Now as for Siege mode, best augments for rail use would be Hyperspace rounds and Death Harold.
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What Is Your Opinion About the Current State of Tanki Online?
Debt-Collector replied to Maf in Game Discussion
Imagine caring for your status, What a joke of a comment XD. You know the old saying, "Honesty is the best policy". -
I pulled this on my mini acc from a regular container. TBH I was hoping for Striker XT or 1 million crystals when I saw it glow red. But hey this is a great pull from a regular container
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