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iplayatankonline

Tanker
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Everything posted by iplayatankonline

  1. iplayatankonline

    The 4th Module Slot

    How are you able to buy these? Everything in the shop is blocked for me. A more countries affected by this now? Has Tanki said anything about it? Ive slightly adjusted. I didn't mind giving them 5 bucks every now and then. Occasionally spent a bit more, and getting used to not buying now. But is it even possible anymore?
  2. iplayatankonline

    The 4th Module Slot

    No. There are other ways to get hull augments. You can get them in containers. 500 tankoins can get you 2 in a challenge. So they are worth 250 tankoins. Random draw sure. I think I am down to needing 34 hull augments. It is not the biggest of deals in some ways, but I think you are being a little bit lax. If you were to compare it that way, you could say they could have charge 7500 tankoins. What's the difference. But honestly, ... isn't everyone unable to do this... or am only I locked out of the shop for the last 5 months? I think I've adjusted. I recently opened 10 days of premium after 4 months without... feels like it actaully means something to have it again :D
  3. iplayatankonline

    The 4th Module Slot

    I haven't been able to buy anything in the shop for the whole year. And this shouldn't be something we have to buy. The next thing we ll see is helicopters and airplanes *new hulls* that we can only get by buying it. And Tesla? Tesla will cost 2500 tankoins to unlocks, and then crystals like normal to upgrade. I can only support small monetary requests in a game. This is a terrible sign tanki is giving us. Boycott at all costs. This is immensely powerful in 6 v6 and 8 v 8 games. But resist.
  4. iplayatankonline

    Shop prices update

    I cant really say I have anything positive to say about this. Luckily, I havent spent anything on tanki for over 2 months now. So Ive been weened off wahtever potential hook they might have had on me to continue. Also, with a stupid and much higher than average year of donations to tanki last year... my garage is pretty much complete. The future is well within sights. At best, they could have convinced me to keep getting the premium and some other things. But this was not the way to make me feel like continuing to buy on tanki as my garage gets more and more full. Even if they released turrets, or a new mk mechanic I dunno man. My expenditures on tanki will continue to be 0. And even if they get paypal and other stuff working... well, Ive got in habit of not throwing lunch money at tanki every couple weeks. And I dont think price increase is way to go... but dont see all the information from there side. Just seems daft.
  5. iplayatankonline

    Bugs and Glitches Reports

    I think I have slightly figured it out. At least maybe a part of it. It seems to me that when its the third and final shot in the barrel that gets the kill, it doesnt fully reload. Test this part out maybe. But if anything, I think that is at least the most noticeable. If it is first or second shot that gets the kill, maybe it always instant reloads? Or mostly. But if 3rd it doesnt? I cant really capture video or pics... not my area of expertise. But will continue to report Further play confirms the above. First two shots = instant reload. Third shot tank reloads manually.
  6. iplayatankonline

    Bugs and Glitches Reports

    Been happening to me all day. I dont know if this is recent, or new today. Have played hammer in last week didnt notice it. What were any recent changes to Hammer? You get kills, but adaptive reload doesnt always give you your full shots back. Sometimes it does... but this I am almost sure is not me. Can anyone else confirm what Im seeing? Had many games where I was getting kills but it wasnt instant reload. Thanks for any info
  7. iplayatankonline

    Complaint Book

    Does tanki want some of my money this weekend? Still cant pay with paypal.
  8. iplayatankonline

    Hot Sales

    Sorry for the negativity Marcus. But let me just back track. This is actually really good sales. What i failed to realize is maybe that this is just an ongoing thing maybe? Like not isolated to the 3 days left in this event, or this weekend. Even after monday night, this is still an ongoing thing? There is an unfortunate side to it of course, but who can complain with a shot at 70% sales. Id rather have this sort of thing in the game than not. I dont really suffer from FOMO, but boy those who do will not enjoy this :(. Id rather have missed the hovering hulls, and been around for the augments but such is life. If there are shots to get these sales more than once, again all the power to the update. Its really not a bad update. Even to complain about hopper, then see hopper go on 70% sales. The problem is hopper. Not the sales. And those who bought, or already have, eventually it will be nerfed a bit more than what it was and then they spent for it but something else becomes stronger. I picked up crusader and ares. They are both very low on upgrades. But still. Also, I realized I must like to drive backwards ... I do a lot with Titan and maybe a couple other hulls. When I went to test them and use their ODs, I shot in wrong direction .... haha guess I am a noob. Have to remember to stay pointed in right direction. Also if manuevering makes it that I do need to spin or rotate and go in reverse, have to memorize the looks of the hovering hulls a bit more. Not a complicated thing, but I failed to crusade correctly the first time. After I tested out Ares, it recharges health and kills even faster than I realized when its used against me.
  9. iplayatankonline

    Hot Sales

    Oh, I didnt realize it... its only a flash sale on hovering hulls.
  10. iplayatankonline

    Hot Sales

    Grab them hulls!
  11. iplayatankonline

    Hot Sales

    So the only sale from this hot sale was this morning? I thought they might have like 2-4 spread out throughout the day. I missed the one... And Ill probably miss it tomorrow morning as well. Time zones werent really taken into consideration? Or just severe limit to the hot sales... Or were they not always announced in this forum when they happened?
  12. iplayatankonline

    How do micro-upgrades affect cost?

    If you buy and make your turret mk5 - 10/10 then when you rank to the appropriate rank where Mk6 is unlocked you can purchase it for free. So answer to question 1 is yes, ... but only if you upgrade it fully to 10/10. If you upgrade it to 9/10, it would still charge you in full to buy the MK6, or again, you could still just micro upgrade it, and then after purchase mk6 for free if you are at the rank that unlocks mk6 answer to question 2 is no. If your rank is still not high enough to be at mk6. You will just have a mk5 10/10 turret. For all purposes it is that Mk6. But you wont be given mk6 that you can then upgrade more. you will stay at mk5 10 / 10. If that answers in the way you wanted.
  13. iplayatankonline

    Hopper and Crisis: Why....Just Why?

    Do not play ctf any more. Do not play rugby any more. Soon, give up asl too. In TDM, CP, and Siege, hopper is not so bad. Any mission that you get which is ctf or rugby immediately trade and do not play it. Even if you have to pay 999 crystals to get out of it. Eventually, the number of players going into CTF and Rugby will go so low that literally just hoppers are playing in those match ups. I suggest letting those games be like that. Try it. Ive given up on those games now for at least several months. If for more people copied suit, and refused to play CTF or Rugby, maybe that would get the issue of hopper some attention and a resolution so that something is changed. I strongly suggest a complete boycot of ctf and rugby. Do not play these until july or until a fix is made. Switch any missions you get. Unless it is a mission where it can be done in 1 game. (complete 1 game in rugby mode) Sometimes I can do this because it is only 6 min of my life.
  14. iplayatankonline

    Valentine's Day 2021

    Collecting golds as requirements for missions is cruel. Hoppers wreck this now.... Also, I am unable to purchase this 1 dollar item from the shop. Seems my government regulations wont allow paypal to process it.
  15. iplayatankonline

    New currency «Shards». Other changes

    The update is great tanki. I would be more specific... i.e. you gave extra containers. This should really encourage people to be more active and play. The shards is good. But I also wanted to point something else out. One thing I would liek to bring your attention to that I alraedy mentioned during the test games is protections. I realize you probably wont single out this post and respond to it directly with an answer of this will be done or this wont be done, but I do wish you could at least touch on it in some aspect in a vlog maybe? as to what the intention is/was. Protections are EVEN more important than ever. The games can be 6 v 6, 8 v 8, 10 v 10, and I believe 12 v 12? I may be wrong. So with 3 protections equipped, you can be anywhere from 50% of opposing team protected against, to 25% of opposing team protected against. If this is intentional, then ok but please come out and say it. The standard has become lately an 8 v 8 battle. Let us say all opponents had a different turret then you would have 3/8 turrets protected against = 37.5%. I propose that in a 10 v 10 battle, or a 12 v 12 battle, you gain a 4th protection. In the garage there should be a set up for 3 main protections, and a 4th auxiliary protection slot for games where you join in 10 v 10 or 12 v 12. If you join a 6 v 6 or 8 v 8 then the standard 3 first protections are used. If a 10 v 10 or 12 v 12, the auxiliary 4th protection is equipped to your tank, This results in a 10 v 10 40% protection, and 12 v 12 33%. Much closer to the 37.5% range of before. Rather than dipping to 30 % and 25 %. OK, so I am saying this as an honest comment to help all players have balanced games... in my view. So I will also mention that if wanted, you should also reduce the number of protects in a 6 v 6 to 2 protections. That is 33%. Much better than 50% because just as 25% was an outlier to the regular 37.5% average of before, 50% is also an outlier but instead of being weak, it is too strong. I just finished playng a 6 v 6 game. The opposing team had 1 twins, 2 rail, 2 gauss and a thunder. I equipped rail protect gauss protect and twins. 5/6 of opponents were neutralized. Now EVEN if it was only two equips, i still would have neutralized 4/6 but Im just saying. If all 6 were different, id be on average only able to block 33% of my opponents. We were playing tdm, we were behind like 5-8 kills. I switched my equips and I basically became unstoppable. We were behind like 25-33, and we won ahead by 8-9 int he 64-58 range. I tried to be coherent but my posts always ramble and I never plan them out that much. But I just want to point out the 3 protections with 8 players is a standard percentage. If the point is to make 6 v 6 battles very... abusable lets say, and 12 v 12 battles real free for alls ok. Ive been in the 12 v 12 battles too. They arent as enjoyable to me. I cant determine the opponents turrets very quickly to establish my best protection odds, and even if I did, there are so many that I would still get killed left and center. I dont feel Im a weak player, I still do well even wtih these changes. But maybe some wont feel they adapt so readily, and I think the above idea could be useful to some.
  16. iplayatankonline

    Ultra Weekend January 29th - 31st

    oh they come with shop refresh. bit too pricey come on. the free container every day is cool..
  17. iplayatankonline

    Ultra Weekend January 29th - 31st

    no special offers in shop with reset
  18. iplayatankonline

    Having problems with game on new Mac computer

    worked thank you! forgot about that download
  19. iplayatankonline

    Having problems with game on new Mac computer

    Can this game only be played on PCs now!!?
  20. iplayatankonline

    Having problems with game on new Mac computer

    Hello, Im using a new/different Mac computer, and I can't get tankionline to work on it. Any ideas what the issues are? Could someone provide a link? That would lead to 'play'. Is html5 needed to be downloaded on this computer? Thanks
  21. iplayatankonline

    Ultra Weekend January 29th - 31st

    Realizing the next month smoky will be a permanent protection set on my tank. Sadly it is tied at the lower end of my protects. 46% protect. But still will help.
  22. iplayatankonline

    Ultra Weekend January 29th - 31st

    All my practise with vulcan rr will transfer to another turret... weeeeee But question, what are the stats ... is it still 10 degrees angle for rebound? only a couple richochets? It doesnt specify. Just reduced. I think vulcan gets 4-5 rebounds. Maybe I will get it maybe I wont. Im undecided. Has to be somewhat cheap.
  23. iplayatankonline

    Ultra Weekend January 29th - 31st

    Um, rubberized rounds for smoky? Should this read rubberized rounds for vulcan in package #2? And should that include vulcan m2?
  24. iplayatankonline

    What gets on your nerves?

    Ok, so since this is what gets on my nerves, I'll go slightly different route. Certain combos do annoy me. I have abandoned 99% of all games on CTF and rugby. So as for the official part, Ima be saying 90% of that hopper game play. But in reality, another part that also annoys me in this game... Comments of EZ and noob They write EZ after they scored in first 6 seconds with 2 opponents fully spawned, in areas out of line of sight of point. They write EZ and theyve had a 2 player lead for 60% of the game. They write EZ and they have no players below legend rank, where as the losing team has 4 ranks below legend. They write EZ and their team has 4 scoring hoppers. They write NOOB vs the top ranked player by score on the losing team... despite that player having 390 and their top player having 280 score. The typer has score of 150. That top noob player scoring 4 flags on a map that highly favours ASL defenders. They write NOOBS and literally both teams have full teams that are legends, in a nail biter game that goes to the very end where we lose a tdm game by 1 kill. Instead of just some realistic honest respectful gg. An actual enjoyable game where both teams could have left feeling somewhat thrilled, yet they write some 9 year old level maturity comment. They write NOOB, they killed opponent who was turning their turret, did 98% damage to their hull where they barely survived, and they had a healing isida behind them who just let them live long enough to get the kill. But pls lambast me with how noob my game play is. They write NOOB ... the lowest legend in the game is Legend 19. They type EZ and noob, and what can only be conceived as reality of the actual state of affairs is: EZ or in other words we have an incredibly unfair advantage nothing to do with your team were just gonna win this, and I fully realize that if I were in a similar situation this would be incredibly EZ for you to win. NOOB or in other words wow you are a really good player that is constantly causing my teams and myself problems, you may or may not have overpowered gear but I can tell that youve been playing this game for years and know exactly what you are doing and I realize that in truth I might be the noob but feel insecure so Ill say that your noob first! That will show you.
  25. iplayatankonline

    Invincible Combo

    Well its situational... but for my part anyways I will say though I cant use this combo. Magnum with AP? Hopper with an alt? Drone... pick one. Protects from Magnum, shaft, and rail 50%? Hop up on some highground / building type area. Bombard from on high where no firebird or close range turret can ever hit you. The maps are numerous. The spots are numerous. You can deal ungodly damage without retaliation. Only key is loading up the od to get up there,... and then yeh. Worst Ive had I believe is wolfenstein map? As defenders? Its the castle walls one, where int he centre raised ground magnum can get inside those castle wall bits and just bombard the point all day. Incredibly. Incredibly Hard. Incredibly hard to deal with. As defenders, you basically all have to evacuate in some way the point and get angles to shoo that thing from like completely different parts of map... while they score. Sure domes can help depending... but its broken for sure. id rather face a gauss, or vulcan or anything else. But not this. Magnum shooting done while being up... impossible. And if you are melee you physically cant do anything against this. From anywhere. So isida for defense healing? Freezers for freezing in asl? Fires for burning? Thye actually work against your teams odds of beating this. And will they reequip... at all? They should... but try getting htem to. Try getting your whole team to equip magnum protect. I rage for ... well the few minutes Im in the game. But then mentally also for days after... And then also impossible combos is just hopper with most things on ctf and rugby with crisis. Yeah. Score for eternity.
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