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Everything posted by Atomic_Tanker
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Fill in this form ( https://pages.tankionline.com/forms/retrieve?lang=en ), Tanki support will then contact you and issue further instructions.
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https://tankionline.com/en/2025/03/tanki-online-and-sakura-blossom-2025/ Nobody's fault that you missed this announcement. It was announced through the in-game news tab, a YT Short, a Forum topic, and also through official Discord servers.
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Doesn't heavyweight construction already do this? ? All's fun and games till someone has 90% against the turret you're using, and you've already used up your equipment change. ? There's a reason why protections were separated and made uniform in terms of % (remember the kodiak T-B days?)
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Playing the Objective in Game Modes is Not Worth it.
Atomic_Tanker replied to ok_hand in Game Discussion
Those are not augments locked behind a paywall. He could have just got them from containers (or in the case of cyclone, bought it for crystals). Why do you think he's a buyer? -
I got out-nerded, oh the misery... ?
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https://imgur.com/a/YjvHa57 Look at the symbol to the left of your name- it tells which team you're in. *9999 ?
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@x_H.U.L.K_x https://imgur.com/a/V8OfUpa Oh and by the way, each booster costs 10 USD so I doubt it's worth the money...
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@Sol.Sun @Alsar They say that you will only be able to purchase boosters after you get at least one of the Tanki fund offers, so you might have to wait till someone gets them tomorrow and posts booster prices somewhere... Never mind, boosters are only available from June 12 onwards so you might need to wait a week
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The mine ensures that any enemy tank placed on that column will be destroyed, so your tank can advance forward without any resistance and won't lose any damage points. Since you also have a damage-bonus on the same column, you deal double the damage to your enemy's base (16 * 2 = 32 damage points dealt) along said column.
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Remember what happened during team contracts? The mission was bugged for the first few hours, and when a hotfix was finally implemented, it didn't even retroactively count player progress ... I guess the same will happen this time around ? High risk, high reward strat imo. Would be overkill if your opponent doesn't full-buy ( 32 guranteed damage if your enemy doesn't purchase a jugg or a mine) but is a glass cannon in itself as your plans can be thwarted by a mine/jugg in the same column ?, leading to you wasting 2 bonuses( and a tank) for naught. Meanwhile, the enemy could deal the same amount of damage on a free column(the chances of which are higher since you aren't placing the mine on a free column now) with just the damage bonus...
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Event site not working... as expected. :trolldespair:
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@MrSmoky You can place your tanks and traps after completing that day's special mission, the actual "fight" will happen between 1 and 3 am UTC of the next day. After placing your tanks and traps the system conducts the fight so you dont need to be online then...
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Nice event overall, but I would like to clarify if the points packs are one-time purchases ONLY, or can be bought multiple times.... Because if they aren't one-time...
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This event is so bad that whenever an energy box drops in front of me in the event mode, I let other players take it ? Its worth less than the normal 1k crys gold box at this point...
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Of course, with such an underwhelming event which 2 people actually bothered to buy through... Atp I'm waiting for the event that's gonna happen between this scaminigame and the tankifund (god knows what levels of tomfoolery the devs are gon pull with this one), perhaps a team contracts or an assemble-a-tank type event? I'd like to get some of the augments I missed, especially tesla pulsar (such crits much wow) and swarm (because why not) Either way, tanki needs money and the devs are sure to cook up another minigame to keep us busy in the meantime, so we'll see how it goes...
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April Fool's tomfoolery? A bit late, but here's mine: https://imgur.com/a/iunqMV7
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Considering a new augment (sustainable nanobots) was introduced, don't you think there should be a barebones patchnote announcing its arrival, at the very least?
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I have a feeling you're describing what's to (eventually) come as "personal contracts"...
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What Is Your Opinion About the Current State of Tanki Online?
Atomic_Tanker replied to Maf in Game Discussion
As someone with a near-maxed garage( only a few protections left), the game is really boring at the moment... I agree, I plan on going on a hiatus if grenades/contracts dont come by or during Tanki birthday, as those two seem to be the only things that promise to be a breath of fresh air in this monotonous cycle of "collect tk/cont-do dailies-buy shop container- do encores-log off" Here's to hoping tanki gets some new gameplay-related content soon ( and I don't mean new augments in containers...) -
You know what's the stupidest sight I've seen today? A couple of forumers arguing at length about something that could be discussed in a friendly, curt manner.
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Entered this minigame after paying 700 tks, currently at step 22 after spending all the energy that I got from mission rewards. I ended up getting rail UT from the epic containers at CP2, so this (sca)minigame just ended up being a battle-pass but worse... Kudos to Tanki for disappointing its players universally! Here's an image that sums up this scaminigame well:
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Thanks Tanki, for fixing the issue in time. Hopefully we get our rewards in a timely manner as well.
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Why do tankcoins passes in China need to be settled in US dollars?
Atomic_Tanker replied to Mihoyo in Archive
Not just China, many other countries with lower purchasing power parity than the US are forced to pay the USD value due to there being no localised pricing... Until then I suggest you do the uah method (wink wink) -
Hunter overdrive kills produce the jack-in-the-box effect but do not count towards critical kill missions as they deal chaos damage.
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People expected a rail hyperspeed nerf after team contracts but here we are today... ? Safe to say none of the augments in the Sakura event will be touched too.
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