Jump to content
EN
Play

Forum

Abellia

Advanced
  • Posts

    427
  • Joined

  • Last visited

Everything posted by Abellia

  1. Per one container? Yes. Now, question: What's a bigger number? (1/300) x 313, or (1/300) x 13?
  2. Rapid-Fire Mode is also back. 4 seconds for a full clip.
  3. Well, how do I put it? I would be completely fine with the Magnum buff if they didn't just give steroids to a bunch of the other members of the "old guard" of powerhouses. Also - the argument against its nerf was that it didn't break any noteworthy barriers without booster. It no longer requires that to do so, and still has the relative faster reload compared to how it was before its recent tweaks, making it relatively more obnoxious in a 1v1 scenario and thus more likely to be complained about. It doesn't need to be a 1v1 powerhouse, it needs to be a solid team player - preferably through a way that isn't camping people out, which I think the decreased gravitation accomplished. All that was really needed was a Reinforced Gun Carriage tweak to make it more suitable for slower gameplay - reducing its raw reload would have been nice - and a fix to Harpoon, which was and continues to be stupidly bugged out.
  4. True. That was a big problem with the previous mad tanks experiment, as well wasn't it?
  5. I'd rather have TTK be screwed over and the game be balanced than have TTK screwed over and the game not be balanced, unfortunately. Hopefully they do another mad tanks style experiment where health is doubled?
  6. Scout: 2 second reload, breaks 1k on both normals and crits with booster. Scout is literally back to how it was right when the railgun crit change happened. Scout is back, except with a ridiculous amount of impact force. Sledgehammer: 2 second reload, breaks 1.5k on a direct hit and 750 on an indirect hit. Sledgehammer is well above where it was when the powercreep started happening. Sledgehammer is fully, 100%, back to glory. RFM: Takes 4 seconds to reload a clip, can unload its clip within one second, has its range back. Striker has had its time. The old powerhouses are finally powerhouses again. ...except for LCR. LCR is still dead.
  7. Abellia

    Let's Discuss Striker!

    Next you're gonna get hit with the "This augment makes me self destruct. Thanks LambSauce! ?" EDIT: damn I was too slow frederik did it already
  8. Abellia

    What to buy? Which is better?

    See that's the killer part - Sledgehammer. All the others just are not worth using or getting. Sledgehammer is at least worth using, but not getting.
  9. Abellia

    What to buy? Which is better?

    No. It is worth using provided you have no relevant legendary augments to use, you have an mk8 Thunder, and you have Sledgehammer. Is it worth buying an mk8 Thunder and Sledgehammer to use as an F2P option? Absolutely not.
  10. "don't kid yourself" he then proceeded to kid himself
  11. you've done it on my past 27 posts or something don't kid yourself also it's spam if you do it 3 seconds after a post without reading any of it, which you do quite often
  12. Who gives a damn about sledgehammer viking being doodoo synergy when all the other augments got trashed in every relevant department lol
  13. I am going to let you down now by letting you know that 810 damage every 7 seconds is unfortunately not as much as you think it is.
  14. Abellia

    Let's Discuss Magnum!

    Buff review: Fire rate buff ✓ Equipment requirement reduced X Variety increased ✓ Skill requirement increased for playing lame ✓ Reward for playing properly ✓ Bug fixed X Horizontal and Vertical Magnums brought to equal strength ✓ Overall quite a nice patch. It's nice thay we can finally play augments that were completely dysfunctional for long periods of time. One complaint though - why is RGC now 245k crystals despite AGLM STILL BEING A DIRECT UPGRADE TO IT?
  15. Yeah I'm not sure about those Harpoon changes, it seems like it might just be "always full charge" now which would be a little disappointing
  16. @fire_shoter @Apis_the_Professor Magnum is back LETS GOOOO 10 meter radius to ohko unprotected medium hulls and a 5 second reload
  17. Thoughts on current Thunder after it's had some time to settle btw?
  18. Abellia

    Let's Discuss Thunder!

    So, after playing with the new Thunder - I can pretty definitively say that Sledgehammer is once again the best Thunder augment. Math-wise, it still doesn't stack up favorably to Striker, but the advantage comes from being able to bludgeon foes just as reliably as Striker can when in close range without relying on Booster, and the flat splash damage helps it a lot - which also makes losing crits hurt the augment much less. I would also like to note that it sucks with Viking OD, which is always a positive for an augment. Adrenaline is likely your next best shot most of the time - it is essentially a Sledgehammer that rather than being conditional on distance for damage relies on losing health and relies on praying for a crit. Generally speaking, it is always outclassed by Sledgehammer - while technically better than the remaining Thunder augments, there is less reason to use it. Small Caliber Charging Machine is the only other Thunder augment besides Sledgehammer you would ever have any reason to play - in the case that the map is large or that there are plenty of protection modules about, you play this augment. Otherwise, go play Sledgehammer. 1k is a lot of damage, and as long as you have the maneuverability to get into that range comfortably, you should be playing Sledgehammer. If there are protections...go play a different turret. Subcaliber Rounds took a huge hit after the update. It went from being the best Thunder augment - capable of reducing reload without the horrible tradeoffs of SCCM and Sledgehammer whilst only losing a little bit with how awful Thunder's splash distribution and crit rate was, to being the worst. It is quite literally just a stock Thunder now, with a tradeoff that genuinely hurts it, given that Thunder has usable splash damage again. Ranking them as free-to-play options: Sledgehammer: 8.5/10 Adrenaline: 5.5/10 Small Caliber Charging Machine: 4/10 Subcaliber Rounds: 3/10 Stock Thunder: 5/10 If you are playing Thunder, you should be using Sledgehammer at all times, currently. We have gone full circle from 2019 where Sledgehammer > Adrenaline > Stock > SCCM > Subcaliber back to the exact same scenario. There aren't many changes left to make Thunder sit comfortably in the game - crit rate buffs to Small Caliber Charging Machine and a reload buff to Subcaliber Rounds. Adrenaline is fine where it is, imo - it's just an option rather than being "this is stock but better and everything else comes with a tradeoff so you pick this" which is the case for so many turrets right now.
  19. >Small Sledgehammer buff >Large Missile Launcher Hunter nerf Sure, give us back one F2P option and take one away, but come on. At least make those buffs/nerfs equal in strength... I honestly don't mind the change. The base problem of status effects had two solutions - make said status effects weaker, or give f2p options against status effects. The devs chose the latter (and are apparently choosing the former with this patch, which is interesting), which then leads to solving the problem that Overdrives which rely on status effects will be greatly weakened - which is then solved by not making them rely on status effects. I suspect based on how the status augment tweaks go, repair kit immunity might be removed/lowered to a very short duration and some overdrives will get their status effects back.
  20. Abellia

    May Holidays 2022

    >Magnetron but again You guys REALLY couldn't come up with a better name?
  21. As someone who has experimented with grouping and matchmaking, this is a blatant lie.
  22. "The size of my luck isn't good enough so I can't win" Okay, and? It's not deep down. F2P players straightup complain that the game is P2W, because it is. You pretend that it isn't and that there's nothing wrong with it.
  23. "But it's not unfair because everyone can group up with 3 other maxed out players with a variety of status options" To which I say: "Okay now how do you justify those status options being busted"
×
×
  • Create New...