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paulus2019

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Everything posted by paulus2019

  1. paulus2019

    What to buy? Which is better?

    I think about one of four alternatives: Twins: Heavy plasmagun Ricochet: Plasma torch Smoky: Autocannon Thunder: Sledgehammer What is the most powerfull from these (or others)? What would you buy? Or would you simply ignore the weapons and upgrade some protection modules from mk3-mk4 to mk5 (against gauss, shaft, railgun, magnum)?
  2. paulus2019

    What to buy? Which is better?

    Hello, I have enough crys to upgrade a turret to mk6 and buy an augment for it in the coming 50% sales. I have a firebird and Gauss und look for a close to medium range turret with a powerfull augment. What would you recommend and why?
  3. paulus2019

    Smoky Autocannon

    Hello, what damage would a smoky with autocannon mk6 would approximatly make (HP) per shot? I mean the regular and the critical ones! And how often would a critical shot occure in average?
  4. Does this mean that we will have two days for each sale and 3 days for the last sale for microupgrades/speedups?
  5. paulus2019

    Micro upgrade and speed up cost

    Hello, I have two questions: - Does the cost of the speed up includes that of microupgrade or it adds to it? e.g. wasp Mk4 microupgrade to mk4-1 500 crs., speed up 100cr. would I pay 1000 or 1500 crs.? - Does the cost for speed up decrease proprtionally to the passes time? i.e. If I would wait 25% of the time then speed time, would I spare 25% of the cost?
  6. paulus2019

    Module Fox

    I have Two questions about the Module Fox: - Does the module Fox protect just from Firebird direct damage or from overheating and after burning too? - Does this module protect against ovet heating effects of other weapons like incendiary band of vulkan or the overdrive of hopper?
  7. Thanks. Would we have sales on the augments too, or are they included in the sales on turrets/hulls?
  8. What does the first and the last symbol in the picture mean?
  9. paulus2019

    Continuing experiments

    You have made a big effort to bring up this analysis, thank you very much. However, in my opinion, the arguments may apply to some players but not to most of them. The first argument supposes that EVERY player has 3 x 50% modules. I do not. Whwn I press TAB I may find one player or two who has them. You just think about the best players and ignore all other players who would be smashed again and again in a crowded 16vs 16. The second argument may make some sense, but a player who would be always smashed over and over again because of the 16vs 16 ist practicaly no help th his team. The third argument: We had very bad teams in 16vs 16! The most important argument for me: I play TO to have some good time and en joy the game. I could not enjoy the game in the 16vs16.
  10. paulus2019

    Continuing experiments

    I am happy and relieved that the experiment finally ended. In my opinion the problem was basically not the large map but the large number of players 16vs.16. I was smashed and smashed again and again before I could do anything. Since yesterday TO makes pleasure again!! 16vs16 is very corowded for large maps. For some small maps even 8vs 8 is too many!!
  11. paulus2019

    Complaint Book

    Thanks, it works now ?
  12. paulus2019

    Complaint Book

    Hello, this afternoon I have the following problem: I tried to play but I could not. I could choose a game and the screen shows me the average nad the actual waiting time as usual. But the actual time counts and counts and nothing happens. I can get in any battle of any sort. Today morning everything worked fine. Please help me and thanks in advance. P.S. I have the downloaded version. The game works from the website but I can not play it well because of the low Quality FPS
  13. paulus2019

    Complaint Book

    I respect your opinion but it is just 100% contrary to the facts. Removing the immunity (and maintaining the 50% resistance!) would bring the balance back to the actual unbalances situation! I hope, you in TO could reconsider this!
  14. paulus2019

    Complaint Book

    Hello, my complain is about heat immunity. I have got the compact fuel tanks for my firebird to make it more powerfull but the hull's augment "Heat immunity" makes this useless. It is unfair to have augments, which weakens just weapens like firebird and freeze but no other hull's augments against other turrets such as shaft, smok, railgun and all other weapons. I suggest to take these 100% immunities off.
  15. paulus2019

    Incendiary band

    Thanks, and from smoky's Incendiary rounds too?
  16. paulus2019

    Incendiary band

    Hello, Will Heat Immunity protect my hull from an enemy vulcan with an Incendiary band?
  17. paulus2019

    Continuing experiments

    The 16x16 experiment with large maps is disastrous for close range turrets such as firebird, freeze, isida,.... I was smashed over and over and over again. The earlier 8x8 games with small and big maps are very suitable for all weapons and give equal chances
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