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cx2014

Tanker
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Everything posted by cx2014

  1. cx2014

    Grenades

    By the way, why does the Hull Augment "Engineer" remove 200 from the Hull GS? This augment is very helpful turning each box picked up in battle into an extra Repair Kit besides it's own supply feature! What could be stronger?
  2. cx2014

    Grenades

    But those Gold Boxes need to have more than 1250 crystals to compensate the use of a grenade!
  3. cx2014

    Grenades

    Right now there is the mission "Supply Usage Tutorial" where we can get 100 grenades after using 30 grenades for 37500 crystals. So in the end these first 130 grenades will be cheaper to get than the usual price! It will cost around 288.5 crystals each.
  4. cx2014

    Grenades

    I hate grenades the same way as I hate blaster hulls!
  5. That's way Combos should be available in the Garage to change it faster! And if there was a shortcut to get a specific Combo without the need to go to the Garage that would be perfect. Suggestion already submited in Ideas for the Garage:
  6. cx2014

    Tanker's Day 2024

    This is great for light hulls! Shoot and hide is the better way to use it. And each double shot is devastating.
  7. Soon bots will be available for all ranks following the players base decrease...?
  8. cx2014

    Memo 2024

    Just press "Insert image from URL" button and then set the complete URL direct link to the image (ex.: https://i.imgur.com/rQfZX8z.png ) as I did up here in your post.
  9. It would be great to have the ability to create our own list of named Combos: Turret + T. Augment + Hull + H. Augment + Drone + Protection Modules + Paint (similar to what we used to have in TankiX). This way it would be faster to change equipment while in battle as we have limited time in Garage to do it. And using predefined Shortcuts for Combos in the Settings area we could even change from combo with no need to enter the Garage at all! All Settings should also be saved in the user account on the server side so we didn't need to set them every time we do a new login in a different equipment or software used (App, Browser, Client TO) or we have cleaned cookies of the current browser! P.S.: I found that there is this great extension for Combos: "Tanki Online - Combo Manager". And another great extension to use is "Tanki Tweaks". Thanks @Taspen for these tips to have more fun to play TO.
  10. I think that Configurations are cookies based. So every new login or new browser always starts with the default settings. It would be very usefull to have Configurations saved in the user account on the server side!
  11. cx2014

    CyberTank 2024

    The only real big issue was the total servers failure not allowing to get it easily done as you stated! With lack of trust in servers availability I did not buy any of those Contracts for crystals! But I agree this is the right choice for F2P players to get something better from this minigames. I hope that they keep it this way in future minigames and that servers work fine that time!
  12. cx2014

    Compensation Weekend

    I think that this kind of Compensation works fine to active players! It would be unfair to get Compensation for the several accounts that are less used.
  13. cx2014

    CyberTank 2024

    Good news guys: Compensation Weekend - Tanki Online - Free MMO game
  14. cx2014

    CyberTank 2024

    But the purchase of Contracts was not extended! Is this fair? CyberTank 2024 - Tanki Online - Free MMO game
  15. cx2014

    Ideas for Game Modes!

    In RGB Mode it should be possible to shoot the Ball with the Turrets shot to take it out from the carrier tank or to take it away from any dropped place! Also Firebird should heat the Ball and who takes it should be affected by the burning of the heated Ball. For Freeze the Ball should also freeze who tries to take it while the Ball has a low temperature. And Tesla could use the Ball as any other Hull to get a connection of the it's electric field and it could also induce some kind of electric shock to whom tries to take it. In resume the Ball should have some of the Hulls physics concerning the Turrets shots!
  16. cx2014

    CyberTank 2024

    And where is the so expected Token of Apology? I had a lot of losses in these days: wasted supplies, unable to reach goals (uncompleted Weekly Missions and Challenges), frustration... At least we could have some more missions to get Energy!
  17. cx2014

    Complaint Book

    Some Test Servers are open now! I think they are testing things to get it to work.
  18. cx2014

    Complaint Book

    This is getting worse (TO Home Page): Is it the Shutdown?
  19. cx2014

    CyberTank 2024

    This way I don't buy any Contracts. Is too risky! Too much time getting kicked out from battles, wasting Time, Patience, Supplies and worst the last few days of Premium Account! This was done in the 10% of the time or less that I could log in without System Error... And we should also have some more days of Arms Race Mode since it was unplayable more than half of the time!
  20. cx2014

    CyberTank 2024

    It will be done only after the Mini Game ends for sure!
  21. cx2014

    Complaint Book

    Impossible to make a single battle without stops! Every 2 minutes there is a System Error!
  22. cx2014

    Tanki Online turns 15!

    I really agree with you! But as it happened before for so many times I didn't care about the time of availability and took it right on time to not regret after. A lesson taken from other gifts offer: In TO claim it asap!
  23. Summer eSports TankiFund 2024 ADVANTAGES x5 Nice Augments x2 GT Skins x4 Legendary Keys x120 Epic Keys Nice prizes overall Less Levels than in the last TankiFunds Booster offer to increase personal Levels of the Tanki Fund DISADVANTAGES Cheaper Special Offer (Doping 1390 TK) to participate is more expensive for the same amount of Tankoins (1000) added to the Fund Booster can be very expensive* (* waiting for the price to be revealed)
  24. Is this info accurate? Does Smoky shells explode for this augment? Or is this a Copy/Paste from Gauss Hyperspeed Shells Augment? HYPERSPEED ROUNDS FOR SMOKY The damage dealt increases proportionally with the distance from the target, instead of getting decreased. The initial damage is reduced, projectile speed is increased, and critical damage is disabled. Controlled shells have incredible power, the damage of which increases with distance. An explosion of such a shell near one’s own tank can destroy it. To avoid it, the initial speed of shells is significantly increased and the special system limits the number of damage until the shell flies far from the tank.
  25. It seemed to be more powerful. It does a lot more damage per second than the regular one! I think, as the name says, it shoots critical damage more often for each time it's used.
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