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Posts
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Everything posted by fire_shoter
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Pff another cry baby, equip protection and you are good to go.
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i only dont like change to 8 deg for ap, I was used to 12 degand 3 deg. But all in all nice changes for reload and amp
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whooooo, nice. + harpoon got changed too
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Same as whole magnum.
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Boring
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Cool, husband and wife play TO. Who is better, do u rekt him or he rekts you ?
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Since u guys buffed gauss, I am hoping for magnum buff in next patch notes.
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patch notes Patch Update #684 - Released 22nd April 2022
fire_shoter replied to Marcus in News Archive
Magnums also -
patch notes Patch Update #684 - Released 22nd April 2022
fire_shoter replied to Marcus in News Archive
Bruh those what u opened are green containers.. Epic is guranted in ultra containers. -
patch notes Patch Update #683 - Released 8th April 2022
fire_shoter replied to Marcus in News Archive
[Edited] Status effects are part of the game, it aint my problem coz u dont have immunities to protect yourself. Whole point of ap is ruined now. With emp it is still kinda playable. -
patch notes Patch Update #683 - Released 8th April 2022
fire_shoter replied to Marcus in News Archive
Yea, but with ap and emp u could somehow play. Now all i see in mm are vulcan bots, twins, rico, freeze, isida, striker and few loser camping railguns and shafts. -
patch notes Patch Update #683 - Released 8th April 2022
fire_shoter replied to Marcus in News Archive
Bruh your suggestion was to bring these stupid repair kit emp ap immunity. Well done, now ap is usless and whole gameplay is ruined. And you are talking about faith.. -
patch notes Patch Update #683 - Released 8th April 2022
fire_shoter replied to Marcus in News Archive
Well done tanki, you ruined ap totally with these new repair feature. Just beacuse some players were constantly crying beacuse they were dying to often by ap and emp pfff. Weapons which constantly shot wont feel these ap and emp nerf, but weapons like magnum, shaft, gauss, railgun will suffer heavy. -
patch notes Patch Update #683 - Released 8th April 2022
fire_shoter replied to Marcus in News Archive
Lol -
Just leave when u see group of players, as easy as that.
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Nice you guys added more weekly missions. 90 k crystals per week for completing weeklies. Nice
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I really like hunter legacy skin. Will pair it with magnum xt and Night city paint. Thaks for adding new (old) lc skins.
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Wow, the Gauss augments are really embarrassingly weak.
fire_shoter replied to Generalissimo in Archive
Bruh what the hell are you talking about? Buff gauss?! Are you out of your mind? Gauss needs nerf of AP and EMP duration to 3 secs, double critical damage shots removed. It shots 1.50 sec arcade while thunder 2.30 sec with weak damage. Buff thunders reload to be like gausss and strikers (1.50 or max 1.70 sec reload ) and then it would be fair. -
Yep, tesla jammer or maybe freeze tesla
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I use shaft healing emiters with ares. Perfect for quick scope killing, hella fun. You would also be able to heal like crazy with +60% with crisis. Paladin is also nice option paired with shaft healing emiters. Crusader is kinda unstable, so my suggestion is ares or paladin.
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@Warpriest Why dont u max some other turret so that u can switch when you see whole other team taking vulcan protection. ( shaft healing emiters is perfect for big scores and huge crystals, gauss emp and ap, striker (every augment of striker is nice) smoky too) If you have any of these would be good to max any of them so that you can change during battle.
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Haha most of thunder points and hours are back from 2015,2016. + I am playing with magnum when there is no boost too, coz it is my fav weapon.
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Bruh, check again, 6m points with magnum, 3m with thunder, I only collected 22% of my total points with vulcan. But your profile are only vulcan points, just like a bot. Hold my mouse key and spam crisis.
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Lol another vulcan bot. Why dont you try thunder and then you are going to see what is the weakest weapon in a game. + literally everyone has thunder protection in their garage
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