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SQUISHYFACE736

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Everything posted by SQUISHYFACE736

  1. The current grouping system is so unfair to the point that i no longer play with friends ever, except in custom parkour sometimes. From what i understand, it is 'meant to' put you against slightly higher teams to make it more fair or so that it is easier to find a battle. Yet whenever i play, even with friends lower rank then me, every player is a legend. I am only 2 ranks above major and every time i group, every other player has 9000 + gear scores. I played a battle where i went 7 kills 30 deaths and was literally getting one-shot killed by thunders and strikers in my viking. There is absolutely no advatage to grouping, only that you are in a battle with your friend. Then, on my low account, which is literally the 3rd seargant major rank, playing with a warrant officer 5, and half of the players were legends, and almost all were above marshall!! I was me and my friend were 2000 gs going against literally a 9999 gs legend, and mulriple other 8500+ legends ( i have a photo if you need it but i cant post in here). Please amke the grouping sytem so you still play in normal battles with your own GS and rank
  2. SQUISHYFACE736

    what is the purple candy wrapper things this halloween event?

    what do they do?
  3. SQUISHYFACE736

    Clan Missions

    good idea. i used to play a game called supermechs that had something like this, except the rewards are divided so the more rewards go to those who contributed more, and less to those who didnt
  4. SQUISHYFACE736

    Stiker Augment questions

    1. Does the remote rocket missiles one still detonate when hitting target, or do you have to detonate it even to hit dead on? If not, what is the drawback? 2. For the 'hunter' augment is there even a point of locking on? does it do more damage? because you can just shoot for one missile 3. I saw that uranium usd to only shoot 2 missiles at high damage. Why does it now do 4?
  5. SQUISHYFACE736

    Sandbox Remastered

    why are the lines in the shipping containers so thick and dark?
  6. SQUISHYFACE736

    Sandbox Remastered

    Just my experience and opinions on sandbox. Not really an idea, just not sure where to get feedback to the developers. Feel free to move this post to wherever it is supposed to go. 1. Too leafy - all the trees makes it hard to see 2. Too saturated - to much colour and saturation 3. Very Laggy (may be just for me but usually tanks is perfectly smooth 4. Other than that, I love it!
  7. SQUISHYFACE736

    Ideas for the Interface

    You do? It looks kind of tacky. how do you use it anyway (I don't know how to activate)
  8. SQUISHYFACE736

    Gold-box mid game drop

    okay thanks it just happens a lot
  9. SQUISHYFACE736

    Ideas for the Interface

    I unlocked (after much grinding) the nuclear energy supply, but its icon is a nuclear symbol next to your OD that frankly, looks pretty bad. Is it possible for there to be a normal icon with the number under it like all the other supplies?
  10. SQUISHYFACE736

    Gold-box mid game drop

    Hi, Ive been playing a lot of weekday battles (a great break from the never-ending weekend battles) and i noticed that the gold box drops instantly at the start of the game. In fact, by the time i join a new game from Australia, the killboard shows ever player to be on 0,0, as they have just joined too, and maybe one player on each side with one kill. It is obvious the game has just started, yet as soon as i spawn, it comes up with: ... has taken the gold box, even though no one else got a chance to get it! How does the random gold box dropping system work? Is it possible for it to drop mid-game instead?
  11. SQUISHYFACE736

    New Skins - Tanki X Skins

    okay thanks that will be awesome!!! Will they have this railgun and hornet skin?
  12. is it possible to get new loading images when joinning a battle? The same one is kind of boring. Perhaps a picture of the map that the battle is in?
  13. SQUISHYFACE736

    New Skins - Tanki X Skins

    look at this railgun + hornet skins:
  14. Look at the insane damage railgun used to get:
  15. SQUISHYFACE736

    New Skins - Tanki X Skins

    I know we have XT skins and UT and others, but i thought it would be a great idea to bring the tanki X skins into tanki online - because they looked absolutely awesome! They would also be exotic skins, but they would obviously not has as detailed graphics as tanki x, or it would make the game laggy, but i thought it would be awesome to have those skins with glowing lights and stuff, especilly hornet, railgun, and more
  16. Indoor pitches would be awesome. They could have tunnels and tuff going around them too
  17. Look at these - it makes me laugh: "If medium caliber turrets can no longer satisfy your thirst for creativity, then this toy is just perfect for you. A big caliber turret with a lightning-fast barrel speed and projectiles made from depleted uranium. Incredibly powerful and overwhelmingly precise kinetic projectile can make a hole in any tank, hitting several targets standing in the same line." ...And then look at the stats: Mk 7-20 (fully upgraded): only 900 damage, and still a 3.7 second cooldown time! Compare this with gauss for example, whos Mk 7-20 damage is 1745 damage in sniping mode, which is essentially the same lock-on time as railguns load up, and even if it is a bit slower, it only has a 1.5 second reload time normally, and 3 second in sniping mode. So you can pretty much do more dmage in the same amount of time with normal arcade shooting with gauss, as well as splash damage and and a second sniping as well. Railgun really needs a major buff to be even remotely close to the balance of the other turrets Your Railgun buff is here. Equip the new Booster to get your old damage back. ? i have booster - but its a waste of betteries to use it with railgun. it still doesnt one shot kill. i prefer striker or gauss Railgun was awesome at the hopper railgun gold event lol. It would be great to have high damage (obviously not that high) so you arent wasting your shots with such a long reload
  18. All of the guns in Tanki have been changed in order to be nice and even, with every gun having a chance to be great when upgraded. Only 2 turrets dont have this: 1 - tesla, which everyone knows is too OP and half of the players use. But the main question of this idea is can railgun please, please, please get a buff. It is so incompetent in all battles. It is understandable to have slight lower damage as it is long range, but has such a slow reload time and low, unpredictable damage. When at the same level as other guns such as gauss, it does way less damage, and gauss also can do splash damage. The lock on time for a gauss salvo is quicker than the reload time and wind up time for railgun. And even though the benefit of railgun is its critical damage, it still isnt that great, and the damage is just so inconsistent. For the reload and wind up time, it should be able to one-shot a small tank every time, and even occasionally a medium hull, such as juggernaut railgun (but not so OP). Or for the low damage, it should have a faster relaod time, as most of the other turrets can do much more damage with the same reload time. Turrets with this amount of time, like magnum, can do much more damage. It is annoying how many times you have to shoot a heavy or even medium tank coming at you in order to kill it, as other guns such as striker or gauss, or even especially shaft (also too OP) can easily kill heavy tanks with the same reload time. This gun is kind of like magnum when used in battle aside fro sniping, in that if you dont one-shot kill the enemy, you are pretty much dead, especially with a light hull like hornet, except that mugnum can do this, whereas railgun's inconsistent damage makes it hard to even one-shot a light hull with full health. Even railgun as with my booster drone doesnt kill that often whereas literally every other turret along with booster can 1-shot or 2 second kill other tanks. @Iron_Man, or anyone, please ask the creators. I propose one of 3 things. The first one is to increase the guns damage so that you can do a decent amount of damage for the time it takes between shots. The second one is to make it a lot more consistent with the amount of damage it deals, so that you dont wait 3+ seconds to reload, a second more to wind up, all to deal only 400 damage with a Mk 3 - 5 railgun. The third option is to make the reload time quicker, not by a lot, but maybe a second or so, so that even if the damage isnt that great or consistent, you still have time to get off another shot or 2 before you're dead. Please, please buff railgun with one of these 3 suggestions. I desperately want it to be my main turret, but at the moment there is just so many better and (much) easier turrets to choose from that are all much more well-balanced. Please.
  19. all the guns are pretty balanced, except tesla which is overpowered, and railgun which severely needs a buff. I want it to be my main gun so badly but its just so incompetent for other long ranges that i have at the same level. For the reload time and shot delay, it should at least be able to one-shot a light hull 90% of the time, like even hammer can with way less wait time. Also it would be way better for it to be more stable, not doin such random damage
  20. SQUISHYFACE736

    Drone changes?

    When will the drone changes mentioned in the VLOG a few weeks ago take effect?
  21. SQUISHYFACE736

    Kill assists

    Not sure if its already a thing, but you should get points in games for example like TDM for dealing damage even when someone else kills them. So many times I'll do 95% of the damage and then some guy shoots and gets the kill. Also if its not a thing you should get points for killing the guy who has the ball or flag.
  22. SQUISHYFACE736

    Hornet OD

    What does Hornet OD actually do?
  23. SQUISHYFACE736

    New drone - Zombie Miner

    Similar to zombie miner suggestion. When you die, it drops a mine automatically that stays there for a couple of seconds. That way you have a chance of getting back at them after you die
  24. SQUISHYFACE736

    Ideas for Supplies and Drones!

    Oh okay righto. Just thought it would be handy to freeze the opponent for a bit as they usually go around mines as they see them early. What does merge mean?
  25. SQUISHYFACE736

    Ideas for Supplies and Drones!

    Hi just an idea - stun mines! Like normal mines, but a different supply type. Rather than do damage, they stun the opponent, just like hunter's OD. Because they don't do damage, they could have a larger activation area (so they're harder to dodge.
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