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Posts
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Everything posted by Cor7y
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I don't know how to fix bugs and crashes in my game so I'll just release something no one asked for like new augments! Hazel moment ?
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@zenomhunter Views are added at 3 am UTC Also the system isn't always accurate, it often makes mistakes
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The reactions on the main post are enough to determine the general mood of the playerbase on this supposed "contest".
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What is there to celebrate about? It's just copy paste.
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Secret party (tankionline.com) Try opening this page on another browser or incognito window - do you see the option to log in?
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I logged into my main account via normal chrome.
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I registered already, the problem is that I don't have a timer and the log out button which indicates that I'm logged in I registered on another 2 accounts in incognito mode, but guess I won't be receiving rewards on any account due to the devs' incompetency in the matter. (How hard is it to leave the login button in the site, and if a new player tries to login just show him that registrations are over?!)
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I got a stroke reading that
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Not getting option to log out and don't see timer, and no, I didn't participate in the first secret part
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Yes, and I hadn't even logged out of my account before
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I can't see an option for log out or a timer that shows how much time is left before we can claim rewards - how to fix this?
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Don't really care about Thunder HD as I have the XT skin for it, but I do hope the developers consider lowering the impact force for the turret.
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By ultra weekends I mean weekends on which there is sort of celebration, like boosted funds/experience, sales, special modes etc. - Every weekend this year has been like this so far.
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They make every weekend "ultra", up to the point that it's taken for granted and nothing special anymore.
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It's not really a problem in other modes as other tanks don't have nearly as much health as the juggernaut, and they are seldom being healed throughout the whole game. You've clearly never played a game of Sandbox TJR where all the enemy Juggernaut does is camp in his base the entire game with an Isida or two healing him? Yeah, so don't be that Isida who kisses the Jugg's derriere the entire game is what's the point. It's extremely annoying for yourself and the enemy team. Honestly, I'd much prefer the old mode where the Juggernaut wasn't immune to all status effects. Much more dynamic and interesting gameplay.
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You have to realise that killing the Isida is not always as easy as you think it is - it might be hiding behind a wall or taking cover behind a juggernaut. The game barely gives us any points for healing the juggernaut, is that not a clear enough sign that the devs don’t want us to heal the juggernaut the entire game? I don’t see why removing Isida critical heal on tanks other than the friendly juggernaut should be implemented. The only mode in which the problem occurs is Juggernaut.
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A juggernaut succumbs to a Viking OD almost instantly, but only when it is completely reachable and not hiding. (Which is quite rare to be honest, as most players controlling the juggernaut have a basic sense of the game). An Isida, on the other hand, can heal a juggernaut throughout the whole game and prevent him from dying. Critical shots deal a load of healing. A juggernaut is hard enough to kill as it is, but add an Isida healing him throughout a game? That’s just pure cancer.
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And are we simply to ignore the fact that Isidas can keep healing the juggernaut back up throughout the whole game making it extremely frustrating and difficult for the other team to attack the Juggernaut?
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I'm just talking about how annoying groups are in event modes.
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@Incorp No offence but a lot of people, myself included, don’t think that QOTW is worth wasting our time over. We just get a measly 3 containers if we manage to win through the randomiser, and the rewards are worse now after the container nerf update.
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