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Posts
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Last visited
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Everything posted by AzaborBR
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So bad, it was to fix the speed but they made it slower, it's so so so so bad to play, everybody can see the shots and run, whats the purpose of it... If any other turrets can reach you in 0.2 secs with the same damage
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2 Tesla players detected... Guys, of course it works like this, who in their right mind would play Tesla on big maps? Tesla is fine on small maps anyway. But that doesn't change the fact that it's unbalanced. How can you play when there are 2 or 3 Teslas hidden above the enemy team applying pulsar, disable supplies, et. When it's a 1v1 close combat, the Tesla can start the damage by already applying status effects, if you're strong, you can survive 2 or 3 hits, but often within that interval you'll already take another status effect. The criticals that apply status are broken, following your opinion if I changed it it would be unplayable... So you agree that you only play with Tesla for the status effects and not for its gameplay and damage, right?
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Tesla needs a nerf, not in its damage, but in its critical shots. Players have control over when they will land a critical shot, it is very unfair for them to have this control, get close to a bunch of enemies and apply status effects to all of them at once, simply by throwing an energy ball. Also, on certain maps it is very common for 2 or 3 players to switch to Tesla, we don't have time to do anything and we are hit by 3,4 critical shots with status effects. Often it is not even possible to use a repair kit and the whole team dies. Tesla needs 2 options in this case: 1- remove the possibility of throwing the energy and applying the status effect 100% of the time. 2- The player with Tesla should also suffer some status damage (reduced), this would make things fairer. The rate of some towers and boosts are broken too, disable supplies are applying too frequently in a short period. Not only Tesla, but other turrets as well. But this should be a different topic.
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Bro page is retuning 403 Forbidden, what is going on???? Today I would complete a tank -.-
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Come on guys, posting same link 4°: Blue Turret -> Blue Engine pages.tankionline.com/build-a-tank/trade/7hFcxmtHajwfK7UxtNni
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Green Tracks -> Blue Tracks pages.tankionline.com/build-a-tank/trade/TRzry2De4k9WBpdUyGuY Blue Turret -> Blue Engine pages.tankionline.com/build-a-tank/trade/7hFcxmtHajwfK7UxtNni
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Come on guys.... Everybody completed but my still is here ? Green Tracks -> Blue Tracks pages.tankionline.com/build-a-tank/trade/TRzry2De4k9WBpdUyGuY Blue Turret -> Blue Engine pages.tankionline.com/build-a-tank/trade/7hFcxmtHajwfK7UxtNni
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Blue Turret -> Blue Engine pages.tankionline.com/build-a-tank/trade/7hFcxmtHajwfK7UxtNni
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Come on Green Engine to Green Tail pages.tankionline.com/build-a-tank/trade/Wzk4NgDbY43W8PkiOl5v
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They can hit you 100% of the time, hidden like sewer rats and with 1 damage that applies instant kill! The balance of this turret is outrageous now! Watch some matches today, 4 magnums entered the enemy team, I started with JUG. They simply hit all the shots, and I was constantly moving. Almost all the shots were critical shots, which killed me with about 5 hits. It's outrageous ! Even with lifeguard you get hit by 3 of them at the same time, with protection, defender drone and you can't even fire 1 shot! Why apply so much damage in an extremely large area to a piece of crap turret that is hidden?
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Green Engine -> Green Tail pages.tankionline.com/build-a-tank/trade/Wzk4NgDbY43W8PkiOl5v
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Come on guys RED Engine -> RED Transmission pages.tankionline.com/build-a-tank/trade/Jsrq7fOqDMuS4Ik3rzku
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RED Engine -> RED Transmission pages.tankionline.com/build-a-tank/trade/Jsrq7fOqDMuS4Ik3rzku
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Orange Engine -> Orange Transmission pages.tankionline.com/build-a-tank/trade/Jsrq7fOqDMuS4Ik3rzku
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Red Engine -> Tail Engine pages.tankionline.com/build-a-tank/trade/7oUB8c6ty9a0fDmCKKgU
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Engine RED -> Turret Red pages.tankionline.com/build-a-tank/trade/oe7j3yWGPmKngDUpp90X
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Orange Transmission pages.tankionline.com/build-a-tank/trade/IxHuIp3fdvZAP0iM3wYQ
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Transmission Orange https://pages.tankionline.com/build-a-tank/trade/ywdOILvDcq8DGzjh8I3G
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R.I.P Lifeguard, that's so so so bad now
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I tried 2 times, it not works. Now I cannot play again! 30 seconds connection lost and I just go to lobby.... YOUR TRASH RUSSIANS. Leaving this game, we spend money here to not be able to play. Die with you su*** game, trash game. For months the same problem and you don't fix it. What we expected: Fix bugs - What we've got? Devs/admins travelling to Dubai whit our money. BRO FUC YOU
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Here the game does not enter via the client. Before, when I tried enter game, there was a connection error or some standard error message, many times, using a proxy resolved the issue and I was able to enter the game. Now the game asks you to press any button and simply loads, loads, loads and gives a connection error, even with a proxy. 10+ days off on the client, I thought it was the entire game, until I tried to enter via the browser (I'm only able to play via the browser now). 2 bro, just working in browser (with problems)
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What Is Your Opinion About the Current State of Tanki Online?
AzaborBR replied to Maf in Game Discussion
If I said what I think about this game, about DEVS and its current state, I would go to jail, so I will remain silent. -
Bro, I can't play for 7 days +... Game just don't open in the client, just in browser (with a loot of buggggs in connection). What we expected: Fix to be able to play. but you are working in trash patches, no balance, nothing important
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Bro, I haven't been able to open my game on the client for 7 days. I was thinking the game was down for everyone, but when I tried to log in to the browser... I really was able to join battles (with frequently problems in connection and leaving battles). But 7 days and still is not working in client... I tried with proxy, tried unistall game, restart computer, clean, reinstall the game in a different SSD... Nothing is working.
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Regional issue? We can't play for 7 days, isn't regional issue. Before I could join with proxy, but now even with proxy I can't log in
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