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Posts
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Everything posted by yuvraj007
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LMAO Look how pathetically they have to host ultra weekends every week to prevent the game economy from collapsing.
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Blame tanki online - They introduce new turrets which require no skills at all to operate & aim (e.g scorpion/gauss). - They introduce broken P2W augments (e.g hypershells) which undermine your skills & experience. Normal matchmaking battles are infested with crisis fanboys who rely solely on status effects & overdrives to dominate. The only skilled players left are playing mostly xp/bp or pro battles. Others simply have quit because of a lack of competitiveness.
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The exotic space is unnecessarily polluted with too many skins. Getting your desired exotic augment is near impossible for f2p players
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patch notes Patch Update #703 - Released 14th October 2022
yuvraj007 replied to Marcus in News Archive
Players are so stupidly obsessed with looks, thats why tanki creates more new skins/shot effects/maps every week. Game is so unbalanced that they have to host ultra weekends every week to ensure F2P players can atleast survive.. -
The updates: OP augments such as Hyperspeed shells which can easily oneshot tankers even with 50% protection Turret which can aim behind 1000 layers of walls miles away Copy-pasted skins which look so ugly Crisis XT
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Pretty sure Microsoft Egde is the problem..
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The fact that many tankers get excited over these ugly & uselss skins is the main reason the game is dying. Thus instead of fixing more vital stuffs such as rank up rewards & matchmaking, they continue to create the most dumb items ever. Even the Youtubers section has become an another advertising segment in the video. They specifically select the videos which reviews their latest toys to lure potential buyers.
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23k stars in one month LMAO.. this dude got no life
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There was no need for this circus event. The game is already like a circus with flying monkeys everywhere you guys still grind for those special missions that give mere peanuts as rewards?
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Exactly my definition of peanuts
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You forgot to mention that those 14 UC will give mere peanuts as rewards. Awesome, I cannot wait to get one-shotted by this broken P2W augment even with maxed-out thunder protection & viking. Best game ever!
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Can't wait to see buyers with their new shiny blaster effect for twins
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It is tragic that no one is complaining about the inane behind-the-wall aiming mechanism of scorpion, which is such a disgrace to other turrets which require considerate skills to maneuver. The swarm augment makes it even more ludicrous by providing instant aiming. I strongly believe that scorpion is the most stupid turret ever after gauss. I feel ashamed to use it even though I have it maxed out. No wonder people are phasing out from this game slowly but surely.
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I have completed tons of special missions since the start of 2022 & got over hundreds of ultra containers in total. Guess what I got from those RIGGED ultra containers? Only mere peanuts.. not one rare augment.. not 1 exotic item. And they expect players to complete those stupid missions again? I'm out as ever before. Only good thing is the 50% upgrade discount for me lol
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Next vlog: Introducing armadillo XT Crisis XT demonstrates tanki stupidity at its core. Get your priorities right & listen to players feedback instead of new money techniques
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Why do they create a turret that provides instant locking behind shelters? Can someone explain the reasoning behind this stupidity?
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How to rank first in battles with a low gear score? -> Spend tons of money & buy rigged ultra containers to get P2W augments
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can't believe players waste their time for these challenges
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Funny how they are teaching players how to turn & aim turrets properly, but in fact they create op turrets such as scorpion, which enables you to aim behind walls at the speed of light (swarm), & thunder vacuum shells which make players fire at literally anything except the actual target.
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Still better than creating generic status augments for all turrets
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Ricochet Pulsar: critical chance -90% Thunder Pulsar: critical chance -90% Tesla Pulsar: critical chance -50% How do you explain this?
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The P2W Tanki Business Model STEP 1: CREATE OP AUGMENT STEP 2: CAPITALISE ON BUYERS STEP 3: NERF IT SLIGHTLY AFTER SOME TIME - Jammer status will be decreased to 2 seconds STEP 4: NERF IT TO THE GROUND AFTER 10,000 YEARS - Jammer status will be decreased to 1 second - Jammer status will be applied only on critical shots Hyperspeed is already experiencing its first set of nerfs, can't wait for more: With that said, let me open my 300 containers which I just bought (joking)
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so much dedication, tanki should hire you
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Serious question: Why does people create so many tanki accounts? I understand that many players create a 2nd/3rd account because they want to rectify mistakes made in their previous accounts. Beyond that, it doesn't make any sense to me.
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DdOs ArE oVeR they said
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