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soviet.reunion

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Everything posted by soviet.reunion

  1. soviet.reunion

    Challenge accepted January II 2023

    Top esports players get millions of tankoins and have nothing else to spend them on. Like remember how sometimes they get 10% of the tanki fund on top of all the other rewards they get from the tournaments? Its stupid since top esports players usually already have maxed out garages... but yeah they don't have anything to spend their extra tankoins on. However I haven't followed esports for a few years so I don't know if all of the top few players are esports champions.
  2. NOPE NOPE NOPE NOPE, we do not need another overpowered thunder augment, it's already bad enough everyone has vacuum...
  3. Nope nope nope nope, putting words into my mouth isn't going to make anyone forget about the crap coming out of your mouth. and so..??
  4. No they don't. In TDM they play ASL attack team... I lost count of how many times I had teammates say "noob camper team" in team chat and I had to reply "bruh it's TDM"
  5. ......... you said smoky was one of the top 3 turrets in the game... and they just buffed 2 of its augments..? Nice try though..?
  6. soviet.reunion

    Let´s discuss Scorpion!

    While I agree that scorpions rockets need to be nerfed, I actually like how it doesn't need to see its target to lock on to it... rockets can be guided towards different things, and although radar guidance for ground targets are rare it's should work in a game where every tank has a radar.
  7. I agree, I think that blown up tanks should be easier to push away. I have recently been seeing a lot of videos where tanks in a column blow up their friendly tank in front to push it out of the way after it got too damaged to move on its own anymore.
  8. soviet.reunion

    Lunar New Year 2023

    This is getting silly... pulsars are stars, so why would you make only pulsars available for LUNAR new year....
  9. soviet.reunion

    Let's Discuss Augments

    Does anyone know if thunder's nanoshells can self heal?
  10. I think ares is on par with mammoth. Mammoth is basically a living ares ball... slightly weaker but able to maneuver and capture stuff. However I do think that mammoth should be buffed back to what it was, when it was completely immortal and could even kill enemies from behind walls.
  11. 2nd slot costs 50 tankoins... so its really just 2 slots to get... every active player should have gotten them a few times over by now.
  12. How many extra module slots do you think we need?? Unless you increase the amount we can use stop giving them out at every event.
  13. Let's get real guys... all other turrets have always been about having the most OP augments, using the most drugs, using them with the best drone etc for a long time... we were able to have our fun with magnum for long enough... and I'm actually surprised they let it stay that way for so long... It was fun while it lasted, just be happy that our fun lasted the longest.
  14. ????????? You could have tested using striker first before spending the 700 tankoins..?
  15. Who knows if the aiming thing is helping? My hit rate went down because they changed the amplification time... and now I end up releasing too early for every shot. Did the devs really think people look at the tiny numbers to set the power..? We set the power based on how long we hold down... the could have increased the reload instead of messing up our aiming by increasing amplification time.
  16. soviet.reunion

    Question to dev dissapearing

    If my post in the question to the devs dissappear without me breaking the rules (I really don't think I did) what does that mean? Does it mean that they have already answered it somewhere that I don't know of? Or are they going to in the next vlog? Or did they remove it because they don't want to answer or even talk about it?
  17. I noticed that you have been dabbling in the insanity for quite some time now with stuff like pulsars, gauss etc... and I don't mind at all. However I am interested to know if that's all you're going to do from now on or do you have plans to add actual tank features that tanks still lack in this game like hard kill APS, soft kill APS, ERA, smokescreen, add on ATGMs & loitering munitions.
  18. Yes, and now many turrets can deal splash damage... twins, ricochet, striker, scorpion, tesla (ball), smoky, gauss... But missing the target to deal more damage was once what made the mortar alteration for magnum unique...
  19. I think that thunder and smoky are just.... supposed to be boring. Their speciality is that they have no speciality. ? just point and shoot. That's actually the reason these 2 are among my favourite. and magnum's artillery aspect is no longer unique anymore now that there's scorpion with guided rocket artillery.
  20. Splash damage is what makes magnum unique, not Thunder... high explosive and vacuum (thermobaric) weapons aren't even supposed to be effective against armor... both are designed to be used against infantry. Magnum has an excuse for having strong splash damage since it can fire tactical nukes but thunder really doesn't.
  21. Don't forget to give us another token of apology.
  22. Why did you change the amplification time for magnum? I set the power based on how long I hold down... and I don't look at the small numbers... today I missed a lot of my shots because I'm used to releasing earlier... if you want to nerf the firing rate then increase the reload and not the amplification time. As for the new scope... I think it's useless at close range and just a hindrance... however it is a little useful at far range so I'm suggesting that those red markings only appear when the power reaches 50%? There is a good change for magnum that I like though... now targets get highlighted for magnum too. This is a good update, no idea why it took so long to implement... I mean, it was funny that you did it for every turret except magnum but at least you finally got to it. Good job on this one.
  23. soviet.reunion

    Gear Score

    I don't think mm players care about having a 9999 GS... the players who think this game is a fashion show play in parkour battles.
  24. Ever since I maxed brutus and reached 9999 GS an unholy amount of people have been activating their overdrive just to kill me. and I'm not even talking about when I have the flag.
  25. Doing a lot of these things costs extra time and would reduce the chances of your team winning... I think that players would be better off having you slaughtering the enemy so they can stay alive more.
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