Jump to content
EN
Play

Forum

Master120

Advanced
  • Posts

    39
  • Joined

  • Last visited

Reputation

19 Good

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Master120

    Let's Discuss Magnum!

    @Gabe2607 i like to support the team in those modes, if it's CP I'll be capturing them, same with Siege.
  2. Make it skill based, less camping. Epic disappointment, epic frustration.
  3. Master120

    Let's Discuss Shaft!

    @Potdindy same happens with Magnum e-e
  4. After countless bad updates, the developers of this game seems to never learn, this will make more players quit, bad points of this update: 1) A new UI that nobody asked for(The Ui of the "new" mobile is good but what's the point of changing the position and size of buttons of the screen if you can't place them where you want?). 2) Keys rewards are the same reward where you will get a decent amount of them and getting 1000 crystals, supplies and a PAINT. 3) Keys will be frustrating "gather 100 keys through months and when you open them hoping you will get a good reward you'll get the crap rewards". 4) This new Ui will make the game more complex for new players(They want to bring new players but their actions seem to be the opposite". 5) Could be the Best update of the year but became the worst. Maybe some Youtubers will be "Retaliating" the game with less uploads. With each update the community of this game shrinks even more, i remember when there was over 100k players playing simutaneously in the LATAM server, now it's probably not even 1k in the EN server. Hazel said they will make a change to "revive" the game, at this point they better start making this change now because as the time passes the players you have are leaving because of someone's greed, you can't revive this game if it dies completely. The next updates can save or bury this game forever, be careful with decisions you make from now and so on, grenades are one of the updates that can make your game shut down next year.
  5. Master120

    Let's Discuss Shaft!

    @Potdindy Magnum main here, this is due to players using shaft protection/defender drone/crisis, there's the augment "Heavy Capacitors" it deals more damage but takes more time to charge your shot to the maximum damage, using hornet OD helps a lot in your situation.
  6. @0179432 just direct hit and you'll be fine.
  7. Master120

    Let's Discuss Magnum!

    @MEXICAN-SKY @Kimura Well, then ask devs to they add an option to disable it, i only played Magnum without aim assist when it was exclusively vertical, when they made it horizontal i was playing in mobile only and there was already an aim assist back in 2020 or 2021. Idk about horizontal Magnum without aim assist, but the vertical one was useless e-e
  8. Master120

    Let's Discuss Magnum!

    Absolutely Agree. Absolutely Disagree, without the aim assist this turret would be really bad, you would miss a lot of shots mainly at long ranges, you would be pretty most useless for the team, you would be getting a place in the team that another turret like a Thunder which would make more kills than you simply because you would miss a lot. Seems every thing on Magnum got nerfed but not Vacuum which was the main problem and the thing that ruined Magnum, Vacuum is still powerful looking at it's parameters. Agree as well.
  9. Master120

    Let's Discuss Magnum!

    Instead they could limit the amount of Magnum players per team max 2, well most of Ricos i see are using Helios or a status one, rare to see them using the bounce. If Magnum was a powerful big explosion with big damage turret but with very very slow reload then it would fit more the Support Artillery aspect(even though in irl Artillery reloads pretty fast).
  10. Supply Container: Only Gives Supplies of All Types (120, 350, 500, 1k, 5k, 10k). Getting an certain amount of all supplies at once would be better, mostly because the drones consume a lot. Paint Container: Only contains paints inside it, from the most basic Paints to the Legendary Paints. This would be good to separate paints from Normal and Ultra Containers. Crystal Container: Only contains Crystals (3k, 5k, 10k, 25k, 50k, 100k, 1mi). This would be the best way to get Crystals. Legendary Container: A very rare type of container that can be only obtainable by reaching Legendary, Throught Events, Fund, or in the Contracts mission section. This Special container would allow the player to choose a single reward from the Ultra containers it can be Augments or Skins. Mysterious Container: A Container that give the player the oportunity to open whenever he wants, he don't know what's the reward until the developers decide what to put on it, but there's a catch, you can only have one at a time, if you open it then you'll be able to get another somehow maybe the Contracts, the rewards will be changing. For example: A Player got this container and nobody knows what's inside it, after maybe 2 or 3 months the developers put a reward on it and tell the players what it is and let they open it for one week, the player can open it and get the reward or hold it to the next time. if he doesn't open it then he cannot get another of this container, if he opens he will need to get another because you can only have 1.
  11. Protection Slot yes is really useful, but other than it only the UC was good as i can see in the image. Nuclear Energy is meh. 15 Normal Containers = 10x1.000 Crystals, 4 Supplies, 1 Epic Paint.
  12. @Tekken8 i suggested one which us opposite to Vacuum core, big direct hit damage but trash splash, the point of the Magnum Heavy shells is to support the team by breaking enemy aim, or throwing them off bridges/objectives because of the impact/splash force. The reload penalty and also the amplification penalty because it's a Heavy Shell.
  13. Master120

    Let's Discuss Magnum!

    Same with Magnum, you can hide, he can miss. Yes those augments exist but i almost never saw them, yesterday I'm sure there was a Railgun using Hyperspeed or Hyperspace rounds, he was camping behind a wall in the Mode both teams need to capture a single point, he got top kills in his team, i can show you my play style with Magnum, maybe i have that match recorded but I don't remember. You need to expose yourself with Magnum if you want to hit some shots, why not bring an Artillery to the game? Turrets would be repetitive, imagine if Ricochet, Hammer, Firebird and other turrets with a unrealistic mechanic didn't happen, the game would be boring and also developers would run out of turret ideas pretty quickly.
  14. This already happens, some ppl get part of all the TC of the fund, 8k as i remember. Lol as i can see some buyers don't want to loose their advantage, "imagine f2p getting broken augments once in a year" so fun that things like this happen, like the other dude complaining about Magnum armor piercing, probably his p2w Crisis was getting rekt by a Magnum AP, "my money is not making me immortal, nerf this augment".
  15. The fund must be attractive for all ranges of players to buy it, New ones and the ones that already have everything currently in the game, that's when the new augments would come in, also the UC could be transformed into keys so they could use is whenever they want, nobody will get a fund that doesn't have attractive rewards, take the Mono Paints one for example. @emrakul i agree with you that the fund is way better than a random bundle in the shop, but like, f2p players take months to get 990Tc specially if they're casual, and the fund is twice a year, the rewards are decent though, but if you compare the recent funds to past funds and also other events, those funds are pretty disappointing, I'm gathering Tankcoins to get the fund of next year, if it doesn't have any reward worth the grind I'm not buying it, I'm looking for a Magnum augment for example if it doesn't show up in the fund i might still buy it if something else attracts me, if not I'll just skip and use my Tankcoins in the first thing that will give me a Magnum Augment. I had 1k Tankcoins, saw the last rewards of the Mono paints fund, bought it thinking it was a good deal, result: didn't get the rewards i was expecting, I'm not making the same mistake again, I'll first see if people are really interested in the fund, and if it has a reward i really want like a Magnum Augment then i buy it. Yes, containers need a revamp, all them specially the normal ones, grinding a lot until you collect 15 of them to open, and 10 of them being 1k crystals 4 being supply and 1 being a paint, makes me not want to grind events again lol.
×
×
  • Create New...