-
Posts
71 -
Joined
-
Last visited
Everything posted by NBIHFADH
-
I don't think it's that OP, since it doesn't increase any attack damage and can't penetrate walls, it just helps with teamwork.
-
merge Ideas for Augments!
NBIHFADH replied to Maf in Thunder's new Augments "Smart Warhead" Shells can pass through tank wreckage and teammates to attack enemies Ideas and Suggestions
We have added a device to the warhead that can correctly identify the enemy. When it hits the wreckage of a tank or teammates, it will be in armor-piercing mode and will not detonate. It will only explode when it hits the enemy. Our teammate was indeed penetrated, but we didn't turn on teammate damage, so we ignored it. +Advantages Shells can pass through tank wreckage and teammates to directly attack enemies hiding behind them. -Disadvantages Critical hit chance: -10% -
Too many points are needed to complete the task.
-
@Dumbledore6969 I need Cologne, I can give you Canyon
-
pages.tankionline.com/tankopoly/exchange/YPHLNn9qhYatYNOu7oCc green5→green4
-
pages.tankionline.com/tankopoly/exchange/YPHLNn9qhYatYNOu7oCc
-
We focused on strengthening the gearbox and turret drive motor, which will greatly enhance the flexibility of the hull and even increase the rotation speed of the turret, but will not increase the top speed. Acceleration +20% Turning speed +20% Turning speed of the turret +20% Casting speed of Overdrive +20%(if possible)
-
Why can’t the rewards be sent in real time? The waiting process makes me anxious.
-
If you want more people to play events, you should make them more interesting, not remove the double rewards from quick battle.
-
Because you are talking to the wrong person. I am not an administrator and it makes no sense for you to tell me these things.
-
You feel so threatened by just making one teammate immune to negative effects, is your turret only going to use Augments with negative effects? Have you ever thought about removing Paladin? Do you also want to remove Modules? Then you can make this clear from the beginning so that others can understand why you are against this idea. What illusion makes you think that no one uses Isida to form trains now? Are you going to delete Isida? If you have these ideas and think that healing turrets are too unbalanced, please post a new thread to suggest weakening healing turrets and augments instead of telling me here, because I'm not an administrator, I'm just a player.
-
Have you used Isida? If Isida is a Remote turret, then you are right, but it is not. If you change it as you said, it will just be in the warehouse and become an antique. Isida's best use is to follow a teammate and heal continuously, and the changes you made will make it almost useless against most negative effects (except Stun and AP), which has nothing to do with game balance. Do you understand this?
-
Random? Do you mean that the negative effect can only be removed after a critical hit? That would be too weak and the effect would not be obvious.
-
These details are largely determined by the developers, who should be able to make adjustments. I also want it to have a duration
-
Isida's new Augments: Purifier The designer installed a specially made lightweight Polarizer on the turret, so that it can help teammates clear the enemy's status effects, but due to weight and space issues, the Rotation speed and Normal healing are reduced. Advantages: Makes the healed teammate immune to all enemy status effects (including temperature effects). Disadvantages: Rotation speed: -20%, Normal healing -20%
-
Does "SKIP A TURN" mean giving me nothing? Not even another chance to turn?
-
Can you tell me how the development of the new client is progressing?
-
Why did the result change? The result I saw in Event statistics at first was that Ricopuff took 2nd place with 63.55%. Why did it suddenly become 3rd place with 50.49%? You are cheating!
-
Bots should be removed or only available to low level players, fighting with bots is boring since I play multiplayer games not single player.
-
Can you add an option to the crosshair to change it to a vertical line in the center of the screen? Because when I aim at distant enemies, the crosshair is always below the enemy, which makes it difficult to use. And why does the crosshair disappear when Gauss aims? I also hope you can provide an option to keep it from disappearing.
-
Why do you make the task so difficult? I'm here for fun, not work.
-
Why does the aiming time reset when I encounter other enemies blocking me when aiming at an enemy?
NBIHFADH replied to NBIHFADH in Archive
This is not a question, it's a suggestion, I don't know why you guys want to move it into this genre. -
Why does the aiming time reset when I encounter other enemies blocking me when aiming at an enemy?
NBIHFADH replied to NBIHFADH in Archive
From my perspective, I was attacking a group of enemies, but because of this setting, I often couldn't attack the enemies smoothly, which made me very annoyed. And in the eyes of the enemy, I was here to make people laugh, which made me very embarrassed. I think this setting is unreasonable. It should not reset the aiming time, but hit the new enemy directly. -
Why does the aiming time reset when I encounter other enemies blocking me when aiming at an enemy?
NBIHFADH replied to NBIHFADH in Why does the aiming time reset when I encounter other enemies blocking me when aiming at an enemy? Archive
Why does the aiming time reset when I encounter other enemies blocking me when aiming at an enemy? For me, attacking any enemy is the same, so there is no need for this. Especially when I'm aiming at a group of enemies, I just want to attack this group of enemies, why does my aiming time have to be recalculated when my aiming touches other enemies? This is very unreasonable and troublesome. -
valid Preset activation order for supplies.
NBIHFADH replied to PirateSpider in Ideas and Suggestions
Damage should be activated after Armor. Why did it activate Speed? This makes no sense, I was fighting someone and it automatically activated Speed for me, and I knew I was dead. At least you should add a setting to let us choose the order.- 16 replies
-
- improvement
- supplies
-
(and 1 more)
Tagged with: