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Everything posted by NoblePlatOne
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I reported sky-diablo for other cheats here: http://forum.tankionline.com/posts/list/14821.page I also reported him in the Russian "cheaters" forum. The response was "accepted" then closed. I don't know what that means as far as how Tanki will actually deal with (or do anything to) him, tho. :-(
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I am duly impressed. Quite cool. Any chance that your work will be part of Tanki?
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Well, that did not show up too well, lol. the URL is the same as before: http://www.nchsoftware.com/capture/ Click on the link where it says "Get it Free."
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Make sure click on the link I circled in this picture:
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code??? No, just download the free version.
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I found this one: http://www.nchsoftware.com/capture/ It is free, and I have been very happy with the results.
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"So stop complaining, please." This is not complaining. This is how advice and suggestions are given. "I hope you'll agree that it is silly ti expect two weapons with sixfold price difference and a solid gap in availability by rank to be equally strong." No, not equally strong. But there should be balance. Yes, Freeze is short-range; and, when on fast tank, relatively quick to kill...However, when 1) Freeze can recharge and freeze again before the old freeze has worn off, 2) Freeze can paralyze 4 to 5 tanks in one spraying, 3) Freeze acts as two powerful weapons in one, and 4) etc....even as a "tier two" weapon, it is greatly imbalanced. "Anyhow, the fine tuning is still in progress (read the first line in the weapon's description), so the length of freezing may still change." That is understood. However, fine tuning is hard to accomplish without player feedback. And I am trying to tell the developers that they have a problem here that needs to be corrected. By the way, I am less concerned with Ricochet now. I see this as a close-to-appropriate "tier two" weapon. However, I will not complain if it is toned down a little, lol.
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I think I just set a record. 23 "fatal error" messages in one game. Fortunately, I still won over 300 diamonds in that game. :twisted:
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Hello therussian GT, That is not the primary point of this thread; the imbalance in firepower is the overriding concern. I was in a game where time and time again, Freeze completely incapacitated 4 or 5 tanks in ONE spraying. NO (!!!) weapon should have that ability. If that example does not make it clear, then there is a greater problem than just a simple language barrier here.
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Why start a new thread, when I opened the discussion in my post? http://forum.tankionline.com/posts/list/14006.page At least I had something to say. Don't you?
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Why start a new thread, when I opened the discussion in my post? http://forum.tankionline.com/posts/list/14006.page At least I had something to say. Don't you?
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I agree with Mehrdad Kaveh, I liked the sound and word warning at the top of the screen.
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Observations/concerns with new weapons
NoblePlatOne replied to NoblePlatOne in Observations/concerns with new weapons Archive
The new weapons are real cool, but I see some concerns that the developers may wish to address. Freeze: With its ability to freeze AND damage the enemy, it is two weapons in one. No other weapon is 2-in-1. Granted, Isida heals AND damages, but it is still only one weapon (the other is a medic function). Not only that, the damage it inflicts is significant. Altho it is similar to Firebird, at least one can try to get out of Firebird's range. It is almost impossible to escape from Freeze. I do not believe that it should have that level of damage infliction on a paralyzed tank. I do understand that with its high price, a strong weapon should exists, but this is not balanced. Ricochet: After playing many games, I will no longer be on any team that has the low ground, like Red in Silence. This weapon effectively destroys the low ground enemy, with its bounce-until-it-hits behavior. I could see no such capacity for the low ground Ricochet to effectively bounce "up" to the higher ground. In addition, the specs say "Range: under 60 m — 100%, over 80 m — 0%." It sure appears to have a longer range than that. As with the Freeze, I feel it causes too much damage to go along with its unique feature - the ricochet effect. Either the range needs to be adjusted, or the power does. My primary concern here is one of balance. All weapons SHOULD have their own unique feature(s), but should also have significant weaknesses. The limited range on Freeze does not balance well enough with its 2-in-1 function. And I don't see much balance at all with Ricochet. As with my previous constructive criticism posts, I would greatly appreciate a developer at least acknowledging that he/she read this...you don't have to agree with me, it would just be nice to know that this was read. Sadly, I do not expect such a response, since no developer has ever responded to my other ones. -
Thanks, Mehrdad Kaveh. I have CamStudio (altho I am still trying to learn how to use it, lol). My video is choppy, not smooth. I am sure that is because I don't have some setting at the best, but not sure what that would be. I will try Jing and UltraVCN to see if the quality is more realistic.
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I was wondering what programs people use to record game play. I would like to make some videos of my battles, as well as to share with friends. Thanks. :)
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With the latest changes, now I receive frequent "fatal error" messages, and the lag in the games has increased alot. Hopefully these can be resolved quickly. :)
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Idea: Ability to return to same game
NoblePlatOne replied to NoblePlatOne in Idea: Ability to return to same game Archive
I would like the ability to be in a game, leave to go to the garage and change weapon/add supplies, then be able to go back to that same game with all the points I have earned in the game already. As it is right now, if you leave, you might lose your spot and you definitely lose all of your points. I tried to post this in the Russian forum, but was not allowed. I thought it would be more likely to be read by the developers there. I truly feel this is a good idea. Could a developer post an answer here regarding this idea, please? -
I was in Silence, got to battlefield fund of 700, and I got the orange box! :mrgreen: Was killed thereafter; regenerated in another area, and saw a second orange box drop....which I got, as well!! :twisted: How many are supposed to drop at 700? And do they drop at 1400? 2100? Or do they start dropping randomly? Thanks.
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I love Gravity, but...I have yet to complete a game. I always get a "fatal system error" message, then get booted from the game. I can rejoin, but must start with zero points....then will get the same message soon after. What gives??
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I have been several games where I could not see some players, but knew they were there because one healed me with isida, and i could see the firing of the railgun right next to me in another game. Even once where another player picked up a box, and I bumped into that invisible player. Since their is no invisibility cloak, I am assuming these are glitches, yes?
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