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Please could we have a re-design of Noise to make it less one-sided. At the moment, a red team with several magnums can easily dominate blue team, spamming shells into the spawn/flag area.

 

I would suggest creating some kind of overhang or partial roof above blue base, and increasing the area of blue.

There is already a topic for that: http://en.tankiforum.com/index.php?showtopic=357093.

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Altough my editing skills are under zero, I have an idea for a themed map: Longshot map.

 

A map made for snipers only in which two mass of land with no buildings and little mountains and craters, divided by a mined deadly space. 

___________________________________________

|                                      |   X   |                                     |

|                                      |   X   |                                     |

|                                      |   X   |                                     |

|                                      |   X   |                                     |

|                                      |   X   |                                     |

|___________________|   X   |__________________ |

More or less this is my map's idea, where X represents a minedfield that is automatically death, as seen in other maps like Iran. 

 

Trees and rocks can be found in order for a Little shaft to hide, but eventually this is a all shooting map, with no resting. 

 

Is a themed map for big long range tanks, as parkour is a themed map for Little fast tanks. 

 

Please support or comment to improve this idea :)

Edited by davidvpcol

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Map name: Actual Space

 

Features: Similar to other space maps but the skybox of stars are moving like in old madness from 2012

They wasnt moving. Skybox was .png image, not .gif.

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Me, and many other tankers think that highways (and Brest also) are boring and monotonous due to the domination by Shaft. This could be fixed by simply adding a tunnel between the bases. I realize it would be easy to block with mines or a dedicated defender, but it would help. Thanks!

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We all would have tried lost temple but most of us would not have even thought of entering in that map in ctf mode.

 

My idea is just like in Christmas we have assault mode we should implement an assault mode type mode in this map and its very difficult for player to take flag and even if they manage to do so it is very hard to return our flag and then capture it.

 

This can also work for silence.

 

Please think on it.

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Some maps need to be rebalanced. After few changes they have been unbalanced.

*noise

*Polygon

*silence.

 

Btw, if Matchmaking system will be ready then maps like:

Sandbox

Noise

Deck 9

Needs to be bigger.

  • Like 1

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OK I made a map but how do I post it?

Upload it to a image sharing site and post the link. 

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I have not been on here in a really long time, but, I would like to ask... If I were to make a high quality map, is there a possibility of it being a map in the game? and can I get a good direct link to download TTT and Alterniva editor? one that is on mediafire... and maybe somewhere else? because mediafire has not been working lately

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I have not been on here in a really long time, but, I would like to ask... If I were to make a high quality map, is there a possibility of it being a map in the game? and can I get a good direct link to download TTT and Alterniva editor? one that is on mediafire... and maybe somewhere else? because mediafire has not been working lately

 

AlternativaEditor

http://ru.tankiwiki.com/images/9/94/AlternativaEditor.zip

TTT

http://www.mediafire.com/download/5pnd1sgdiokaof4/TTT.zip

Maps

http://www.mediafire.com/download/1smq860xewdn0d6/maps.zip

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Mine Shaft

 

A map of multi layer underground tunnels and above two areas with a few buildings, but divided in half by a wall and the players have to go through the tunnels, which there should be plenty of, to get to the other side to get the flag for CTF, the points in the tunnels for CP. There should be one large, open area under ground, though. I was thinking this map could be mirrored.

Edited by Sliced

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Some maps need to be rebalanced. After few changes they have been unbalanced.

*noise

*Polygon

*silence.

 

Btw, if Matchmaking system will be ready then maps like:

Sandbox

Noise

Deck 9

Needs to be bigger.

Dont touch Sandbox, though. That's a long-time respected map of xp/bp.

 

Us xp/bp players won't be happy if it's meddled with :3

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k so i downloaded the files but i cannot open them. I cannot change the file permissions either. I know how to do it, but it says it cant be displayed :/

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