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Which playing style do you prefer when playing with Freeze?  

15 members have voted

  1. 1. Which playing style do you prefer when playing with Freeze?

    • Attack
      14
    • Defence
      2
    • Support
      1
    • Parkour
      0
  2. 2. Which Freeze augments do you prefer?

    • Standard
      2
    • High-pressure pump
      2
    • Corrosive mix
      0
    • Shock Freeze
      4
    • Toxic Mix
      2
    • Jamming Mix
      6
    • Magnetic Mix
      3
    • Adrenaline
      5
  3. 3. Which skin for Freeze do you prefer?

    • Standard
      6
    • XT
      9
    • SE
      1


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True, damage is too high, but freezing effect is rly too small. Titan+rico manages to make 270* turning, when i get him behind and still get 3-4 shots to me. 

You have to consider how much more damage Firebird and Isida would've taken in that same situation though. 

 

(Also why did he turn 270 degrees couldn't he just turn 90 degrees the other way  :P) 

Edited by thesquarerootof2

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You have to consider how much more damage Firebird and Isida would've taken in that same situation though. 

 

(Also why did he turn 270 degrees couldn't he just turn 90 degrees the other way  :P) 

Fire has Afterburn to compensate , isida kind of same DMG {kind of }

 

[You are frozen so once you started turning one way can;t go back }

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Fire has Afterburn to compensate , isida kind of same DMG {kind of } 

Meh. They still would've taken significantly more damage since the titan boi would be free to whip around and retaliate much faster

Edited by thesquarerootof2
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O-O

So group with Fagnum,Freeze,And a Twins =Invincible 

Or instead of Twins a Isida

I was thinking about this last night. Ditch the Magnum. It's attack is too slow for the  Piranha Squad

 

2 Twins

1 Freeze

1 Isida Nanobot alteration

 

2 or 3 Supplier Drones

2 or 1 Mechanic Drones

 

Fast hulls Viking or quicker. Move as a swarm,  perpetual supplies up from drones, Uber DPS, enemy immobilization, Isida with 2x healing backed with Mechanic, clouds mini splashes from the Twins.  Anything they get close to melts.

 

This is a fast moving pi

Edited by LittleWillie
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I was thinking about this last night. Ditch the Magnum. It's attack is too slow for the  Piranha Squad

 

2 Twins

1 Freeze

1 Isida Nanobot alteration

 

2 or 3 Supplier Drones

2 or 1 Mechanic Drones

 

Fast hulls Viking or quicker. Move as a swarm,  perpetual supplies up from drones, Uber DPS, enemy immobilization, Isida with 2x healing backed with Mechanic, clouds mini splashes from the Twins.  Anything they get close to melts.

 

This is a fast moving pi

+++

currently i have ASL squad 

M3Twins

M3 rico , its me m210/10

And an M3 isida 

 

With your team we dont need 8v8 , it will be fair that 8v3   :ph34r:

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+++

currently i have ASL squad 

M3Twins

M3 rico , its me m210/10

And an M3 isida 

 

With your team we dont need 8v8 , it will be fair that 8v3   :ph34r:

So where's the splash damage? The twins or the rico alt? or are you just going with none? 

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So where's the splash damage? The twins or the rico alt? or are you just going with none? 

Rico without alt is way much better if you know how to shoot

twins without splash ofc 

Edited by gokuMI6

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I'm pretty sure twins splash damage was intended to be only a nerf

True, it makes the brick player pay more for removing the splash damage. I actually like it. Helps ever so slightly, but does help in large assault teams.

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I'm pretty sure twins splash damage was intended to be only a nerf

Well it gave them a way to make us spend 100k more 

 

Ah alright and yeah I'd have to agree. 

Sry my typing error i mean rico without the alt , cause i like the standerd reload more

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Boy I cannot put into words the thrilling game play variety of seeing 2-3 Freezes on both teams in nearly every battle.  Thank goodness Freeze got a massive over-buff no sane game designer would contemplate because TO was in danger of players deciding to use one of  the remaining 12 turrets.  No, no this is far better. The whole point of having 13 different turrets in the game is to ensure most players all choose Freeze. Another job well done!

Edited by LittleWillie

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Boy I cannot put into words the thrilling game play variety of seeing 2-3 Freezes on both teams in nearly every battle.  Thank goodness Freeze got a massive over-buff no sane game designer would contemplate because TO was in danger of players deciding to use one of  the remaining 12 turrets.  No, no this is far better. The whole point of having 13 different turrets in the game is to ensure most players all choose Freeze. Another job well done!

:lol:

Your point stand's till another re-balance come's and they buff another turret , then all will be complaining about that turret

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With Matchmaking the number of games I was forced (intentionally chosen word: forced) to leave due to crappy teams or mobs of the OP turret Magnum dropped by an order of magnitude.  MM forced players to go to randme maps so teh Magnum users could no long just hang out at their killer maps all day. TO was made a dramtically better and more fun game.

 

Then comes along Freeze. This slightly under-powered turret was given a ludicrous Over-buff to its damage.  Now every dam game is about nothing but avoiding the _____ing G__ D___ ____ing Freezes.

 

What the ____ does it toake to be stupid enugh to make that ridiculous over-buff?  TO is now a far poorer and less fun game.  Again Russian Dev team: Grats. You remain the champions of international ineptitude.

Edited by LittleWillie

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