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Turret weight


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Now that you can shoot turrets and they are 'solid', you should put a weight on them. So, if you like use Shaft + Wasp, the weight of shaft would make wasp driver slower, compared to Wasp+Smoky, where smoky is a light turret and wasp would maintain its normal speed. 

 

It would make sense to do this for better game play. 

 

Smoky, Isida, Freeze and Fire can be the Light Turrets

Rail, Twins, Rico can be the Medium Turrets 

Thunder, Shaft, Hammer can be the Heavy Turrets, just like hulls. 

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Well quite agree, but this would again need too much technical stuff from the devs... and I dont want them to release a ruinous update again.

It wont ruin it, trust me, this would be so much more fun. 

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It wont ruin it, trust me, this would be so much more fun. 

ik, but devs don't always do what we want... they'll take your idea into consideration and then make atleast 100 changes to it and present to us a more ruined tanki... 

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Nice idea... that should make a change in the way tanks are behaving. For example, if you're shooting a turret, his "weight" should also make a difference in how the whole tank behaves (will he turn over, change his direction etc). 

 

Not sure if it can be implemented, though. 

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Nice idea !



Nice idea... that should make a change in the way tanks are behaving. For example, if you're shooting a turret, his "weight" should also make a difference in how the whole tank behaves (will he turn over, change his direction etc). 

 

Not sure if it can be implemented, though. 

Every thing is possible as long as you believe in it.

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Should we ask Santa Claus to help? ;)

Yeah, he might listen to you and add it as a next year's Christmas present. Or the year after that...  <_>

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This would only make sense if we had crosshairs and could specifically target the turret.

 

As it is now you don't really control where you hit - so - giving the turret weight wouldn't make much sense unless you could choose which part to hit.

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