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Game gets increasingly unbalanced between paying and free play at W. O. 4


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The developers know the importance of free players to the game, so I don't think I need to go into that.

 

The problem is that as you go up in levels it becomes harder and harder to be a free player.  Too many others have paid for upgrades and the game gets ridiculously hard.

 

I can't be drugged all the time just to break even with other players and I'm sure others have the same experience.  I've run into this in other games where power is sold and I knew it would be a matter of time before I climbed the ranks too much to play.  It looks like I'm close to hitting the ceiling in this game for free play.

 

The most serious concern is affording the next upgrades which will be around 200k.

 

If you want to keep free players you gotta give us some love.   We have to be able to keep up or it's not a playable game for us.

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Make sure you buy new upgrades on sales only (9th of May, Tanker's day, New Year, Halloween, etc.) so that you save crystals. M2 upgrades shouldn't cost you 200k. As for buyers, who beat you in battles using drugs, all I can suggest for you is to create multiple account so that you play for a week on one and collect the daily bonus on the others and switch accounts when you run out of supplies to use. With that strategy you can also try out different hull+weapon combinations to vary your gameplay.

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I understand exactly where you're coming from. Here's the strategy I used.

 

1. Only buy when there are 50% discounts or more.

 

2. Never drug no matter how much you want to unless a gold box is falling. Trust me over-time, your drug count will becoming loaded after just a few months (in the 800s easy at my rank).

 

Trust me on this  ;)

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3. Rank slowly. You always want to buy the best tank combo or paint at your rank. That way, you'll dominate the battlefield.   

But how do you get crystals without buying and still earn enough for when the new equipment unlocks.

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The developers know the importance of free players to the game, so I don't think I need to go into that.

 

The problem is that as you go up in levels it becomes harder and harder to be a free player.  Too many others have paid for upgrades and the game gets ridiculously hard.

 

I can't be drugged all the time just to break even with other players and I'm sure others have the same experience.  I've run into this in other games where power is sold and I knew it would be a matter of time before I climbed the ranks too much to play.  It looks like I'm close to hitting the ceiling in this game for free play.

 

The most serious concern is affording the next upgrades which will be around 200k.

 

If you want to keep free players you gotta give us some love.   We have to be able to keep up or it's not a playable game for us.

Anyway(really anyway) you can get enough cry to buy 1 hull and gun, look at your battles and choice.

İ just had M1 mammoth, dictator and shaft at your rank and i was so poor, i bought twins for different targets and collect crys, and i hardly got enough cry.

 

Don't play team game, and focus to make massacre ;)

 

 

Believe me, one big drugger is worse than lots of small ones.

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But how do you get crystals without buying and still earn enough for when the new equipment unlocks.

Daily gifts, gold boxes.............yeah didn't really think this one through :wacko:

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Thank you all for these suggestions.  I'm a smart player and the only thing I haven't done on the list is to create multiple accounts.    I don't have time for that.  I only play one hull and one turret.  Viking and Ricochet.  It's still not enough.

 

I only wish to point out that as an experienced free play gamer I am noticing that the game is increasingly unbalanced against me.  By the time I've saved up for the next upgrade, I will only be more behind.

 

I chose a Viking hull for survivability, but I still get  either one shotted or blown up in 1 1/2 seconds on a regular basis.  Often without getting off more than a couple of shots.  That sucks all the fun out.  It's because I am now facing a steady supply of good players with better equipment and my previous advantage of being a better player than most is evaporating.  At these levels, most players are good.  Having less firepower, speed, maneuverability and defense as the tanks around me on a regular basis means that it gets harder and harder to earn crystals in battle.  I am circling the drain.

 

It's a fun game and I've enjoyed it a lot, but I am not here to be someone else's cannon fodder.  That stuff gets old in a real hurry.

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Thank you all for these suggestions.  I'm a smart player and the only thing I haven't done on the list is to create multiple accounts.    I don't have time for that. 

You don't need any more time to play with multiple accounts. You can play once a week on each account or even once a month - your account will never be changed or removed.

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You don't need any more time to play with multiple accounts. You can play once a week on each account or even once a month - your account will never be changed or removed.

 

P.S. Please remove profanity from your post or you may face getting banned for a day.

Profanity removed.  Thanks for the suggestion.  I didn't say what I really meant.  The truth is, I'm not really keen on keeping track of multiple accounts.  I don't want to start over and part of the reason is that I like CTF and so many of the teammates are awful noobs at the lower levels.  Teammates are way more fun to play with at the higher levels.  Buuut, no amount of skill can compensate for being chronically underpowered.

 

If it were up to me I would do away with the double firepower boxes.  They create some very strong imbalances in certain hull/turret + skill combinations.

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If it were up to me I would do away with the double firepower boxes.  They create some very strong imbalances in certain hull/turret + skill combinations.

Avoid fighting tanks on their terms , like when they are drugged. Choose your targets/fight according to who you can beat and who will hurt you less. It is pointless of fight or to charge into an x2 railgun or into the laser sight of a x2 shaft , or other weapons ,if you know they will kill you in one shot or before you can inflict damage/kill or hide. You are basically just giving damage points and kills to the other team, when you fight at such disadvantages that you can avoid or often wait out. Keep this in mind, all the time. - Don't suicide or fight no-win battles.  

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really, getting crys isnt that hard,  I only go with hunter M1 and shaft M1/5 or fire M1

and I got 65K crys in 2 weeks (2 days to become a complete week) :)

10 gold boxes(2 of them being 2015)

 

this game isnt really that hard,  any ways, If you see a drugger, just run(or drug) :p

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  • Developer

...the game is increasingly unbalanced...

Hmmm... this is interesting one.

 

Recently we have narrowed rank limits for battles. Meaning that there is less rank difference in battles between players. But we didn't narrowed it for high level players. We were concern that "G-mo"-s would not be able to find a battle to play. This comes from the way our battle list works. A single battle list for all server is still under development.

 

Rank diversity were changed from 5 to 16 with linear growth to 3 to 16 with exponential growth. And around WO4-WO5 you can come across a battle with top ranked players. This is might be the reason why you felt an exact rank where it gets really hard to play. There was not that much of a difference in difficulty before, but these days...

 

Well, as long as this update doing pretty good we might consider to narrow rank limits for high level battles as well.

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Avoid fighting tanks on their terms , like when they are drugged. Choose your targets/fight according to who you can beat and who will hurt you less. It is pointless of fight or to charge into an x2 railgun or into the laser sight of a x2 shaft , or other weapons ,if you know they will kill you in one shot or before you can inflict damage/kill or hide. You are basically just giving damage points and kills to the other team, when you fight at such disadvantages that you can avoid or often wait out. Keep this in mind, all the time. - Don't suicide or fight no-win battles.  

Thank you also for your suggestions.  They are certainly good ones and I've been doing this.  My problem is that it's making my gaming experience very limited.  In some cases the areas to avoid are most of the map, leaving me in a corner of my base to lay mines and pick off stragglers that I can get a jump on.  It's not very exciting.

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The.Other.Semyon how is tanki untiy version is going on ? No updates on it...

Under development.

 

As they said in v-log there is not much to say if you work on system architecture.

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Hmmm... this is interesting one.

 

Recently we have narrowed rank limits for battles. Meaning that there is less rank difference in battles between players. But we didn't narrowed it for high level players. We were concern that "G-mo"-s would not be able to find a battle to play. This comes from the way our battle list works. A single battle list for all server is still under development.

 

Rank diversity were changed from 5 to 16 with linear growth to 3 to 16 with exponential growth. And around WO4-WO5 you can come across a battle with top ranked players. This is might be the reason why you felt an exact rank where it gets really hard to play. There was not that much of a difference in difficulty before, but these days...

 

Well, as long as this update doing pretty good we might consider to narrow rank limits for high level battles as well.

Ah, that explains it.  Yes, I've had to abandon many battles because I was playing against seriously upgraded tanks against which I had no chance whatsoever.  That combined with the obviously high skill level that comes along at that level has made me want to quit.

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Ah, that explains it.  Yes, I've had to abandon many battles because I was playing against seriously upgraded tanks against which I had no chance whatsoever.  That combined with the obviously high skill level that comes along at that level has made me want to quit.

well, you could make a battle your self that only people that are 2 ranks up and under you can join

or only the same and lower rankers ;)

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Thank you all for these suggestions.  I'm a smart player and the only thing I haven't done on the list is to create multiple accounts.    I don't have time for that.  I only play one hull and one turret.  Viking and Ricochet.  It's still not enough.

I am the same rank , I do Titan(M1) and Ricochet(M1) with dirty paint, mostly. I hardly ever see this weapon combo, so I must be doing something wrong or right. 

 

Titan is tough enough to take (2-3) shaft and/or rail shots and often x2 shot. The armor of the Viking is often less than what these weapons inflict at max damage , Titan is just above. This explains quite a bit about you getting killed alot. Look at the armor figures for Viking and Titan compared to the max damage of mentioned weapons , you can see Viking is usually slightly under and Titan slightly over. 

Viking speed is nice if you do CTF to actually capture flags yourself, but if you just fight in CTF or do DM/TDM go Titan.

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I've almost never drugged my entire Tanki career and I have over 1000 of each supply.

 

As for crystals, you should focus on upgrading only a few turrets/hulls, and you should ONLY buy them at sales 50% or more.

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Now a days I play XP BP cp in polygon . Fun increases like its x2 fund ... Can easily get 2-3k every 30mins battle as no matter what your rank is , everyone is 2 shot . So ultimately its your skills that earn you crystals in these matches ... Een a captain can beat generalissmis in this game mode (xp-BP)

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Hmmm... this is interesting one.

 

Recently we have narrowed rank limits for battles. Meaning that there is less rank difference in battles between players. But we didn't narrowed it for high level players. We were concern that "G-mo"-s would not be able to find a battle to play. This comes from the way our battle list works. A single battle list for all server is still under development.

That update didn't help THAT much in finding the right battle as the server you end up on still has quite a few battles of NOT your rank mixed in. Don't you think it would be a lot easier if you just added another filter on the bottom with which you would be able to find battles up to a certain rank? Those battles would be highlighted - either with a different shade to those with free spots (or a symbol) or, to avoid creating a mess in the list, highlight battles up to your rank only by default. That would be incredibly useful!

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That update didn't help THAT much in finding the right battle as the server you end up on still has quite a few battles of NOT your rank mixed in. Don't you think it would be a lot easier if you just added another filter on the bottom with which you would be able to find battles up to a certain rank? Those battles would be highlighted - either with a different shade to those with free spots (or a symbol) or, to avoid creating a mess in the list, highlight battles up to your rank only by default. That would be incredibly useful!

Yeah, I would be able to weed out all the G'mo battles....:)

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That update didn't help THAT much in finding the right battle as the server you end up on still has quite a few battles of NOT your rank mixed in. Don't you think it would be a lot easier if you just added another filter on the bottom with which you would be able to find battles up to a certain rank? Those battles would be highlighted - either with a different shade to those with free spots (or a symbol) or, to avoid creating a mess in the list, highlight battles up to your rank only by default. That would be incredibly useful!

Totally agree.If so I could finally rule the battle with hornet m2 thunder m2(on my other account, of course). (:

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