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Idea: how about rebalancing the health/weight of the juggernaut finally?

you introduced so many high damage turrets in the game but the juggernaut stayed nerfed for almost 2 years now? It's literally unplayable you die in 2 seconds 20k HP is nothing in this meta. You buffed everything that kills Juggernaut over and over but the HP stayed the same. When I get into TJR everyone leaves, I wonder why. Nobody wants to play it because its boring, its not fun anymore to kill the juggernaut when you kill him every second.

this clip is with 50% armadillo 50% magnum protection. As you can see even though I was using a wall as a cover, it doesn't matter because 15k HP just disappeared under 1 second

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As seen in my title, my idea is to allow the Jug to see which Railgun salvo (I.E. which rail it firring from... left or right) is queued to fire next, similar to how the modern Striker skins allow us to. (See figure 1)

In Figure 1, we see the Striker turret firing a rocket from the left, while a green light simultaneously indicates that the next rocket will launch from the right capsule.

In Figure 2, the Juggernaut fires a Railgun volley from the right. Just like Striker, an indicator could be added to show that the next Railgun shot will come from the left barrel.

I believe this would be beneficial if the Juggernaut’s turret could display a similar indicator for each Railgun shot. This improvement would help players across all skill levels especially newer players who are still learning the game mechanics.

https://imgur.com/a/wgTZzLU

Figure 1: Striker firing rocket from left

https://imgur.com/a/r6RzK06

Figure 2: Juggernaut fringing railgun from the right 

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Don't forget the scorpion augments that literally one-shots or reduces 90% of your health with just 1 salvo. Majorly my reason to shift from solo queueing this mode all the time to not even touching it now.

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Game Ideas & Modes

  • They can make money by adding ads to billboards, similar to what you see on highways or on buildings in real life.

  • Ads can also appear on planes flying overhead. These planes can drop gold when they fly by.

  • Billboards should rotate frequently so players don’t get bored seeing the same ads.

  • Billboards should be non-animated so players don’t get distracted.


Game Modes

  • Demolition Derby Mode:

    • A chaotic bumper car mode set in an open battle arena with car spectators.

    • Players can equip different demolition equipment to help destroy their opponents.

    • The goal is to disable or eliminate as many opponents as possible.

  • Mad Max Mode:

    • A high-speed mode set in a massive desert environment.

    • Players must race to reach the finish line while destroying as many opponents as possible.

    • Destroying opponents earns crystals.

    • The winner is the player who:

      • Destroys the most opponents and

      • Successfully crosses the finish line.

    • Players who cross the finish line with fewer kills than the current leader do not qualify to win.

  • Soccer Mode: where players drive super-fast vehicles and score goals on a massive football pitch like rocket league.

  • Open-World Mode: where players can:

    • Encounter other players

    • Team up with others

    • Fight large tank boss enemies

    • Bosses can have many different types of weapons that can destroy players

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On 12/16/2025 at 6:33 PM, fire199 said:
  • They can make money by adding ads to billboards, similar to what you see on highways or on buildings in real life.

  • Ads can also appear on planes flying overhead. These planes can drop gold when they fly by.

  • Billboards should rotate frequently so players don’t get bored seeing the same ads.

  • Billboards should be non-animated so players don’t get distracted.

what the hell is this.

players wont get bored of seeing the same ads they'll just wont pay attention to it in the first place. because THEY'RE FOCUSED ON ENEMIES. the only ones that'll pay attention ar mults at best. I dont think average mult is of any use for advertisers. 

ad planes on top just make it feel maximum money milking mobile scam game instead of an MMO game. Its giving dystopian vibes.

On 12/16/2025 at 6:33 PM, fire199 said:
  • A chaotic bumper car mode set in an open battle arena with car spectators.

  • Players can equip different demolition equipment to help destroy their opponents.

  • The goal is to disable or eliminate as many opponents as possible.

'car spectators', 'demolition equipment'? this is idea for some racing game and not a game mode for Tanki Online lol a futuristic war game.

 

On 12/16/2025 at 6:33 PM, fire199 said:
  • A high-speed mode set in a massive desert environment.

  • Players must race to reach the finish line while destroying as many opponents as possible.

  • Destroying opponents earns crystals.

What high-speed mode? Do you get maxed Trickster + Wasp? Juggernaut + Crisis? Also if the winner is someone with the most kills and one that crosses the finish line then what's stopping me from trying to kill everyone at the start aka turning into DM with extra steps? Once again this is far away from Tanki Online vibe and is just some racing game.

 

On 12/16/2025 at 6:33 PM, fire199 said:

Soccer Mode: where players drive super-fast vehicles and score goals on a massive football pitch like rocket league.

So Rugby but everyone is forced to equip trickster and a light hull..? Change current Rugby mode so that there is actual incentive for throwing the ball to a teammate and make the ball throw an actual throw and not whatever we have now. Current Rugby is CTF with filler steps.

 

On 12/16/2025 at 6:33 PM, fire199 said:
  • Encounter other players

  • Team up with others

  • Fight large tank boss enemies

  • Bosses can have many different types of weapons that can destroy players

So Tanki Online but 'large tank boss enemy' is your average buyer sweat Legend 500+ lol

This has to be just written by ChatGPT

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