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New Drone Idea
Name: Reloader
Description: this drone can reduce turrent reload time and reload bettwen shots by 10% at lvl 0 and by 30% at max level 
for turrents like firebird, freeze, isida and vulcan which doesnt have reload betwen shots they only get their barrel recharged faster.
drone activates after using speed box supply and additionaly uses 2 more speed boost supply so 3 in total, also increases speed boost duration by 10 % at lvl 0, 30% at max lvl drone recharge time 30 seconds.

Edited by Noob_001

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After Press a hotkey, you are stunned during the use of this special function

When you use, you get a "Spectator" vision from the sky, revealing all the tanks around a area, its 1 use per respawn or on next use it consumes your tank life by %, 

First time: Just use as normal

2 time:  after exit drone specator mode,consumes  your 60% of max hp

3 time: you self destroy and have a recharge of 30s in the drone function

You can be in the vision mode only for 40s if you just dont move him

The drone :

1-Is a "player", can be destroyed during this time,have hp based on level up,every type of damage can destroy him

2-Can only reveal units that are in range, and only you can see it, the range of vision is based on level up, exiting max range consumes drone life % each second

3- The time that you can have the vision is hp/time, if you move your drone, you consume a flat amount of hp, but not %

4- You can "speed up" your drone with acceleration, but also makes sense that will consume more life of your drone in fraction of seconds

5: is YOUR DRONE, so if destroyed by enemies instead of time , you need to respawn again to get it back

6. Drones cannot catch gold box

7.Each drone will apply the effect to himself, so if is just a brutus, it will be a normal drone, if trickster, it will have more speed for moving and so on

8- Drones cannot attack

9- Mammoth or Paladin cannot immunity the stun

10-(Special and opcional) drones reveals how much energy the enemy tank have

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I have a suggestion for a new drone; a drone that is legitemately an actual flying FPV drone.  What this drone would do is to fly far above your tank, and provide a bird's eyes view of the battle (with the same or possibly more range as radar).  This overhead view would be displayed in place of the radar, so it would take up no extra space on screen.  Essentially a radar upgrade!

Originally i was considering suggesting that radar allows you to see faces of the world facing towards you, or just corners (like a real radar) to help with understanding positioning of tanks relative to the environment. But then I realized, advanced players don't need it at all, so perhaps it should be a drone or augment.  
 

I think it would be necessary to colour the tanks according to their team in order to preserve the radar's identifying functionality, possibly like so: 
hzUqDj6Raiic.png?o=1

This is realistically feasible coupled with radar functionality, because the shape of tanks can be recognized and they can be tagged according to the radar that overlaps with them.  In game though, I believe it would be relatively simple to implement, considering the functionality to do so already exists; hornet overdrive already identifies and outlines enemy tanks.

However, it might be beneficial to completely replace the actual full colour rendered view with a grayscale depth view to serve as topographic map, with just the transparent coloured blocks (or outlines) to represent tanks? I believe this would fit in better with Tanki's UI style.

tQ0isLVy7f4Z.jpg?o=1

I apologize for the poor quality of the edit, but I hope it shows my point.


I think this would be most utilized by novice players, so perhaps it can be a low level ranking drone (maybe right after or before brutus?), but should use batteries.
Possible interesting functionality would be to allow enemies to shoot it down?  But that could be annoying to implement without much benefit.

I hope you enjoy and consider my suggestion ? Thank you for reading this far.


TL;DR: New drone suggestion = actual FPV drone providing bird's eye view

Edited by niceguy123
Added second image
  • Like 2

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A Recon drone to enhance Radar, I like it. But 1 problem, I still would use drones that give me some sort of advantage the match like defeder,booster,trickster or crisis.

Can enemy shoot this drone down?  heh..

 

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On 1/22/2023 at 8:48 AM, cybernite said:

I still would use drones that give me some sort of advantage

Most drones, in addition to their special ability, boost supply effectiveness, same as Brutus.  So essentially this drone could also be like Brutus, with an additional benefit.  Upgrades can be almost identical to Brutus, but slightly more expensive and the added benefit of upgrades increasing the view range.

On 1/22/2023 at 8:48 AM, cybernite said:

Can enemy shoot this drone down?  heh..

 

Probably not, which is why I only suggested it as an unlikely possibility ?

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On 1/22/2023 at 8:54 AM, niceguy123 said:

Most drones, in addition to their special ability, boost supply effectiveness, same as Brutus.  So essentially this drone could also be like Brutus, with an additional benefit.  Upgrades can be almost identical to Brutus, but slightly more expensive and the added benefit of upgrades increasing the view range.

Given how other drones are, it would probably be 1 million to upgrade, 500 thousand to speed up. Supplier is Brutus with the ability to share supplies and Saboteur is Brutus with the ability to place extra mines, but both of these have the full upgrade cost despite being steps up from Brutus.

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On 1/22/2023 at 9:30 AM, Me0w_XP said:

both of these have the full upgrade cost despite being steps up from Brutus.

We can let the devs decide on the boring economics, I'm just here to propose some new technology ?

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On 1/22/2023 at 11:42 AM, DragonKnight said:

Nice idea, maybe add thermal imaging to the drone so that we see people hiding under some structures
 

I'm wondering if this will be too close to Hornet OD..

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On 1/22/2023 at 12:24 PM, Me0w_XP said:

I'm wondering if this will be too close to Hornet OD..

Not really.  This drone would only have limited range around the tank, and wouldn't be able to give you very precise information about the tank's height relative to your position.  Even if it is close to as effective as Hornet OD at close range, I believe it is a reasonable tradeoff not being able to use another drone that gives you a combat advantage.

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On 1/22/2023 at 4:52 PM, niceguy123 said:

Not really.  This drone would only have limited range around the tank, and wouldn't be able to give you very precise information about the tank's height relative to your position.  Even if it is close to as effective as Hornet OD at close range, I believe it is a reasonable tradeoff not being able to use another drone that gives you a combat advantage.

Fair. So, where would the position of this interface be? Would it be a small portion of your screen, or take up the entire screen momentarily?

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Name: Smasher
Ability: This drone can increase your critical damage chance by 30% and critical damage by 15% at lvl.0 and when its maxed increases critical damage chance by 50% and critical damage by 25%  you dont need to have any supplies equipped to activate drone but when you respawn and dron gets activated it uses 1 double damage and 1 speed supply plus 1 battery.  drone reload time 10 sec 

Name: Reflector
Ability: This drone can reflect enemies damage and hit them back with their own bullets ( it's not gonna work for firebird isida and freeze ) chance to reflect damage at lvl 0 is 5% ( this means chance to reflect each bullet ) and 10% at max level. reflected damage will deal same damage
that would damage an enemy. also if it's crit damage reflected it will deal crit damage, also can reflect damage that would disable enemy supplies stun etc... you need to have equiped double armor to activate drone additionaly drone uses 2 more double armor. and ofc 1 battery. drone reload time 10 sec 
 

Name: Zapper 
Ability: this drone creates small aura around tank. if enemy tank enters inside this aura he will take damage. distance will be 5 meters and damage 150/sec at lvl 0. and at max level distance 7 meters damage 200/sec. it don't need any supply to activate. but when it gets activated it uses 3 batteries. drone reload time 30sec ( double damage doesnt increase aura damage also enemy double defence doesnt decrease aura damage ).

Name: Undertaker
Ability: This drone upgrades your mines. it gives mines splash damage so if there are nearby enemies they also will take damage and increases mine damage. at lvl 0 splash damage radius 4m ( explosion damage will deal half of mine damage) mine damage +25%. at max lvl  splash damage radius 6m mine damage +50%. it also get 1 special ability when tank gets destroyed all the planted mines will start flashing with sound effects and instead of disappearing will explode in 3 seconds and deal 1000 - 500 damage to nearby enemies + burning effect from 0.5  to 0.25 depends how close you were. mine self explosion radius will be 6m at lvl 0 8m at lvl max, upgrading drone wont increase mine self explosion damage and burning effect duration. also instead 30 seconds you can plant mines in 20 seconds. drone activates when you put mine and additionaly uses 3 mines. activation takes 1 battery as usual. drone reload time 30 sec  (EDITED)

This drones should be obtainable only from containers with legendary or exotic rarity.

Edited by Noob_001

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On 1/22/2023 at 5:07 PM, Me0w_XP said:

Fair. So, where would the position of this interface be? Would it be a small portion of your screen, or take up the entire screen momentarily?

I actually mentioned this in the original post: 

On 1/19/2023 at 11:26 AM, niceguy123 said:

This overhead view would be displayed in place of the radar

Though I imagine it could be handy to allow the user of this drone to resize and reposition the radar, and/or be able to have it momentarily take up the entire screen using a hotkey.

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On 1/22/2023 at 5:42 PM, DragonKnight said:

Nice idea, maybe add thermal imaging to the drone so that we see people hiding under some structures
 

Tanks have no thermal signature if they don't move... that's why a lot of javelin users have been complaining that they can't shoot a tank even when it's just right in front of them but not moving at all. 

  • Saw it 1

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On 1/23/2023 at 1:21 PM, soviet.reunion said:

I don't really like this idea as surveillance drones are vulnerable to signal jammer or EMPs... and we have these things exploding all over the place in every battle. 

With that logic every drone in the game should be vulnerable to Jammer or EMP. 

I would suggest to classify this drone as a passive drone, like Brutus and Hyperion, so that its mechanics are not eliminated by Jammer. 

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On 1/23/2023 at 4:19 PM, Noob_001 said:

Name: Smasher
Ability: This drone can increase your critical damage chance by 50% and critical damage by 20% at lvl.0 and when its maxed increases critical damage chance by 100% and critical damage by 30%  you dont need to have any supplies equipped to activate drone but when you respawn and dron gets activated it uses 1 double damage and 1 speed supply plus 1 battery.  drone reload time 10 sec 

TOOOOO OP IT WOULD BE

On 1/23/2023 at 4:19 PM, Noob_001 said:

Name: Reflector
Ability: This drone can reflect enemies damage and hit them back with their own bullets ( it's not gonna work for firebird isida and freeze ) chance to reflect damage at lvl 0 is 5% ( this means chance to reflect each bullet ) and 10% at max level. reflected damage will deal same damage
that would damage an enemy. also if it's crit damage reflected it will deal crit damage, also can reflect damage that would disable enemy supplies stun etc... you need to have equiped double armor to activate drone additionaly drone uses 2 more double armor. and ofc 1 battery. drone reload time 10 sec 
 

This is a good idea, i like it 

On 1/23/2023 at 4:19 PM, Noob_001 said:

Name: Zapper 
Ability: this drone creates small aura around tank. if enemy tank enters inside this aura he will take damage. distance will be 5 meters and damage 150/sec at lvl 0. and at max level distance 7 meters damage 200/sec. it don't need any supply to activate. but when it gets activated it uses 3 batteries. drone reload time 30sec ( double damage doesnt increase aura damage also enemy double defence doesnt decrease aura damage ).

Also good idea

On 1/23/2023 at 4:19 PM, Noob_001 said:

Name: Undertaker
Ability: This drone upgrades your mines. increases your mine size, so it will be harder to avoid them also gives mine explosion damage so if there are nearby enemies they also will take damage and increases mine damage. at lvl 0 mine size +50% explosion radius 3m ( explosion damage will deal half of mine damage) mine damage +25%. at max lvl mine size 100% explosion radius 5m mine damage +50%. drone activates when you put mine and additionaly uses 3 mines. activation takes 1 battery as usual. drone reload time 30 sec 
 

im on the fence with this idea

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On 1/23/2023 at 12:49 PM, Noob_001 said:

Name: Smasher
Ability: This drone can increase your critical damage chance by 50% and critical damage by 20% at lvl.0 and when its maxed increases critical damage chance by 100% and critical damage by 30%  you dont need to have any supplies equipped to activate drone but when you respawn and dron gets activated it uses 1 double damage and 1 speed supply plus 1 battery.  drone reload time 10 sec 

It's either OP as hell or a self nerf (if there are a lot of armadillos) also using extra battery should be exclusive to XT drones. This drone should be the "new crisis" aka being behind a paywall and at lvl 20 it should increase your crit chance to like 50% MAXIMUM maybe 30%

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On 1/23/2023 at 9:31 PM, Kimura said:

It's either OP as hell or a self nerf (if there are a lot of armadillos) also using extra battery should be exclusive to XT drones. This drone should be the "new crisis" aka being behind a paywall and at lvl 20 it should increase your crit chance to like 50% MAXIMUM maybe 30%

i agree if its too OP simply just nerf i just put random numbers.

Edited by Noob_001
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On 1/23/2023 at 2:49 PM, Noob_001 said:

Name: Undertaker
Ability: This drone upgrades your mines. increases your mine size, so it will be harder to avoid them also gives mine explosion damage so if there are nearby enemies they also will take damage and increases mine damage. at lvl 0 mine size +50% explosion radius 3m ( explosion damage will deal half of mine damage) mine damage +25%. at max lvl mine size 100% explosion radius 5m mine damage +50%. drone activates when you put mine and additionaly uses 3 mines. activation takes 1 battery as usual. drone reload time 30 sec 
 

i would like make some change: keep mine size as it is (so it wont increase in size with the lvl) instead i wanna add 1 ability when tank gets destroyed all the planted mines will start flashing with sound effects and instead of disappearing will explode in 3 seconds and deal 1000 - 500 damage to nearby enemies + burning effect from 0.5  to 0.25 depends how close you were mine self explosion radius will be 8m at lvl 0 10m at lvl max upgrading drone wont increase mine self explosion damage and burning effect duration. also instead 30 seconds you can plant mines in 20 seconds.

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also i think this drones are bit OP like crysis and they should be obtainable only from containers on legendary or exotic rarity.

Edited by Noob_001

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