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Reduce power of garage supplies


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I don't get it.

A hull costs, say, 80.000 crystals.

That was the cost before, that is the cost now.

I used to purchace 80.000 crystals for X euros.

The same I give today, X euros.

Tanki collected from me X (minus a fee I guess) euros (that were equal to Y rubles).

Now, it still collects X (minus the fee) euros but now X euros are more than Y rubles.

So, Tanki now has increased its income.

[Tanki as a game is an export product, when ruble gets weaker than before, then Tanki increases its profit (for the same amount of euros or dollars earned)]

Isn't that so?

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So, I hit server 3 all weekend, 5G standing by for a propass, and nothing, not a single game half the time except some parkour.  Was very disappointed, didn't by the pass, but did ferret away the crystals in hopes of seeing it happen.  I think we need a site where we can independently chat real time and see who's around for these games.  I'm going to make one and I'll set up a link to it.  This might help a lot, so people can talk, schedule, and then check in.  We can talk real time and poll on what map to play, etc, etc.

 

I'll let you know when it's ready.

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I just had an idea. How about classifying players into supply groups. There would be 4 supply group types.

 

Hardcore, Medium, Novice, NoSupply

 

Hardcore would be the guys who have over 1k of each supply, and have used atleast 1 supply a minute in the last game won and if usage of supplies has been detected right after buying in the current battle.

 

Medium would be the guys with <1k of each supply, and use minimum 1 supply every 5-10 minutes of 5 games won.

 

Novice would be the guys with <0.1~0.5k of each supply, and use no more than 1 supply every 30 minutes of gameplay.

 

NoSupply would be the guys with less than 100 of each supply, and haven't used garage supplies for the past 3 hours of gameplay.

 

This is excluding drops.

 

Of course, people who have bought supplies during battle and used it after it would be classified according to the gameplay after buying.

So a guy who was in NoSupply could go to Hardcore within a few minutes.

 

This would stop raiders spamming drugs from raiding others without any warning, as players can see whether their drug usage is high or not.

 

This won't completely stop raiders, but it will be a step forward from the current battles filled with frustration.

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I just had an idea. How about classifying players into supply groups. There would be 4 supply group types.

 

Hardcore, Medium, Novice, NoSupply

 

Hardcore would be the guys who have over 1k of each supply, and have used atleast 1 supply a minute in the last game won and if usage of supplies has been detected right after buying in the current battle.

 

Medium would be the guys with <1k of each supply, and use minimum 1 supply every 5-10 minutes of 5 games won.

 

Novice would be the guys with <0.1~0.5k of each supply, and use no more than 1 supply every 30 minutes of gameplay.

 

NoSupply would be the guys with less than 100 of each supply, and haven't used garage supplies for the past 3 hours of gameplay.

 

This is excluding drops.

 

Of course, people who have bought supplies during battle and used it after it would be classified according to the gameplay after buying.

So a guy who was in NoSupply could go to Hardcore within a few minutes.

 

This would stop raiders spamming drugs from raiding others without any warning, as players can see whether their drug usage is high or not.

 

This won't completely stop raiders, but it will be a step forward from the current battles filled with frustration.

Well, I am not sure of this idea.

But it has to be based on usage only. I would be half classified hardcore as I have 2-3k of each supply, but that is because I don't use them!! :)

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I don't get it.

A hull costs, say, 80.000 crystals.

That was the cost before, that is the cost now.

I used to purchace 80.000 crystals for X euros.

The same I give today, X euros.

Tanki collected from me X (minus a fee I guess) euros (that were equal to Y rubles).

Now, it still collects X (minus the fee) euros but now X euros are more than Y rubles.

So, Tanki now has increased its income.

[Tanki as a game is an export product, when ruble gets weaker than before, then Tanki increases its profit (for the same amount of euros or dollars earned)]

Isn't that so?

Yes they have reduced the amount of crystals you can buy per value of money, im not sure whether it was because the russian ruble has decreased in value.

 

 

I just had an idea. How about classifying players into supply groups. There would be 4 supply group types.

 

Hardcore, Medium, Novice, NoSupply

 

Hardcore would be the guys who have over 1k of each supply, and have used atleast 1 supply a minute in the last game won and if usage of supplies has been detected right after buying in the current battle.

 

Medium would be the guys with <1k of each supply, and use minimum 1 supply every 5-10 minutes of 5 games won.

 

Novice would be the guys with <0.1~0.5k of each supply, and use no more than 1 supply every 30 minutes of gameplay.

 

NoSupply would be the guys with less than 100 of each supply, and haven't used garage supplies for the past 3 hours of gameplay.

 

This is excluding drops.

 

Of course, people who have bought supplies during battle and used it after it would be classified according to the gameplay after buying.

So a guy who was in NoSupply could go to Hardcore within a few minutes.

 

This would stop raiders spamming drugs from raiding others without any warning, as players can see whether their drug usage is high or not.

 

This won't completely stop raiders, but it will be a step forward from the current battles filled with frustration.

Tanki's idea is to encourage abuse of drugs rather than them acting as tank enhancers, this ruins gameplay but the developers are forcing everyone who hates this to join pro battles, which many have protested many times before that it is not a suitable option for players like me and it is very frustrating, supplies have bull****ted the game and i do not like it

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Yes, I just wanted to tell you that I do not support that kind of action! I don't like drugging in the first place or drugging back as reaction.

 

And you may be right on some extends. Drugging as a reaction is something that happens. But let's focus on the problem: drugging as reaction to what? To frustration caused by drugs excessive overpower (of the enemy of course)! And we are back to the point. We don't want to come to frustration. I think we have to reach satisfaction in playing the game as much as possible!

Balance gives satisfaction .... the possibility to play a battle (and not be a useless spectator of it) gives satisfaction ... feeling to be useful (or fundamental) in a battle result gives satisfaction ... just for example!

You got exactly my point in that post!

 

 

On another note...  The drugs are becoming an issue even on starter ranks, battles dominated by those who buy that Rico/Hornet/Lead kit simply because it offers 8k crystals worth of drugs for free!

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You got exactly my point in that post!

 

 

On another note...  The drugs are becoming an issue even on starter ranks, battles dominated by those who buy that Rico/Hornet/Lead kit simply because it offers 8k crystals worth of drugs for free!

True!

That is also because many players, following the "strategy" proposed by Mafioza (if I remember correct), have dozens of accounts. So, as they are players that already know the game, and many druggers too, they behave as they do with main account. So drugging surely is a problem at any rank now!

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Another sad day in Tanki

 

Another Noise, another bounch of druggers ... arrogant, offensive (I should have reported them), and constantly pressing 1 2 3 4, another victory turned in loss ... I don't know how long will normal players like me stand this ABUSE (morally speaking)!

 

I also noticed that numbers pressers are always unpolite, arrogant, verbally aggressive, offensive ... they think to be best player of the century and everyone else is a noob ... if this is really the Tanki population (I don't want to believe it), I will soon leave this game!

 

Another sad day in Tanki

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Another sad day in Tanki
 
Another Noise, another bounch of druggers ... arrogant, offensive (I should have reported them), and constantly pressing 1 2 3 4, another victory turned in loss ... I don't know how long will normal players like me stand this ABUSE (morally speaking)!
 
I also noticed that numbers pressers are always unpolite, arrogant, verbally aggressive, offensive ... they think to be best player of the century and everyone else is a noob ... if this is really the Tanki population (I don't want to believe it), I will soon leave this game!
 
Another sad day in Tanki

 

The drug kits have been there for well over 3-6 months, and they do not seem to be going away any time soon

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The drug kits have been there for well over 3-6 months, and they do not seem to be going away any time soon

 

 

 

Well you see, someday the preys will leave... That's when they'll realize they should've removed them or never added

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One of the issues Tanki deals with is the exchange rate of the ruble with regards to other currencies. For example in the last 6 months of 2014 the ruble lost half of its value against the USD and the EURO. It's starting to recover a bit, but, it does act as a variable in business decisions.

I think if exchange rates truly affected them that much, you would know how desperate they would become. For instance they might try to use ads, or add another currency, or premium accounts, or they may stop using the ruble. Drugs can only go so far for their income.

 

But that's one of the reasons why I think Tanki should set up in a slightly more stable economy, like the EU or the US, for their sake, because what's going on in Russia now is beginning to worry me a bit. I mean they already set up a Tanki headquarters in China and Brazil because it was in high demand there, could the same be done for another country (preferably a Western one with fair business practices)?

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I think if exchange rates truly affected them that much, you would know how desperate they would become. For instance they might try to use ads, or add another currency, or premium accounts, or they may stop using the ruble. Drugs can only go so far for their income.

 

But that's one of the reasons why I think Tanki should set up in a slightly more stable economy, like the EU or the US, for their sake, because what's going on in Russia now is beginning to worry me a bit. I mean they already set up a Tanki headquarters in China and Brazil because it was in high demand there, could the same be done for another country (preferably a Western one with fair business practices)?

Well ... first I don't know if the legal entity (the Tanki reference company) is in Russia. Then I don't know if they manage the business in rubles (it is not necessary like that). Being a worldwide business, your standard currency could be the one you choose, for some reasons.

 

Also, China or Brazil local headquarters do not necessarily have to do with business. I mean that the legal entity could be anywhere in the world, with local entities in any country you like. But the last do not affect the managment. Actually I have some experience on that kind of consulting and I could also give them some suggestions! :)

 

Also, Russia has fair business practices ... as least as good as China or Brazil ... but again this has little to do with exchange rates or business itself

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Most of their work is done in Perm (Russia) with another office in Valletta (Malta) and Shanghai (China).

 

At any rate the people who work for Alternativa are probably paid in rubles.

 

This is their office in Perm:

 

33dgufb.jpg

 

This is their Shanghai office (building 3):

 

f20xt1.jpg

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Tanki's idea is to encourage abuse of drugs rather than them acting as tank enhancers, this ruins gameplay but the developers are forcing everyone who hates this to join pro battles, which many have protested many times before that it is not a suitable option for players like me and it is very frustrating, supplies have bull****ted the game and i do not like it

Moreover, harping on the Pro Pass, I will say that, as a casual player with 2-3 years of experience (accounts codenamed o.s.m4 and Sal), the Pro Pass has certainly not lived up to the developer's testimonies as alternative solutions for antidruggers.  For instance, aside from scattered Pro battles earning around 100-200 crystals, the most I got after a Polygon CP battle with drop box supplies was 2800+ crystals for 5000+ points (bountiful, I happily admit  :D ).  Now, I was fortunate to have bought the Pro Pass during the 90% discount sale (2300+ profit yes:lol: ); otherwise, my 5000 crystal Pro pass would have been a waste.

 

Perhaps this analytical spoiler may be too edgy for ONLY extremist druggers...just a fair warning...

 

Still, some may argue, "Oh you're not pro enough", "Buy crystals; it's much better" or worst of all, "Deal with it B)  "

Meanwhile, I have realized that Tanki Online surprisingly endorses a taste of the Ubermensch; that is, nothing matters but the acquisition of power; as for what to do afterwards is up to the players.  Obviously, most players, drugger or not, would take and stay on the easy, self-indulgent way plowing through competition through any means and caring for two things: oneself and the bountiful end of crystals (and super equipment).  As for me, however "guilty" I am of drugging as a reaction rather than as a means to another end, all I seek is that balance between players (like me) and TO administration; sure, keep drugging, but I will never tolerate those self-centered players who believe that everyone else is just a punching bag blocking the way to the "glorious" end of Generallismos.

 

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. . .

 

This is their office in Perm:

 

33dgufb.jpg

 

 

 

Sooooo, what you're saying is an empty dirt lot is where they work in Perm?  I can now see the inspiration for a lot of the map elements.  No wonder they are pushing for buying drugs, they want a roof at the office, sucks in the summer time or when rains otherwise.

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Most of their work is done in Perm (Russia) with another office in Valletta (Malta) and Shanghai (China).

 

At any rate the people who work for Alternativa are probably paid in rubles.

 

This is their office in Perm:

 

 

 

This is their Shanghai office (building 3):

 

 

I see. Ok, I can figure out the labour mainly done in Russia (quite low wages) with basic routines bought in India probably. Chinese translations in Shanghai.

 

Shanghai and Valletta are good in terms of taxes and internet regulations. Shanghai is probably dedicated to that market, while Malta is good as legal HQ. I use better solutions, but that is not bad!

 

Just guess, of course!

 

Nice information, thanks creeprskelly :)

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I don't know if this was anywhere in the discussion but if one team is drugging heavily perhaps there could be a way to increase the rate of supply drops in the opposite base.

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I don't know if this was anywhere in the discussion but if one team is drugging heavily perhaps there could be a way to increase the rate of supply drops in the opposite base.

I read a suggestion in another topic that stated something along the lines of, you kill a drugger and they may sometimes drop the drugs they were using, in the form of supply boxes, for other players to take. I thought that was an interesting idea, since it gives an incentive to go and kill druggers.

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So, what does it mean that all European countries buy crystals in euros or dollars? Doesn't it mean that I pay X euros for Y crystals and these X euros are more rubles than before?

So, I pay the same as before but Tanki collects more than before... Right?

Also, that means that Tanki has to pay more for servers outside Russia. :huh:

i dont think this will be much of an issue, as there is an equal amount of players playing all around the world, and currency wise, it all equals out.

i am not much of an economic expert, but i think that in places like india, they have reduced value of rupee.. wouldnt this mean that they would get a profit?

 

 

 

 

 

Well you see, someday the preys will leave... That's when they'll realize they should've removed them or never added

 

unfortunately that day is not going to be anytime soon

 

@brubook: counter play?

papaya14, your idea seems good, but i feel that enough experiments can find flaws in this... where's hazel-rah?

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The best set for a good CTF battle as it is, is that of allowing drop boxes but not garage supplies being used. That, requires a Pro pass.

So, maybe we could push for a cheap pro pass* and start by using a certain server (say RU5**) for creating such battles?

 

I know this has been proposed for EN3, but rank differences do not allow me to play the same batles with the guys that have talked avout it... and once or twi ce I created such battle I ended up abandoning itbecause nobody came.

 

 

* Escalated cost for different ranks. Starting from 500-800 crystals for recruits up to 5000 for generallisimos

 

**There are two reasons I prefer Russian servers. One is they have more people playing and the other is, no offence, playing attitude in EN servers is worse than in RU ones...  I see more agressive people, swearing, selfish playing (even sabotaging the team mates, isidas not healing etc)

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I guess one advantage of that is that if someone's taunting or has a bad attitude it will be in a language we don't understand. :P

 

They could offer several tiers of Pro Passes similar to how they offer 3 versions of the score multiplier.

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The drugging's like that in higher levels? Teams? .....at my level,1 or 2 people do drugging in a match.Maybe others use only speed and protection to get the flag and run.Thats quite tough to deal with in a CTF and with repair kits,its a capture.

 

 

Seriously,I might be quitting this game before I get to Generalissimo.What are we doing here,calculating Tanki's revenue? Lol.

 

1 great idea is to show amounts of drugs used by the player in the battle end scorecard.I think I have read it here at this page,and I wanted to bring it up again.It will stop the people with shame from using drugs.No offense to all the hardcore druggers here.

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