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Reduce power of garage supplies


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What a great find! This should be fun! But remember, I can't degrade him -- else I get banned by our resident mod!  :D

 

Player's Name: Highwayroller

Drugs Per Hour Ratio: 151.5

Kills to Deaths Ratio: 3.16

 

This is a classic example of someone who likes to use drugs a lot. I also assume that he buys a lot of crystals, since his garage is graced with three mid-tier paints and three M2's. During the Serpuhov CTF in which I encountered him, I observed that he didn't turn his turret very much, yet he still had no problem mowing down enemy tanks, finishing the battle with a K/D ratio of 5.71, having killed 40 tanks and died 7 times.

 

Yeah, that wasn't as fun as I'd originally thought it'd be...  -_- At least I know I won't be banned since I didn't degrade him once in this entire post.  ^_^

 

For everyone who wants to continue making posts like these (and I know a lot of people do), I suggest you use a format similar to this one.

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This is the only bit of your post that I agree with.

I'm pretty much stating developers' logic regarding supplies. I have to admit that right now I can use supplies non-stop simply because I don't actually play that much, so the supplies I get from daily missions are enough for a day. More importantly, I bought a couple 1000 supply kits and then they got doubled in 2014 when smart cooldowns were added, so thanks to that I actually have thousands of supplies now. When I was your rank I only had about 200 of each, using them only in emergency and I would also hate and despise players that used supplies a lot.

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When I was your rank I only had about 200 of each, using them only in emergency and I would also hate and despise players that used supplies a lot.

So you hated and despised heavy druggers until you became powerful enough to become one? For shame man, for shame...

 

This topic is a discussion about supplies and how supplies could be nerfed.

Just a side note -- you might wanna let the guy who MADE the topic define what the topic is about. ;)

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This is the only bit of your post that I agree with. The degrading of players, even if they use or abuse game mechanics which some players see as unfair, is wrong. You can quote me on that, if you'd like. ;)

How can u guys not understand. No one is abusing the use of drugs! U can use them just as much as them!

You didn't pay real money for the crystals for the 100 drugs did you. See? So non buyers can drug just as much.

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Supplies are part of Tanki Gameplay. Not only you can get them for free from daily missions, but you get massive discounts if you buy supply kits, especially on higher ranks. Since supplies are not something available to only buyers (i.e. there's nothing stopping you from buying them with crystals you earn), then there is nothing unfair in using them and there is nothing wrong with giving people advice on how to use them.

 

Now as for the second part of your removed post, it is absolutely unacceptable to insult and make fun of players on the forum or in the game chat, especially for something as absurd as "drugging". They have the right to use supplies and so do you, therefore if you lose to them it is not a reason to call them names.

 

This topic is a discussion about supplies and how supplies could be nerfed. Any further comments degrading particular players will result in bans being given out.

I'm pretty much stating developers' logic regarding supplies. I have to admit that right now I can use supplies non-stop simply because I don't actually play that much, so the supplies I get from daily missions are enough for a day. More importantly, I bought a couple 1000 supply kits and then they got doubled in 2014 when smart cooldowns were added, so thanks to that I actually have thousands of supplies now. When I was your rank I only had about 200 of each, using them only in emergency and I would also hate and despise players that used supplies a lot.

He knows.

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How can u guys not understand. No one is abusing the use of drugs! U can use them just as much as them!

You didn't pay real money for the crystals for the 100 drugs did you. See? So non buyers can drug just as much.

There is no polite way to say this: you - don't  - understand. You don't understand, period. Either you come from a wealthy country / family or you just don't do the math. Or both.

The way current Tanki economy goes, one can get crystals that are enough barely for purchasing higher modifications or new items (paints, turrets etc), so no crystals are left for supplies kits. If one chooses supplies kits, not enough crystals remain for items.

Supplies kits are an extra level to power selling, which is already quite unbalanced in favor of buyers.

Also, not anyone can be a buyer, obviously. But also, not all buyers are equal, due to monetary differences all over the world. So, someone from North Europe or Arab countries can easily buy plenty of things, while others from European south can't. Russians get their own discounts in crystals, so they at least have their way. But where I come from, it is too much to buy 50.000 crystals (example).

 

But apart from this, there is another reason for lessening the supplies influence (both quantity of used and individual boost on the performance), and that is that heavy drugging transforms battles into a complete mayhem  where the slightest difference in performance is being multiplied, creating thus an unbalanced environment in battles. Probably the reason why in star-ladder the teams had the option only for controlled drops and not for garage supplies.

 

So please, don't have me repeat this, as it is not the first time to explain this.

 

How and what kind of nerfing is a technicality and Devs can work it out better than us, but the result of their job is tested daily by us, players. And this current environment is frustrating, to say the least. So when some persons put themselves in trouble to capture a moment from a battle, search the stats for an explanation and spend some time here reporting their experiences and their opinions, believe me, this did not happen because they were having such a good time in the battle..

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Ya, but look.

That's what I have been saying.

You can either pick to have more equipment or drug.

There is enough to get one combo at the proper M for the rank, if there is a big gap,mot you don't mind waiting 1 extra rank you can buy so,e drugs.

Or,my ou can choose more than 1 turret and hull, and perhaps more than 1 paint per M.

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This topic is a discussion about supplies and how supplies could be nerfed. 

I will admit my mistake there, and I apologise. I do tend to get carried away with my frustration and anger, which arises for several reasons I keep encountering everyday, and it went out of hand this time as well. Again, sorry to everyone out here.

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Ya, but look.

That's what I have been saying.

You can either pick to have more equipment or drug.

There is enough to get one combo at the proper M for the rank, if there is a big gap,mot you don't mind waiting 1 extra rank you can buy so,e drugs.

Or,my ou can choose more than 1 turret and hull, and perhaps more than 1 paint per M.

Different turrets and hulls are required to do well in different scenarios. So one turret-one hull doesn't work well everywhere. Doesn't matter whether you have a M4 BP combo and you drug a lot, you'll still end up with a bad d/l in a Poly CP.

Get my point? One needs a good short-mid-and long ranged turret and different hulls to excel in battles. And when you wish to buy those, drugs will not be affordable anymore.  

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.....

 

Just a side note -- you might wanna let the guy who MADE the topic define what the topic is about. ;)

 
This is a place of discussion about drugs, created by persons (not only me of course) that consider drugging and overdrugging as an unfair behaviour, often and especially lately performed by players that compensate the lack of skills with excess of drugging.
 
This discussion explores drugging problem and its possible limitations, the (considered wrong) business model of selling power and the possible income alternatives to that.
 
This discussion want to share feedbacks of unsatisfactions from players that, for various reasons, don't regularly use or abuse of drugs.
 
This discussion also shares the satisfaction from players when a (rare) fair moderate drugging battle is found.
 
This discussion tries to let devs know what is right and what is wrong in our opinion and, most of all, how wrong things could be fixed and changed for the sake of the game and pleasure of playing, without lowering down company profits.
 
This discussion is a kind of community of people that consider fairplay the non-use or non-abuse of such "easy" power ups, such shortcuts to avoid skills and tactics developing and get straight to "Godmode_ON"!
We complain for drugs abuse but at the same time we propose solution to something that has been proved to be a problem (even by the last year dramatic lowering down of Tanki players base).
 
All the above always and only as far as politeness and rules are respected. I am sure you all noticed that respect here is always encouraged and offences and useless comments are never tolerated.
 
Everyone has his/her experiences, temper, moods and character. Some rises in "temperature" may happen, but let's always focus on our purpose here: the discussion ... no monologues, no "free" or meaningless insults!
 
Thank you
 
PS: last lines were not directed to you, AlphaNinjaGirl, but generic. I replied to your topic just for your "side note".

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I am an amateur tanki player who has played this game for around two years. I have never spent a single penny on this game, and will certainly not do so in the future. Furthermore, I have maintained a low drugs per hour ratio of 2.07. I created this account because I wanted to start over. My high rank account is a marshal, and at that rank you can see multiple full druggers and buyers in every battle, effectively ruining the game for people like me. I only play XP/BP on that account now.

 

I have made it a point to save crystals and play with skills, not drugs. I played with only wasp m1/rail m1 up to first lieutenant, where I bought several items during the new year sales. I feel that my skills have tremendously improved, and due to saving my crystals my equipment is fairly OP at my current rank.

 

However, I have noticed that druggers and buyers have become more and more of a problem. Nearly every battle I have entered is overrun by druggers who drug at every spawn. Also, the problem is usually compounded as these druggers buy kits that are simply OP. Sometimes, I can beat these druggers due to my experience, skills, and good equipment. However, whenever I manage to kill a drugger there are three more invading my base/capturing the point at the same moment.

 

I can barely manage to compete at this point, and I can't imagine how horrible the situation would be for the average tanker, with limited equipment and basic skills.

 

Please- try to limit your drugging, it would do everyone a great favor.

 

Thanks,

FoolishRail

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Different turrets and hulls are required to do well in different scenarios. So one turret-one hull doesn't work well everywhere. Doesn't matter whether you have a M4 BP combo and you drug a lot, you'll still end up with a bad d/l in a Poly CP.

Get my point? One needs a good short-mid-and long ranged turret and different hulls to excel in battles. And when you wish to buy those, drugs will not be affordable anymore.

 

Then if you don't settle on a specific map size and or mode then don't buy drugs and buy more combos.

Btw, gissimos shouldn't be complaining at all about this.

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Like I said before, (too lazy to search for that post) Us high rankers are "complaining" because we have alts that we play on that experience this unfairness. We just want to change it so the future players don't have to experience it. 

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Like I said before, (too lazy to search for that post) Us high rankers are "complaining" because we have alts that we play on that experience this unfairness. We just want to change it so the future players don't have to experience it.

 

Lol, you won't change it.

What u gonna change it with 10,000 people? hhhhhh. Not nearly enough to even be considered.

Anyways, gl!

 

To lazy to hit 2,3,4 as well? Hahahaha!

Jk

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Lol, you won't change it.

What u gonna change it with 10,000 people? hhhhhh. Not nearly enough to even be considered.

Anyways, gl!

Does that follow the logic, that a few (=we) cant change the many (=the game)?

If that's your logic, then why are you (single person) try to change us (a whole thread of people)?

 

 

Maybe I just got you wrong... then please enlight me.

 

Anyways, I apriciate you "good luck" that you wished us, it is very welcome :)

 

 

ps: don't get me wrong, the feedback of druggers is highly welcome, in order to learn about their motivation and mindset. Some druggers have really contributed to this thread, by giving smart insight into their view on the game and on drugs.

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I have been informed which rule I was violating when I posted the Hall of Shame:

 

Now mind you, these are the rules readily found when searching for them:

 

http://tankionline.com/en/rules/

 

This here though is the sub set that is not so readily easy to find:

 

http://en.tankiforum...howtopic=173087

 

FYI, just when you think you know the rules and are ready to carefully craft something, they have an additional set of extras.  Not to worry, gonna do it again, and this time it will all fit within the paradigm.  Gonna push in any direction possible to get this matter out there.

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Lol, you won't change it.

What u gonna change it with 10,000 people? hhhhhh. Not nearly enough to even be considered.

Anyways, gl!

 

To lazy to hit 2,3,4 as well? Hahahaha!

Jk

Gets me wondering about what Tanki X will be.

 

EDIT: It's not about "lazy" by the way. I do feel pretty guilty when I use a med kit to gain an advantage, you know. I also feel bad about myself if I'm using more than one supply (dropped boxes are a different story). But I guess the other people out here have spoken enough to you, so I'm not going to try convincing anyone.

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Another great find: Joe_Silenzio

 

Serpuhov CTF that he joined was already pretty much in the bag. That didn't stop him from trying to change the balance of the game, though, as he repeatedly used his supplies to try and gain an edge over his opponents. Unfortunately for him, he ran into some heavy resistance by yours truly, and we finished the game 4:3.

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Once I get a kit I will buy drugs for first time :) and I will be an addict:) and I will own you all ;) and I'll still have skill :) and you will announce my over power awesomeness on multiple threads :) and you will all hate me :) and I will be very high :)

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