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Ideas for Missions!


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On 4/30/2024 at 9:40 PM, primodoneymar said:

We need something that makes us want to play every day

Get rid of augments and floating trashcans. Fix every bug/glitch so it stays fixed permanently, then get rid of the entire dev team and start again.

There you go, every day is now a tanki day. 

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So as we know, only one contract can be active at a time, which is obviously in place to make players play more and not abuse the system by completing all contracts at the same time. However, I feel it would be so much practical to not be constantly forced to check the contract section for activation of new contracts and claiming of the finished contract. Once you would finish currently active contract, all the other exp you gain in battle is automatically counted towards the next contract in line.

There is a time where you need to gain just a couple of hundred points and anything gained on top of that just goes to waste, or you have to leave the battle to switch to new contract which obviously wastes your time in battle as well as resources like supplies. There might as well be an option to turn the autoassignement of new contract off, in case you purchased too many contracts, so that they can still be refunded at the end of the event.

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I feel like implementing this would be common sense, which is why I suspect that the current setup was done on purpose. Either to intentionally slow down the rare at which contracts are completed, or for some other reason.

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On 11/10/2024 at 9:11 AM, krokorok said:

So as we know, only one contract can be active at a time, which is obviously in place to make players play more and not abuse the system by completing all contracts at the same time. However, I feel it would be so much practical to not be constantly forced to check the contract section for activation of new contracts and claiming of the finished contract. Once you would finish currently active contract, all the other exp you gain in battle is automatically counted towards the next contract in line.

There is a time where you need to gain just a couple of hundred points and anything gained on top of that just goes to waste, or you have to leave the battle to switch to new contract which obviously wastes your time in battle as well as resources like supplies. There might as well be an option to turn the autoassignement of new contract off, in case you purchased too many contracts, so that they can still be refunded at the end of the event.

Topic Merged

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Posted (edited)

 In the missions of events like now the missions of cosmonatics day,please replace the common keys to epic keys because common keys are waste like garbage, as previous in 2022 we get epic containers instead of common containers by completing event missions , please bring back the epic keys in that missions now.
also i have very good suggestion for containers please add the gaurante prize in epic containers like after 30 containers you open you sholud always got a gurantte exotic prize and after every 100 containers you open you got a legendary prize, Please think about it that is a very good suggestion because almost we got a bad things from containers so the need is there should be a gurantte prizein it.

Edited by U_Destructor
one more suggestion

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Hello,

For long time I always saw how events give us Augments and keys but I propose an addition:

(I hope this is not against the I&S rule of changing rewards, that's why I want to propose ADDING NEW, not CHANGING CURRENT)

 

1. Event/Contract for Skins
Have an event (or possibly contract?) where you choose out of skins as compared to augments

2. Event/Contract for Paints
For long time I want Canyon Hero paint that got deleted on my main account and there are other rare paints like Bronze Armor, Red smoke (that haven't been made exclusive like CRYO which was strictly said it will be one-time and never again)


I hope it does not break any of I&S rules, if so please let me know so I can fix it to comply with the rules.

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I believe this is planned under Contracts, not paints but some major reward for completing the contract, like the Phoenix rewards. 

As for paints, it's highly unlikely because ultimately it will decrease the value of those exclusive paints that cannot be purchased or obtained any longer, as said in the previous V-LOGs by the Devs themselves.

 

On 6/1/2025 at 9:16 PM, Where said:

I hope it does not break any of I&S rules, if so please let me know so I can fix it to comply with the rules.

Don't worry, all good :smile:

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I believe it would be interesting and would improve the game (and its mission system). 

ABOUT CONTRACT MISSION:

Like me, I guarantee that most players also find these contract missions completely exhausting, since earning 5,000 points takes hours. It would be very useful if, instead of activating just one contract at a time, we could activate them all at the same time, as not everyone has the time to earn 5,000 points multiple times to participate in an event. 

It would save time, and would make more players try to participate in the events. 

 

That's my idea. Seeya in battles! ??

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