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What are your favorite matchmaking modes?  

57 members have voted

  1. 1. What are your favorite matchmaking modes?

    • TDM
      20
    • CTF
      35
    • CP
      29
    • RGB
      9
    • TJR
      19
    • SGE
      15
    • ASL
      8
  2. 2. What are your least favorite matchmaking modes?

    • TDM
      12
    • CTF
      7
    • CP
      4
    • RGB
      19
    • TJR
      20
    • SGE
      20
    • ASL
      24
  3. 3. How satisfied are you with the current state of matchmaking?

    • Very satisfied
      1
    • Satisfied
      7
    • Neutral
      7
    • Unsatisfied
      12
    • Very unsatisfied
      29
    • I don't play matchmaking battles
      1


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K1eQqnD.png

Yep! This MM game was perfectly balanced!

Enemy team:

2 Shafts with Titan and Mammoth

Viking Thunder

Hopper Twins

..

..

My team:

Me - Viking Hammer Fully upgraded with full MU

Wasp Isida (4stars rank) (Wasn´t turning with turret)

Hornet Freeze (Also wasn´t turning with turret)

Viking Tesla

..

 

You guys should do something with this, it is unplayable literally.

Edited by 2.ImEnde
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11 minutes ago, Incorp said:

@wolverine848 I play low as in sergeant major and warrant officer in my low account.i still one shot a few before update

 

LOL - stalking me in a different thread.

Well, I'm sure you'd be happy to give up criticals and revert to the old system.  I know I would.

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8 minutes ago, wolverine848 said:

LOL - stalking me in a different thread.

Well, I'm sure you'd be happy to give up criticals and revert to the old system.  I know I would.

Well Idk I mean critical is kinda better most times cause you deal full damage ignoring prots

But I suppose smoky should be unique too

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1 minute ago, Incorp said:

Well Idk I mean critical is kinda better most times cause you deal full damage ignoring prots

But I suppose smoky should be unique too

I was referring to going back to before criticals when Rail had the damage range.

Would you prefer...

1) damage range with possibility of very high damage and no criticals?

2) lower damage range but criticals that allow you to ignore modules.

No sitting on the fence.  One or the other.

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13 minutes ago, wolverine848 said:

I was referring to going back to before criticals when Rail had the damage range.

Would you prefer...

1) damage range with possibility of very high damage and no criticals?

2) lower damage range but criticals that allow you to ignore modules.

No sitting on the fence.  One or the other.

I don't have a fence

LOL jk I think right now because of update I'll prefer the first one

But before I prefer critical

Also high damage is cool

Edited by Incorp

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45 minutes ago, mjmj5558 said:

@yellowghetto focuing on the objective, eh?

S10912-200223.jpg

S10912-200841.jpg

Well what am I supposed to do when the whole team are camping??? Btw, I am using Healing Emitters Shaft. 

Lastly, you are lucky to find me in Lost Temple, erppi, is my group-mate and wanted me to stay, I would've left that match.

Edited by yellowghetto
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45 minutes ago, yellowghetto said:

Well what am I supposed to do when the whole team are camping???

Yeah i noticed that whenever I respawn, the only thing I see is my whole team sitting. Only like 3 players including me went for points. It's mainly the problem with the map itself. 

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1 minute ago, mjmj5558 said:

Yeah i noticed that whenever I respawn, the only thing I see is my whole team sitting. Only like 3 players including me went for points. It's mainly the problem with the map itself. 

In the beginning, I was rushing in for the points, then I realized, it literally just you me, and like 2 other people, then I gave up and started healing.

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On 9/9/2021 at 9:13 PM, yellowghetto said:

Screen-Shot-2021-09-09-at-9-05-05-PM.png

Besides me getting a little annoyed at my team literally giving up a 30 point lead, can you spot something odd about this photo?

I think it's a bug, I'm not hacking.

What? That most legends are toxic and I should stay as far away from them as possible?

Thanks for the reminder but I already knew that. ?

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8 minutes ago, mjmj5558 said:

Yeah i noticed that whenever I respawn, the only thing I see is my whole team sitting. Only like 3 players including me went for points. It's mainly the problem with the map itself. 

Just played a Berlin Assault battle where I came in late to defenders side.

"attackers" did not try to cap once while I was there.  So I drove over to their side continuously and killed them. Managed to sneak into 3rd place as we won 100-0.  One of the weirder battles I've played.

Then next battle was Red alert and I was attacking.  I capped 1st 2 attempts then noticed we were losing because 3/6 on my team were doing nothing but dying.  Quit exit.

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16 minutes ago, At_Shin said:
  Reveal hidden contents

 

 

 

 

Posts moved.

Please do not initiate/participate in discussions in Tanki picture of the day topic. Use the multi-quote tool.

It's not working on mobile, for me.

Edited by mjmj5558

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On 10/23/2018 at 1:07 AM, ThirdOnion said:

Matchmaking system was added into the game on May 29th, 2018. Let's discuss!

I have 10 different game account and Im start to play this game in the 2012. My account rank is  warrant officer 2 , when ı press battle button matchmaking sending me Colonels battle this is unfairness. I think matchmaking must change. Be fair Developers!

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16 hours ago, TheCongoSpider said:

Enable desktop site.

 

16 hours ago, At_Shin said:

Oh, then you should try to ping the person in the appropriate topic. Also, I will try to find out if there's a way to using the multi-quote tool on mobile.

Nevermind, it looks like it got fixed. Like a month ago the multi quote disappeared as soon as you went somewhere else.

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The devs need to just admit that Matchmaking is a huge fail.

Their chosen business model and a fair, balanced MM system are mutually exclusive. You can’t attract new players because of the P2W nature of the game, which in turn means that MM is broken and mostly unplayable.

They need to just revert to the battle list as it allowed everyone to play the style of game that they wished,  whether that be using a short-range combo on small maps, XP/BP, camping on large maps, Polygon CPs, Silence CTFs, etc.

The devs’ argument about mults and sabotage was weak as it was a relatively rare occurrence. Restricting ranks, equipment usage and battle length (like it is with PRO battles atm) will undoubtedly lead to more balanced and fair battles.

It just all comes down to the dumb business model that they’ve adopted and it pisses me off.

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ppl who are 3/21 with 40 battle points should leave the game and join another one more on your level. you are holding back the entire team either that or stop standing in front of my shaft

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also ppl who go 20/1 or 30/2 in capture based modes need to leave as well because they basically camp & do nothing useful for the objective

several times ive had opponents who do that and my team ends up winning by a large amount

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